Thousand-Year Storm

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guilds of Ravnica (GRN) Mythic Rare

Combos Browse all

Thousand-Year Storm

Enchantment

Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.

Thousand-Year Storm Discussion

Joe_Ken_ on EDH Kess Storm

4 weeks ago

Have you thought of Baral's Expertise , Ive had it combo really hard with Thousand-Year Storm before and it went amazing.

Profet93 on [[Primer]] Gonti - Night Market Shenanigans

1 month ago

My apologies for not realizing that earlier, by any chance, are you Garret Robb? Just saw a post on MTG commander regarding Gonti vs 3 other decks and I doubt it but I'm curious.

Soldevi Adnate is too slow if you want to ramp. You need to play something turn 1 to sac on turn 3 assuming you hit it turn 2. Imp's Mischief should be slotted in instead because it's the same CMC, and its incredibly versatile. I can't recommend it highly enough.

That could work, but what about troublesome enchantments like Rest in Peace or Leyline of the Void ? Stopping someone else from using Thousand-Year Storm ? I will say that it sucks to have to politic your way into asking someone for removal.

Another thought I had was Xiahou Dun, the One-Eyed ? He's an eternal witness for black cards. Abuseable with corpse dance not needing a sac outlet. Imagine having him and demonic tutor in your opening, use demonic to get corpse dance, play dun for tutor, play corpse dance with buyback for dun for the tutor, rinse and repeat for win. Although I do suppose you have Sidisi for that.

BlackSirius on Looking To Build 5 Color ...

1 month ago

So I don't want cards like Thousand-Year Storm and Ral, Storm Conduit ?? Interesting I thought that was going to be the main way to destroy lands. This deck is seeming alot more obtainable than I originally thought in terms of pretty affordable cards. Thank you all very much.

In terms of mana production do I reserve majority of my creature spots for mana producing creatures like Paradise Druid , Gyre Engineer , Incubation Druid , Leyline Prowler , and Draconic Disciple ??

This is my first 5 color deck, so I'm a little worried about having enough mana, and counter spells. Speaking of counter spells I have about 7 put aside is that to much?? They are between 2-3 cmc range. I do have a Mana Drain and Flusterstorm .

Joe_Ken_ on My Elsha Storm

1 month ago

I think Niv-Mizzet, Parun isn't going to be that great in the deck for the 3 blue 3 red mana cost, I'd swap it out for Goblin Electromancer

Also Long-Term Plans could be a good tutor in the deck with you potentially being able to get to it with Elsha.

Soothsaying can act as a 'worse' divining top in the deck

Lastly whenever I see Thousand-Year Storm I would always recommend Baral's Expertise since it goes crazy especially if you get copies of it and end up free casting a lot of stuff.

MyUsernameWasTakenTwice on Sevinne, the Chronoclasm Acid Flashback

1 month ago

Merjan1 I built a very similar copy of this deck about a week ago. As far as I can tell, the current win-con is to copy as many "cast instant/sorcery spell, opponents take damage" creatures as you can ( Guttersnipe , Electrostatic Field , Firebrand Archer ) with cards like Quasiduplicate and Cackling Counterpart , then activating recursion with Pull from Eternity and Sevinne's ability stacking several times.

The last time I played, I won by playing Quasiduplicate on a Guttersnipe, then casting it from my graveyard as my first spell (and also casting Increasing Vengeance for value). Used Pull from Eternity to get Quasi back in the bin, cast Time Warp and basically did it again for lethal. Other than that, I've had times where I've had +8 turns and done basically nothing because I was digging for an answer every turn. If I had to guess - this list probably uses Devil's Play and Ral, Storm Conduit to deal damage, but I wouldn't be opposed to putting in Storm Herd or Molten Disaster or something to just boost my ability to win properly off Thousand-Year Storm .

BlackSirius on grixis control

1 month ago

Man Thousand-Year Storm with Unmoored Ego would be hilarious!!

BlackSirius on Torbran (His is the fury)

1 month ago

I have a deck that is much like this deck that I should post on here. But man i love this deck. Shit I love Torbran, thane of redfell, but might I suggest a Finale of Promise . It could be a game winning card if you have 12 mana, but even if you dont you still get some pretty good value out of it. Its a less better version of Thousand-Year Storm , but potentially game winning nonetheless.

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Thousand-Year Storm occurrence in decks from the last year

Standard:

All decks: 0.06%

Commander / EDH:

All decks: 0.02%

UR (Izzet): 0.57%