Woodland Stream

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Commander / EDH Legal
1v1 Commander Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Arena [BETA] Legal
Heirloom Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Casual Legal

Printings View all

Set Rarity
Commander 2018 (C18) Common
Core Set 2019 (M19) Basic land
Rivals of Ixalan (RIX) Uncommon
Ixalan (XLN) Common
Hour of Devastation (HOU) Common
Amonkhet (AKH) Common
Kaladesh (KLD) Common
Shadows over Innistrad (SOI) Uncommon

Combos Browse all

Woodland Stream

Land

Woodland Stream enters the battlefield tapped.

: Gain or .

Price & Acquistion Set Price Alerts

C18

M19

RIX

Ebay

Woodland Stream Discussion

SynergyBuild on Simic Dino Ramp

2 weeks ago

Your landbase is a little weak. The next set should reintroduce Breeding Pool, but until then Evolving Wilds as a one-of and a four-of Woodland Stream would do over 3 Islands and 2 Forests.

Otherwise, Circuitous Routes for Llanowar Elves and a single Essence Scatter, Negate, and Disdainful Stroke over 3 Syncopates should help a bit, perhaps an additional Essence Scatter and Syncopate for 2 River's Rebuke?

Poly_raptor on My First Deck

2 months ago

Hey,

I’d suggest a better land base. Woodland Stream could go as you don’t have any in here, it’s all and .

Some lands you might want to consider are Sejiri Refuge or Thalakos Lowlands as these are budget

If you want to spend more then consider Glacial Fortress

There also seems to be a lot going on with not much synergy. Usually I will pick a theme of my deck and build it around that. and decks usually are very good at controlling the game and not letting your opponent set up theor game plan and then grinding out a win.

If you want to theme at around one of your planeswalker then have a look at which you think is your favourite and build around that.

Of the two, I quite like Tezzeret, his ultimate ability allows you to put a lot of 5/5 artifact creatures into play, so cards that allow you to draw cards like Pull from Tomorrow or Blue Sun's Zenith would work very well with him. Also increasing your hand size with cards like Spellbook would be good.

Some of the cards I’ve mentioned above aren’t playable in the format you’ve listed this deck in but I thought I’d suggest them to give you an idea of how it could work.

I hope you found this useful :)

multimedia on Exclusion Elves

3 months ago

Hey Hipoisthabest, Mirror Image is an interesting suggestion, thanks. It can also copy Exclusion Mage and get another bounce ETB ability. I like this idea, but there's not any room for it in the current deck.


Yldraziw, thanks for your interest. I will keep playing this deck only if there's a good Simic dual land in Guilds of Ravnica. We don't yet know the land cycles in the set, but pretty safe to assume each guild of the five guilds will get a new rare dual land and the guilds not in the set will not get a dual land. The Simic guild is not in Guilds of Ravnica, it's in the second Ravnica set in Jan. 2019. We already know that Elves are in the Simic guild thanks to artwork revealed when Wizards announced Magic was returning to Ravnica again showing them as Super Soldiers. Jan. 2019 we'll get a new Simic dual land.

Being realistic post rotation until Jan. 2019 this deck is dead. The loss of Aether Hub, Servant of the Conduit and Botanical Sanctum at rotation makes it too difficult to make blue mana while not hurting consistency of having green mana to play Steel Leaf Champion. I don't want to have to play a lot of islands. Woodland Stream alone can't save the manabase and Stream is just a bad land, I don't want to have to play it.

In Jan. 2019 I will definitely revisit this deck and Simic, but until then I'm set to focus on Golgari or Selesnya for post rotation Elves. Golgari and Selesyna are two of the guilds in Guilds of Ravnica and we know Elves are Golgari. I suspect Elves are also in Selesnya.


multimedia on Elvish synergy stomp

3 months ago

Hey, better off cutting blue because of only 6 sources of it in the manabase. A splash is typically 10 or more sources. If you can't produce this many sources of the splash color then better for consistency to not play the splash. If this deck is for post rotation then you're going to have problems with having another good Simic dual land because Simic is not a guild in Guilds of Ravnica.


Consider Woodland Stream, Unclaimed Territory, Adventurous Impulse and adding more Elvish Rejuvenator? Stream is the other Simic dual land for post rotation Standard. Stream is not a good land, but it's the only other option for Simic. 4x Hinterland, 4x Stream, 2-3x Territory and 2-3x Island is enough to play Skyrider and a few other blue cards such as Hadana's Climb  Flip, Blink of an Eye and sideboard Negate.

Stream and Territory is better than adding more Islands or Evolving Wilds because of Steel Leaf Champion who wants green sources. Skyrider wants blue sources and Champion wants green sources this is not good with Wilds. Territory is nice to be able to cast Skyrider turn three with Llanowar's help since it ETB untapped. Since it can make either blue or green for Elves then it can also be used to play turn one Llanowar, turn two or three Champion. This is important to give you more green land sources that can ETB untapped for turn one Llanowar.

Without having Servant of the Conduit, Aether Hub and energy for post rotation then you want ways to find blue lands. Post rotation I like the combination of Elvish Rejuvenator and Adventurous Impulse. I think both can make an impact for green colored guilds that aren't in Guilds of Ravnica as well as three color manabases.

Simic and Gruul aren't guilds in the set this means most likely they will not get new dual lands. Rejunevator and Impulse can help Simic and Gruul manabases because either can find a dual land. Impulse can find a land or a creature, good for Elves since Elves because of Clancaller should make up the majority of the deck.


If you add more blue than consider Hadana's Climb  Flip and Blink of an Eye? Climb is a good three drop with Skyrider because it puts a counter on the creature you target before combat. This is good with Climb because it's looking for three counters on the creature you target before combat. I'm a fan of Skyrider with Climb for a Simic strategy with Elves, but both these cards want a lot of blue mana in the manabase to get the most out of them.

Blink is a good removal spell because it can bounce any nonland permanent at instant speed. It only requires one blue to cast it, but if you have two blue then you cast cast it with kicker and draw a card which is nice and a big reason to play it. Blink gives you a main deck removal option.

Including all of my suggestions consider this creature base:

  • 4x Llanowar
  • 4x Clancaller
  • 4x Thorn
  • 3x Rejunevator
  • 4x Champion
  • 2x Marwyn
  • 3x Skyrider
  • 2x Ghalta

Consider this manabase:

  • 4x Hinterland
  • 4x Stream
  • 2-3x Territory
  • 9-10x Forest
  • 2-3x Island

Consider this other spells base:

  • 2x Climb

  • 4x Impulse
  • 3x Blink


Kjartan on Control and stomp?

4 months ago

Woodland Stream could become either Thornwood Falls, Botanical Sanctum, Breeding Pool, or Lumbering Falls depending on your budget.

urzaland on U G Scion Ramp

4 months ago

tangopa Dude I love this deck! My first deck was one that I net decked and it was very similar to this. It was the only deck I had/played for over a year and really helped me learn a lot about deck building and other little interactions to look out for. One of my favorite cards is Sagu Mauler. With this ramp engine and maybe a couple of dual lands (Woodland Stream, Yavimaya Coast, Lumbering Falls), you can get him out on turn 4 pretty consistently and is a huge threat. Enjoy man!

Here is the deck for reference if you'd like.

https://www.mtgsalvation.com/forums/the-game/standard-type-2/standard-archives/641486-scion-ramp-organic-eldrazi

God bless,

Urza

t3hdarkness on Muldrotha, the Brawltide

4 months ago

I replaced Woodland Stream, Submerged Boneyard, and Foul Orchard with basic lands in my version Children of Rot and Ruin (Muldrotha Brawl). The deck seems to run a lot better that way.

I've also got some massive plays out of Song of Freyalise, especially when combined with Paradox Engine. Two turns of explosive mana to empty out the graveyard or accelerate Muldrotha onto the field followed by a brutal hit when the third lore counter is added. Then, since they all have vigilance I doo it all over again. Paradox Engine isn't exactly budget friendly, but it will probably do more work than Nissa, Steward of Elements or Fetid Pools if you need to cut for price.

To keep your ETB abilities working you might want to add a sac outlet. I use Ruthless Knave since his ability essentially only costs one mana. It also has a nice interaction with Underhanded Designs

ROUROU on Wait, you can actually win an FNM with a 5$ deck?

4 months ago

Pabs4444 NOnonono xD The whole deck is 5$ The land base, is free(and i mean 2x Woodland Stream. Wherever you go, you can get those cards for free.

2x Broken Bond = 5 Cents

3x Channeler Initiate = 15 Cents

3x Chart a Course = 30 Cents

2x Glyph Keeper = 4 Cents

3x Merfolk Branchwalker = 75 Cents

3x Nature's Way = 6 Cents

2x Pull from Tomorrow = 40 Cents

2x Ranging Raptors = 4 Cents

2x River's Rebuke = 30 Cents

2x Scaled Behemoth = 4 Cents

2x Shapers of Nature = 4 Cents

3x Siren Lookout = 4 Cents

2x Spring // Mind = 2 cents

Sphinx of Magosi, Rabid Bite and everything else, came for free, from welcome decks! Total Sum is 2.23 Euros!

This Deck has won me over 100 Euros in prizes! with rough maths, this means that i have earned at least 4000% of this deck back! Plus it's VERY fun to play with.

And before you ask me again about the prices, the site i buy from, is cardmarket.eu Look it up

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