Soul-Scar Mage


Format Legality
Pre-release Legal
1v1 Commander Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet Rare

Combos Browse all

Soul-Scar Mage

Creature — Human Wizard


If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.

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1.29 TIX $1.42 Foil


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Soul-Scar Mage Discussion

viperfang4 on Jeskai Forty Six & 2

52 minutes ago

The list looks good. Wild Slash is a strictly better shock. I would highly consider Supreme Will over anticipate. A single copy of Dragonlord Ojutai would be good mainboard, possibly 2-3 Torrential Gearhulk as well. Soul-Scar Mage could also be nice for putting -1 counters on things, but is probably out of place. Also surprised you have no Jace, Vryn's Prodigy  Flip. Ally Gideon feels out of place compared to the creatures i listed. Hour of Devastation also came out recently and is a good board wipe, but that will destroy your creatures where you can get around fumigate. 1 copy of Commit would be good if you're up against mill or the game is going long. I would also be wary of pain lands in control, they can rack up a lot of damage and cost you the game. You also have 61 cards in your deck, cutting that down to 60 adds better consistency.

Tremblayk19 on Jund Hapatra and the Death Snakes

13 hours ago

I had Soul-Scar Mage in there for too long Archaos_the_Gemfish. Here are some of the problems with it that I've found through my testing: 1) it puts a heavy focus on getting red mana early making the manabase less consistent. 2) it requires much more of a build-around. With SSM you really need a lot of burn to make it more than a 1/2 prowess beater. In the end it was almost always a disappointing card both on the field and off the top of the deck.

Removing SSM allows for a much more consistent and more powerful build IMO. Thank you for your suggestion though and I hope this makes sense to you. Myself and quite a few other Jund players on TO seem to have come to the conclusion that there are just more impactful cards that the deck needs to function.

However, I will mention that cards like Hour of Devastation or Sweltering Suns with SSM is so much fun, but very uncommon unless that is the primary focus of the deck.

Happy brewing!

Archaos_the_Gemfish on Jund Hapatra and the Death Snakes

14 hours ago

I run a very similar deck for standard. Can i also recommend Soul-Scar Mage since you're running a few burn spells in there and gives you more of a chance of getting a few more tokens out there!

Skaloper on That Playmat Tho v2.1 (help needed)

1 day ago

I don't love Kefnet the Mindful or Earthshaker Khenra here, and would recommend more cards like Shock which are improved by the Soul-Scar Mage which could be nice to have a full playset of. Also would just straight up play the Disallow over the Void Shatter but I recommend you take a look at Censor as well. There is a point where if you run enough cycling cards, you could play Abandoned Sarcophagus which is gross with Censor. I think Essence Scatter/Negate should both be in the sideboard where you could also consider Dispel and Ceremonious Rejection although you must know your local meta better than I do and Essence Scatter may be worth a mainboard as you have it for your own meta. Love decks like this! +1 and good luck at gameday!

Tremblayk19 on -1/-1 counters with discard and cycle

1 day ago

I would cut two copies of Archfiend of Ifnir and a copy of The Scorpion God. You dont have enough lands to support that much high end. Or cut Soul-Scar Mage because he's kind of underwhelming and you don't have enough burn to warrant his inclusion imo.

Zooby9 on RW Humans RELOADED

2 days ago

I think you can get rid of the Soul-Scar Mages since you don't have a lot of spells that do damage and you don't have a lot of noncreature spells, so he won't be that useful to you. Maybe add some Metallic Mimics instead to use to make the humans better.

matrim1985 on Monored

2 days ago

Consider these; Neheb, the Eternal, Hour of Devastation , Chandra's Defeat, Earthshaker Khenra, and Soul-Scar Mage.

Ziembski on Tahngarth and Soul-Scar Mage interaction

3 days ago

As we know, when Tahngarth, Talruum Hero uses his "fight" mechanic while equipped with wither, he weakens his target before he gets damage back. Does Soul-Scar Mage also make him put -1/-1 counters before targeted creatures hits him back?

Its replacement effect, as is wither, so basicly it should work.

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