Soul-Scar Mage

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Rare

Combos Browse all

Soul-Scar Mage

Creature — Human Wizard

Prowess

If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.

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Soul-Scar Mage Discussion

Zakkaery on Naya Monks

1 month ago

It doesn't look like you have any pay off for playing monks specifically. Since that's the case I'd suggest you go prowess as it can be a powerful mechanic and it'll let you add Soul-Scar Mage. Also I'd suggest Destructive Revelry for enchantment and artifact removal. And you can add Mutagenic Growth for free pump spells. Lastly I'll also throw out Rest in Peace for graveyard decks since those are a bit thing right now.

Darth_Savage on Emotional Support Drakes

1 month ago

I'd recommend either Soul-Scar Mage or Monastery Swiftspear to give you another low mana cost creature and an early play, they also both survive Pyroclasm. You might also want to consider a couple of copies of Cryptic Serpent, which isn't quite a budget Bedlam Reveler, but it's similar enough.

A quick note on Guttersnipe, it's a trap, partly because he's a horrible topdeck and partly due to cards like Pyromancer Ascension and Quest for Pure Flame, which perform a similar role but are harder to remove and cost less to cast. Eidolon of the Great Revel appears in modern burn because your opponent is forced to burn themselves to just play magic and most spells used in modern are under 3 CMC, since it's a turn 4 format.

On the subject of traps Traumatize isn't a good card either, primarily because it cost's 5 mana, even mill decks don't play it. Faithless Looting, Cathartic Reunion, Tormenting Voice or even Magmatic Insight are all better choices, probably in the order I've written them. I hope this is of some help, good luck brewing your deck.

Darth_Savage on Mardu Tokens

1 month ago

Typically, I'd expect a Mardu tokens/prowess build to feature two cards Young Pyromancer and Bedlam Reveler then around 30 spells as support. Monastery Mentor could certainly substitute for Young Pyromancer, but it is a turn slower, you also only have 24 non-creature spells, 19 of them instants or sorcerries, none of which are draw spells. The fact that your missing Faithless Looting, Cathartic Reunion, Tormenting Voice or even Magmatic Insight or, stretching to the new kid Risk Factor will hurt you. Instead you have an abundance of removal, but you won't be able to dig very deep into your deck to find the right answer.

I like that you are doing something a little diffferent, but when you don't even have a cantrip like Crash Through, I'm not sure this build is right. In short, add some form of card draw, Abbot of Keral Keep isn't a good substitute as a creature I'd prefer Soul-Scar Mage, which might help you shrink bigger threats or Insolent Neonate... Good luck with your brew, hope you find this comment helpful.

MrCoff3y on Set the World on Fire

1 month ago

I like Monastery Swiftspear but I like Soul-Scar Mage’s ability to cut a big creature down to size with his -1/-1 counters. Goblin Grenade isn’t a bad idea when you need to force through that last chunk of damage. Thanks!

TwoBlueUntapped on Rakdos Burn

1 month ago

Higin317 Thanks for the upvote! The list was originally 4 Soul-Scar Mage but a friend suggested Bedlam Reveler so I thought I'd give it a try. I haven't been that impressed, although, Electrostatic Field feels weak in modern. I'd be taking off me you're 2 to play something that could potentially do nothing. I'm willing to test it out though!

Darth_Savage on Make Em' Pay

1 month ago

I'm honestly not sure about Wizard's Lightning, over Lava Spike, Skullcrack or Searing Blaze as it is more conditional, especially with only 6 wizards in your deck. You could up the count of wizards using something like Soul-Scar Mage. You might also want to have a look at the cards Vexing Devil, Dash Hopes, Fiery Temper, Alms of the Vein and finally Bedlam Reveler

Chino90 on DeathLock

2 months ago

Soul-Scar Mage and burn spells.

Liquidbeaver on Ib Halfheart, Goblin Sac-tician [PRIMER]

2 months ago

So I'm thinking the best combo finisher I could add as an alternate wincon would be Godo, Bandit Warlord+Helm of the Host. Unlike all the Kiki-Jiki, Mirror Breaker or Krenko, Mob Boss combos, Godo actually finds the other piece, and you don't have to cram in all the terrible colorless tutors.

Another benefit is that Helm isn't a dead draw without Godo, as it has a lot of other great targets like a devoted Purphoros, God of the Forge, Krenko, Soul-Scar Mage, a lord, etc...

Godo can also find our non-combo equipment like Illusionist's Bracers/Nemesis Mask/Lightning Greaves/Swiftfoot Boots/Skullclamp.

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Soul-Scar Mage occurrence in decks from the last year

Modern:

All decks: 0.05%

Commander / EDH:

All decks: 0.0%