Increasing Vengeance


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Dark Ascension Rare

Combos Browse all

Increasing Vengeance


Copy target instant or sorcery spell you control. If Increasing Vengeance was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies.

Flashback 3RR (You may cast this card from your graveyard for its flashback cost. Then exile it.)

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Cardhoarder (MTGO)

0.02 TIX $0.08 Foil


Increasing Vengeance Discussion

JustinEndymion on Slinging Spells and stuff

2 weeks ago

I've got a few suggestions depending on how you want to play your table.

More fun? Wild Ricochet Steam Augury and Illusionist's Gambit make for more table interaction that can get a little wild.

Want to run a little more cleaner? Rewind and Syncopate are good counter spells to throw in, maybe adding a Isochron Scepter to make your Twincast and Reverberate a constant threat, draw cards like Blue Sun's Zenith and Stroke of Genius will help keep you with steady answers.

Want to blow your friends away? Comet Storm and Increasing Vengeance with Mizzix can get out of control, Insurrection is a great way to end a game if your table runs a little stompy. And I'm a huge fan of using Runechanter's Pike on Mizzix to remove someone from the game with commander damage.

Either way excellent deck thus far!! Mizzix a great commander to build around,

n0bunga on *RETIRED* The Trial of Zeal: Hazoret EDH

3 weeks ago

Chandra Ablaze or Chandra, Flamecaller seem like they fit right at home!

Pyromancer's Goggles?

Shard Phoenix? Seems janky, but I like the premise of discard something to Hazoret, then returning it.

Let's take a look at some burn spells:

Pyrokinesis for a surprise, Increasing Vengeance, Fork & Reverberate to copy em, Pyroblast, Red Elemental Blast, Skred if you just want to run snow mountains for reasons. Fiery Confluence is good for all modes, and maybe Collective Defiance?

Draw Spells, I'm thinking the relevant discard/draws like Cathartic Reunion, or Wild Guess.

I think Illusionist's Bracers ought to work.

Braid of Fire is a very janky way at generating boatloads of red mana to use only during your upkeep. could sink a ton into instant burn spells?

Valakut, the Molten Pinnacle seems obligatory.

And for the non-budgetary purposes: Gauntlet of Might

Latulla, Keldon Overseer seems like janky fun.

ay.lobo on Purphoros and Krenko (Multiplayer EDH Primer)

3 weeks ago

Hey, budlaorf. Woah, a lot of those cards sound super familiar. Let me remember what my thoughts are for them:

Young Pyromancer is too slow. I have to cast a sorcery for him to be usable, just the same with Guttersnipe who does damage without Purphoros. I don't like him to sit and wait for me to play another card to work off his effects. You might not even get a token from him every turn.

Increasing Vengeance I took out because it only targets MY spells. Just a few hours ago, I was able to Fork a Temporal Mastery! You want to be able to target your opponents, as they have access to other spells you normally won't.

Molten Birth was in the deck temporarily, but pulled out. I wasn't able to keep it in hand, as I kept going tails. Also, for a sorcery spell, 2 creatures for 3 mana... I figured to replace it for Hordeling Outburst, 3 tokens for 3.

Goblin Dark-Dwellers could be good, but it's too similar to Increasing Vengeance. 3 or less sorcery/instant in my graveyard. I won't be able to use Fork or similar cards, because there would be nothing in the stack to copy. I just checked maybe 10 cards total it would reuse, but it's all situational.

Good thoughts, thank you for getting me to remember some good cards. :D

budlaorf on Purphoros and Krenko (Multiplayer EDH Primer)

3 weeks ago

Hey, I really like this deck! Have you thought about adding in Molten Birth, Increasing Vengeance, Young Pyromancer, or Goblin Dark-Dwellers?

Molten Birth would give you a chance to keep casting it over and over.

The Goblin Dark-Dwellers could almost be another Siege-Gang Commander, that allows you to recast Krenko's Command, Dragon Fodder, Hordeling Outburst, Molten Birth along with the added bonus of letting you recast your other useful spells such as Chaos Warp, Reverberate, Fork, Reverberate, Shattering Spree, and Wheel of Fortune.

Increasing Vengeance would give you another copy effect with flashback.

Blood13lade on 8-Whack

4 weeks ago

we want to cast Increasing Vengeance on a Goblin Grenade and that costs 3r( it wins an absurd amount of games) and our bolts and goblin grenades cost red.

Kjartan on

1 month ago

3 problems here.

  1. Increasing Vengeance can't target itself because it's not a legal before it's placed an the stack, so paying 5 doesn't go infite. (I assume you already knew that, but just in case.)

  2. A copy of a spell isn't treated as though it is being cast from the same zone as that spell, so copying a flashbacked Increasing Vengeance with fx Dualcaster Mage will leave you with a one-sided Reverberate.

  3. Dualcaster Mage and Preordain are not modern legal.

But probs on the original idea.

crowned on Wort: the Ramp Mother of Burn

2 months ago

Build the deck myself, gotta say it's quite fun to play - still have to manage politics a bit though, since this deck is causing aggro.A few suggestions I have: Add Myriad Landscape and Blighted Woodland - these are ramp cards, that are not wasted before wort is in play, they are permanents that you can recurr and they can also be used as additional landfall triggers, when a finisher of yours is in play.Earthquake, while not being an instant boardwipe as Starstorm, which you put in recently, has the ability to still kill all non flyers, but also as an additional finisher. You need to have more life than anybody else on the table, but heck, it would be another value card IMO.

Firecat Blitz, Nissa's Pilgrimage, Decimate I approve of, however I wouldn't cut Increasing Vengeance yet, since you increased the count of spells that are worth copying with the last update. I have also noticed that it's worse than Reverberate, however it can be used for looting and played as a finisher from your GY at instant speed - great utility!

Peanut3181 on

2 months ago

I also want to say, that melek is a side piece in my deck. He isn't necessary because he can't protect himself. Everything kills him.

I would maybe take out Beacon of Tomorrows because it's too expensive, Time Warp is ideal but for budget you could go Walk the Aeons because they both stay in your yard. I guess you could cast enter the infinite and put the beacon as a card in your library but you should win the next turn anyways by casting Inner Fire and Comet Storm plus with any mana you have left over you could copy it with Increasing Vengeance in response to a counter and get the same effect.

Show and Tell I would also take out because you aren't running any crazy permanents and you don't want all the players putting permanents into play that can possibly kill you.

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