Crucible of the Spirit Dragon

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Rare
Fate Reforged (FRF) Rare

Combos Browse all

Crucible of the Spirit Dragon

Land

: Add to your mana pool.

, : Put a storage counter on Crucible of the Spirit Dragon.

, Remove X storage counters from Crucible of the Spirit Dragon: Add X mana in any combination of colors to your mana pool. Spend this mana only to cast Dragon spells or activate abilities of Dragons.

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Crucible of the Spirit Dragon Discussion

snotice on Ur Not Gonna Like This Beat Down

1 month ago

My suggestion is do these three things:

1.) I'd take out Blooming Marsh, Cascading Cataracts, Crucible of the Spirit Dragon, Inventors' Fair, Spire of Industry. There are better options that aren't an arm and leg. Some suggestions are the wedge and shards lands:

2.) Add at least 2 more lands (I personally run 38 lands) to help fix the lack of land draw.

3.) Additionally, I'd focus on 2 to 3 specific colors to help with the lack of efficient mana fixing in the deck.

After that, I'd test that out and see how the deck works then.

colton815 on Dragon Party

1 month ago

a lot of your cards are just way too expensive for the modern format. you need a lot more removal spells and ways to interact with your opponent. i can also tell you are a very new player by the fact that you run almost entirely basic lands, with exactly half of your basics in each color. try fetch lands and dual lands like Wooded Foothills, Stomping Ground (which can be untapped with Arbor Elf to essentially allow the elf to produce red mana), and Rootbound Crag. Haven of the Spirit Dragon is strictly better than Crucible of the Spirit Dragon. Myojin of Infinite Rage and Savage Ventmaw are not worth using. Birds of Paradise is a better mana dork than Elvish Mystic, and Farseek is better than Fertile Ground. try removal like Lightning Bolt and Beast Within, and use Utopia Sprawl in combination with your Arbor Elf. a turn 1 Arbor Elf followed by a turn 2 Utopia Sprawl will let you play any 4cmc spell on turn 2.

Rolska on Dragon Party

1 month ago

I'll switch out Rift Bolt for Abrade and move Banefire down to one copy.

Crucible of the Spirit Dragon or Haven of the Spirit Dragon ? It acts like a Birds of Paradise for my dragons and still gives the colorless mana to everything else.

LeaPlath on Dragon Party

1 month ago

Rift Bolt is just bad. Play Abrade. Instant speed, 2 mana and has an alternative mode which hits a lot of random stuff.

Also Banefire is bad for you, it is gonna be like 5-6 damage tops. Which isn't really where you want to be.

Maxing out Arbor Elf and Fertile Ground is probably your best bet, backed up with some mystic. Also 21 land is way too low, you want about 24. Crucible of the Spirit Dragon at least lets you stock up on mana.

scotchtapedsleeves on Photosynthesis (Colossus Format)

3 months ago

Ignore the Crucible of the Spirit Dragon, didn't read the whole card

scotchtapedsleeves on Photosynthesis (Colossus Format)

3 months ago

Plus, a suggestion for the deck, storage lands could be immensely useful for your purpose, if you don't start off with lands on the battlefield. You could spend all of your mana on the lands then blow it all once you can afford the creatures!

Saltcrusted Steppe Crucible of the Spirit DragonRushwood Grove

Attack_of_Mogis on The Ur Dragon's Raging Rainbow Party Friends

4 months ago

New mana base looks pretty awesome. I have some recommendations though. The enemy fetches are expensive, but the Mirage slow fetches aren't. (Bad River, Rocky Tar Pit, Mountain Valley, Flood Plain, and Grasslands). I know that Prof over at Tolarian Community College recommends 10 fetches, so you could try those.

I still don't like Crucible of the Spirit Dragon, but that's because I was losing badly, and I had a chance to hang on if I drew any land that could produce colored mana the turn that it came down. Crucible is a pain to use. I would replace it with something else. Personally, I feel lands like those belong more in an Atraxa deck.

Also, have you thought of Sarkhan Unbroken yet? Even if you can't ultimate him, you still get mana fixing, card draw, and Dragon tokens.

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