Woodland Stream

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Woodland Stream

Land

Woodland Stream enters the battlefield tapped.

: Gain or .

eliakimras on B.F.D.

9 months ago

Glancing through your cards, your deck's problem might be because you're building it based on best-case scenario, with tons of clones and blink synergies. (In my playgroup, Miirym always gets removed before her untap step, so the Miirym player does not rely on her sticking to the board.)

I'll suggest some upgrades for your deck based on making it more consistent and less dependant on Miirym:

1st. Ramp

Explosive turns with lots of cost reducers sound nice... if people don't blow up your dorks before you get any value from them.

2nd. You need more lands (36 lands + 13 ramp cards is a good starting point)

3rd. Better counterspells

4th. Better removal

5th. Better boardwipes

6th. More card draw

7th. Better win conditions

multimedia on Tuvasa Enchantress

2 years ago

Hey, for a first Commander deck very nice budget version of Tuvasa.

Robe of Stars is from new Aura of Courage Commander precon and it's powerful repeatable protection for Tuvasa and all auras that are attached to her. Mantle of the Ancients is also in that precon and it's a way to reanimate all your auras while also pumping Tuvasa. Open the Armory is a budget aura tutor or it can could get Robe. Moon-Blessed Cleric is a budget enchantment tutor from Adventures of Forgotten Realms.

Setessan Champion is an upgrade for an enchantress. Alpha Authority can protect Tuvasa from opponents targeting with hexproof, but still lets you target her to keep enchanting her and it also gives menace which combined with how big Tuvasa can get is good evasion for her. Favor of the Overbeing gives flying evasion and vigilance letting Tuvasa be an attacker as well as a blocker. Seal of Primordium is an upgrade for Reclamation Sage since it's an enchantment that you can sac right away or at instant speed later.


Consider some budget manabase improvements? The manabase looks neglected compared to the rest of your deck. 26 basic lands is a lot for three colors and except for Command Tower all the other dual lands here ETB tapped. Some lands to consider adding in place of some basic lands, Tranquil Expanse, Woodland Stream and Meandering River:

The Tango lands and Reveal lands have interaction with basic lands to ETB untapped. Could also consider cutting a few lands in place of some more ramp/color fixing that has interaction with Tuvasa. Wild Growth, Abundant Growth and Wolfwillow Haven.

Good luck with your deck.

multimedia on Sea of Monsters (need feedback)

2 years ago

Hey, well done on a budget less than $100.

Some budget upgrades to consider then I'll explain some of these suggestions.

There's lot of ramp here specifically from land ramp spells and Arixthemthes is ramp. You can afford to cut some ramp for more draw and lower mana cost draw such as Brainstorm and Growth Spiral will help to remove slumber counters faster. Court of Bounty can be repeatable draw with the monarch as well as from your hand cheat a sea monster onto the battlefield or put a land. Garruk's Uprising can give all sea monsters trample as well as draw a card whenever a 4 or more power creature you control enters the battlefield (ETB) including creature tokens.

Fierce Empath can tutor for any 6 CMC or higher creature and you can bounce him with Whelming Wave or Crush of Tentacles to cast him again. Kiora, Behemoth Beckoner can untap Arixthemthes as well as be repeatable draw like Garruk's Uprising. Spawning Kraken is an upgrade for a sea monster since it can create it's own army as long as it, Arixthemthes or other sea monsters do combat damage to a player. Rimewood Falls is an upgrade for Woodland Stream so Farseek can search for a Simic dual land.

Good luck with your deck.

tacolover25 on Simic Madness

3 years ago

I like your substitute for Intuition. Very nice. Personally, I would cut one Careful Study since you aren't playing Uro, Titan of Nature's Wrath, and in it's place I'd play an additional Just the Wind or a Savage Swipe for removal.

For budget land upgrades I would suggest running 4 Hinterland Harbor and removing 2 Simic Guildgates and 2 Woodland Stream.

Your sideboard is going to need a way to deal with other decks that toolbox the graveyard. If you cannot afford Echo of Eons I would recommend just playing a few copies of Tormod's Crypt. The burn matchup can be tough without Uro. For this reason, I recommend you also side two copies of Golgari Brownscale as well.

Job well done on making the deck more budget. I look forward to watching the deck's progress. Cheers!

77hi77 on Omnicience Combo Deck

4 years ago

Hey Everyone!

Brand new user here, brand new player (been toying with MTG Arena to figure out builds I want to invest in).

I've been playing around with Omniscience . I've seen the build that combos it with Overflowing Insight to make the opponent deck out, but that just doesn't seem fun to play with or against. Instead, I've been trying to play as many big creatures as possible and win the same turn in comes out.

Here's where I'm struggling: Omniscience is a big card, so I know the deck needs to ramp quickly. I also know I need to have a constant inflow of cards into my hand. Also fine. The problem is that, when I put together the ramp cards and the drawing engines, there isn't really any room in the deck for anything else. I can fit a few big hitters, and not much to protect me until turn 5+ when I can get all of this out. Here's what I'm running right now on Arena:

CREATURE

4x Arboreal Grazer

2x Llanowar Elves

2x Druid of the Cowl

1x God-Eternal Oketra

1x God-Eternal Bontu

1x Goring Ceratops

1x Zetalpa, Primal Dawn

1x Torgaar, Famine Incarnate

1x Ghalta, Primal Hunger

ENCHANTMENT

2x Gift of Paradise

2x New Horizons

1x Omniscience

SORCERY

2x Open the Gates

2x Divination

2x Sleep

3x Blood Divination

1x Finale of Revelation

INSTANT

2x Growth Spiral

ARTIFACT

1x Arcane Encyclopedia

2x Mana Geode

PLANESWALKER

1x Jiang Yanggu, Wildcrafter

2x Samut, Tyrant Smasher

LAND

8x Island

8x Forest

1x Hinterland Harbor

2x Simic Guildgate

4x Woodland Stream

The idea is to ramp, draw cards, get Samut, Tyrant Smasher out so all my big hitters have Haste and take the game the turn they come on. I know I'm doing something inefficiently, I just don't know what. Any help would be really appreciated here.

Thanks!

DemonDragonJ on Walls of Death *Decom*

4 years ago

Among your lands, why do you not have Breeding Pool or Flooded Grove ? Unless you have a limited budget, those cards are vastly superior to Thornwood Falls and Woodland Stream .

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