Desert of the Fervent

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Hour of Devastation (HOU) Common

Combos Browse all

Desert of the Fervent

Land — Desert

Desert of the Fervent enters tapped.

T: Add R to your mana pool.

Cycling 1R (1R, Discard this card: Draw a card.)

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Desert of the Fervent Discussion

AgentJackjohn on Gruul Rage (Ideas Welcome)

3 days ago

A really good card in any RG beatdown deck is Voltaic Brawler, and I can see it'd have a good home in this deck. Unfortunately Ramunap Ruins was just banned, so you might end up having to replace it with Desert of the Fervent if you really care about your desert synergies.

Hyperalgialysis on

3 weeks ago

Lightning Strike needs to be in the mainboard. You also have 3 Glorybringer in the side as well as 2 in the mainboard. Look up a ramunap red decklist for some pointers, but you will likely need to remove some creatures for better ones. Earthshaker Khenra is better than Nest Robber but also much more expensive. I like Rigging Runner it is a decent card. You should get some Sunscorched Desert and Ramunap Ruins 4 of each for some extra value, maybe even some Desert of the Fervent to help with top decking. To be as helpful as possible I think you have 2 routes to go. 1st, drop the dinosaur subtheme and go full aggro. You arent running many that need cost reduction, and Charging Monstrosaur is a good top end. This would free up a good many spots that could be filled with strong threats like Ahn-Crop Crasher and the long forgotten Fleetwheel Cruiser. The other route would be to add green and go full on dinosaurs. This way would be very fun, but would probably end up costing more. Post if you would like assistance with one way or the other.

Hyperalgialysis on Mono red burn

3 weeks ago

If you have them, yes. Flying is really big right now and his ability is very good too. If you can, Dunes of the Dead Grasping Dunes or Scavenger Grounds is better than Desert of the Fervent. They all have a relevant ability, versus cycling to potentially draw another land, and the fact the enter tapped makes them too slow for this deck.

Damant90 on Master of Trash (Daretti EDH)

3 weeks ago

I run Trading Post, Desert of the Fervent to. I don't like much Trash for Treasure because in multiplayer game lack on incisiveness I think. Thank for the feedback to.

SharpInclude on Budget Ramunap Red (For a Friend)

4 weeks ago

Please don't play Desert of the Fervent. Never play a tap land in a aggro deck.

rob_shifflett on DID WE JUST BECOME BEST FRIENDS? Part I

2 months ago

I believe you are doing the right thing avoiding infect. Though, I do agree with LUTHER that Triumph of the Hordes deserves a spot. With your mana base being top tier you can afford lose the temples for the deserts((Desert of the Fervent; Desert of the Indomitable; Desert of the Glorified) that cycle. This way you would have a reason to run Archfiend of Ifnir other than your "partners" massive draw(and then eventually discard) capabilities. As a bonus the cycle deserts can be sacked to your Ifnir Deadlands.

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