Sigil of Sleep

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Venser vs. Koth (DDI) Common
Urza's Destiny (UDS) Common

Combos Browse all

Sigil of Sleep

Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.

Set Price Alerts

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Sigil of Sleep Discussion

Flooremoji on Pauper EDH MonoBlue Control

1 week ago

Maybe Curfew ? Only problem being they get to return a creature, so it won't get hit by the wipe.

Sigil of Sleep + Evasion can make non-blue agro players die.

Janiwimbo on Playable Bant Enchantress Cards

1 month ago

This list is awesome, especially the categorization makes it a real good help!

Some suggestions that I haven't come across in your list:

Hope it helps.

xaarvaxus on Nekusar, Need help cutting 6 cards

1 month ago

Ok, misread Sigil of Sleep, thought it was from combat damage. I mentioned the 2 glasses of merlot, right? ;(

Psychic Corrosion isn't discard, the cards aren't moving from the hand to the graveyard so it is strictly trying to run an opponent's library out of cards. I don't see anything it combo-damages with other than Bloodchief Ascension because that states 'from anywhere'.

Nekusar wants to win through pinging through wheel effects so maybe Animate Dead and Sepulchral Primordial don't fit as well into this strategy [I suppose you could be looking to Animate your own Magus but that might be on the slow side].

For the most part, everything you've put in works with the deck but since you've got to trim cards its a matter of 'does X work as well as Y' that will probably determine your cuts and that might require some play testing and swapping some cards in and out to find out what fits best with your playstyle.

Typing double brackets around the name of the card creates the link. There is an icon for 'card link' in the bar above each comment section, looks like a piece of paper with the upper right hand corner folded down.

xaarvaxus on Nekusar, Need help cutting 6 cards

1 month ago

I'd cut both Fog Bank and Guard Gomazoa as you have enough creatures to do some blocking and their abilities don't really progress your strategy. Spellskite can be an early blocker for you [which is really all those walls are for] and it can protect your commander from targeted removal.

Sigil of Sleep doesn't seem very useful as you're not really going to be attacking that often. When you do attack it will be with a million locust tokens and then the opponent is just dead. I'd file it under the 'too cute' category.

Psychic Corrosion is something that I would consider a bit corner as you're trying to kill them with damage from drawing cards, not mill them out. Is this meant as a backup plan? Day's Undoing and cards like it are nonbo with it as they shuffle graveyards back into libraries.

Cut one Fork effect as hopefully Mirari lets you do all the duplicating you want. You should be seeing a lot of cards every game, the odds of you seeing more than one each game is already good. Wild Ricochet would be my choice simply because of the mana cost.

However, you may want both Lightning Greaves and Swiftfoot Boots in the deck as you can expect a ton of hate coming your commander's way.

If you've played the deck a bit, how well has Torment of Hailfire performed? Typically I've seen it in decks that can produce a ton of mana but this deck doesn't really do that.

Is Nezahal, Primal Tide in there simply for the hand size text? If so, probably not worth the card slot, you have at least 3 other cards that do that which should cover it.

I'll admit, after a couple glasses of merlot, not coming up with any more nuanced cuts, but, hopefully this has been some help.

carpecanum on Schrödinger's Pingers

1 month ago

Charisma, Meekstone, Neko-Te, Sigil of Sleep, Dismiss into Dream, Warkite Marauder, Endbringer, Cowardice, Frostwielder, Willbreaker, Silverclad Ferocidons

Thornbite Staff turns any pinger into a Goblin Sharpshooter

Meishin, the Mind Cage is freaking hilarious as you negate armies and only your guys can cause damage. 1 point at a time.

Triton on Thousand Cuts: Tetsuko EDH | *PRIMER*

2 months ago

It was pulling teeth (pun intended since I just got my wisdom teeth removed), but here’s my suggestions:

I’m sure someone has suggested Coastal Piracy before, but it’s a good card I use in my Edric EDH, which looks somewhat similar to this!

SynergyBuild on Quest: The lost soldier

2 months ago

Actually, there is a deck that I alone am a proponent of. I have yet to see another player in all of my years of EDH, looking online, IRL, etc for this commander another user of it:

Lu Xun, Scholar General

This commander is simple, a powerful mono-blue commander that while being considered low-tier, can be a powerful unblockable voltron draw-engine, a normal draw engine, or something to attach non-voltron equipment onto.

Ever seen a player be blown out by a few damage? Sword of Feast and Famine making them discard a card, Sigil of Sleep bouncing their biggie into their hand, Sword of Body and Mind milling them ten, and Quietus Spike doesn't help matters on their end ;)

It isn't the best commander, no, however it brings a mono-blue aggro commander onto the field, and can play a great midgame and lategame need be. Like drawing cards? It has you covered, and with extra turn spells for more damage, stacking Tandem Lookout, Sword of Fire and Ice, Fireshrieker and Ophidian Eye or Curiosity, you are drawing some 8 cards a turn, probably drawing another extra turn spell in the process. Sounds like Narset, Enlightened Master some of the time!

Don't worry about the big aggro problems of not being able to deal with threats, you often don't need to tap out, holding up mana for a Swan Song, Counterspell or Into the Roil, sometimes even the overloaded Cyclonic Rift, while still progressing your board by dropping a one or two mana enchantment onto Lu Xun.

See my following three lists for budget reasons:

14 Dollar Super-Duper Budget Varient:

$14 Budget Lu Xun (Mono-Blue Voltron)

Mid Budget Varient:

Mid Budget Lu Xun (Mono-Blue Voltron)

High Budget Varient:

High Budget Lu Xun (Mono-Blue Voltron)

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Sigil of Sleep occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Blue: 0.05%

Grixis: 0.02%