Magosi, the Waterveil


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Zendikar (ZEN) Rare

Combos Browse all

Magosi, the Waterveil


Magosi, the Waterveil enters the battlefield tapped.

Tap: Add {{U}} to your mana pool.

{{U}}, Tap: Put an eon counter on Magosi, the Waterveil. Skip your next turn.

Tap, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.

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Recent Decks

Magosi, the Waterveil Discussion

Uskebasi on Zur's Vacation

2 weeks ago

Hey I have 4 suggestions for you!

Magosi, the Waterveil

Halls of Mist

Reflector Mage

Soul Echo

AnderDan on Rowan Kenrith, Battlemaster

3 months ago

Yeah, I think you're right, PurplePudding. I misread the emblem. Because it doesn't say 'may', it messes up the Magosi, the Waterveil + Deserted Temple combo by forcing us to skip two turns. I've removed Magosi from the deck.

Flooremoji on MagicalHacker - List of All 2-Card Infinite Combos

5 months ago

Hey, Would By Gnome Means and Magosi, the Waterveil work? technically you would need artifacts or counters but...

BMHKain on

6 months ago

Also, how does the Magosi, the Waterveil combo not work? Did you check the URL? Or is there a ruling for it that nullifies both the skipped turn & Extra Turn? I'd be more than happy to remove the card from my deck, though I don't mind playing it over and over each turn... x/

enpc on

6 months ago

Your Magosi, the Waterveil combo doesn't work.

Also, you should work on your combo package - when you assemble something like Isochron Scepter + Paradox Engine you should be able to that turn win the game. To give you an example, I have a Thrasios, Triton Hero + Tymna the Weaver deck which assembles Isochron Scepter + Dramatic Reversal + mana rocks/dorks to get infinite mana. I then use Thrasios, Triton Hero's ability to draw until I have access to my Walking Ballista which I can cast for as large as I need to kill each opponent. you should be thinking of those kind of game ending plays, not "repeatable counterspell on a stick" kind of thing.

BMHKain on Regarding Paradox Engine...

6 months ago

@zwells3: I see. Very well. I'll see what other P1, T1, or 1/1 Options I can find. Good thing the Magosi, the Waterveil combo is still in tact, I mean, I do have Snow-Covered Islands, & Cloud of Faeries is ETB based... So there's still hope yet for that... I just need something besides Nephalia Smuggler...

MtgNewb99 on Blue Black Control

7 months ago

Thanks for the help, counterzenith and SnakeInASuit! When I first added in Magosi, the Waterveil I didn't even see the skip your next turn part. Guess I was too excited for more turns! I also like the combo with Jace, the Mind Sculptor, Emrakul, the Aeons Torn and Baneful Omen, Basically I would play the Baneful Omen, draw the Emrakul, use Jace's 0 ability to put it back on the top, reveal it at my end step and hit for 15. I do see that this is all a bit slow. So, I've edited it a bit. Cheers!

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