Woodland Stream

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Pioneer Legal
Commander / EDH Legal
1v1 Commander Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
Arena Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Heirloom Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Commander 2019 (C19) Common
Commander 2018 (C18) Common
Core Set 2019 (M19) Basic land
Rivals of Ixalan (RIX) Uncommon
Ixalan (XLN) Common
Hour of Devastation (HOU) Common
Amonkhet (AKH) Common
Kaladesh (KLD) Common
Shadows over Innistrad (SOI) Uncommon

Combos Browse all

Woodland Stream

Land

Woodland Stream enters the battlefield tapped.

: Gain or .

Browse Alters

Woodland Stream Discussion

77hi77 on Omnicience Combo Deck

5 months ago

Hey Everyone!

Brand new user here, brand new player (been toying with MTG Arena to figure out builds I want to invest in).

I've been playing around with Omniscience . I've seen the build that combos it with Overflowing Insight to make the opponent deck out, but that just doesn't seem fun to play with or against. Instead, I've been trying to play as many big creatures as possible and win the same turn in comes out.

Here's where I'm struggling: Omniscience is a big card, so I know the deck needs to ramp quickly. I also know I need to have a constant inflow of cards into my hand. Also fine. The problem is that, when I put together the ramp cards and the drawing engines, there isn't really any room in the deck for anything else. I can fit a few big hitters, and not much to protect me until turn 5+ when I can get all of this out. Here's what I'm running right now on Arena:

CREATURE

4x Arboreal Grazer

2x Llanowar Elves

2x Druid of the Cowl

1x God-Eternal Oketra

1x God-Eternal Bontu

1x Goring Ceratops

1x Zetalpa, Primal Dawn

1x Torgaar, Famine Incarnate

1x Ghalta, Primal Hunger

ENCHANTMENT

2x Gift of Paradise

2x New Horizons

1x Omniscience

SORCERY

2x Open the Gates

2x Divination

2x Sleep

3x Blood Divination

1x Finale of Revelation

INSTANT

2x Growth Spiral

ARTIFACT

1x Arcane Encyclopedia

2x Mana Geode

PLANESWALKER

1x Jiang Yanggu, Wildcrafter

2x Samut, Tyrant Smasher

LAND

8x Island

8x Forest

1x Hinterland Harbor

2x Simic Guildgate

4x Woodland Stream

The idea is to ramp, draw cards, get Samut, Tyrant Smasher out so all my big hitters have Haste and take the game the turn they come on. I know I'm doing something inefficiently, I just don't know what. Any help would be really appreciated here.

Thanks!

DemonDragonJ on Walls of Death

6 months ago

Among your lands, why do you not have Breeding Pool or Flooded Grove ? Unless you have a limited budget, those cards are vastly superior to Thornwood Falls and Woodland Stream .

Randomsome1 on

11 months ago

Thanks for reminding me about Wilderness Reclamation. You would be surprised how well this Standard fixes colors with Shock Lands and Check Lands legal. Top tier Izzet decks all run 4 Crackling Drake and around 20 lands. They are ran in Jeskai too. Simic Guildgate and Woodland Stream can be added if there needs to be more color fixing, but i don't think its necessary.

I'm on the fence about a lot of things until the rest of the set is spoiled. But, I can see 2 potential Simic decks: an Adapt focus and an Explore focus. Combining the 2 is probably not the best choice, but we'll see next week when the rest of the set is spoiled which version looks more appealing.

You might be on to something with Shapers of Nature but I'm not feeling it right now. It relies on the Familiar too much to be good. The Familiar will probably be a kill on site and there is a lot of different removal right now. The card draw is reliant on counters and some set up. Blue also has a lot quicker, self reliable draw.

I think this block is going to be get very interesting (broken). I'm hoping to see Temur and Sultai control in the future.

WowWowWeeWaa on Official missing/incorrect card/token thread

11 months ago

Being categorized as basic lands instead of commons: Stone Quarry, Submerged Boneyard, Tranquil Expanse, Woodland Stream

Images don’t display: Gargoyle Sentinel, Disperse

When sorting a decklist by rarity these cards disappear from the list: Guttersnipe, Kujar Seedsculptor

eliakimras on Estrid, the Masked

1 year ago

Solemnity is a really strong card that shutdowns Atraxa, Praetors' Voice, Vorel of the Hull Clade, Mikaeus, the Unhallowed-Triskelion/Walking Ballista combo, Marchesa, the Black Rose reanimator and general infect decks. Since you're not running any of these strategies, swap in Solemnity. It comboes with Phyrexian Unlife (you can't die since you can't have poison counters), Lost Auramancers (that can be immediately killed with High Market to bring Decree of Silence so no one but you can play Magic), Glen Elendra Archmage (counter every single noncreature spell your opponents cast, since she can't have -1/-1 counters), Dark Depths (the land enters without counters, then immediately turns into Marit Lage - but she can still be easily Swords to Plowshares'd), Glacial Chasm (if it can't get counters, you can keep it forever to never be attacked), Mystic Remora (free draws for the rest of the game) and Arixmethes, Slumbering Isle (it enters as a creature). It also comboes with Elephant Grass (more pillowfort), Force Bubble, Delaying Shield and Kitchen Finks, but they're not that good on their own. However, you need to protect your combo pieces: Solemnity+Decree of Silence win combo cost a whopping 11 mana, and can be disrupted easily. So you need protection of targeted removal. Privileged Position, Sterling Grove and Greater Auramancy can do the trick, and the Grove doubles as a tutor. // Enchanted Evening comboes with Aura Thief+High Market, Cleansing Meditation, Calming Verse, Opalescence+Mirari's Wake (all opponents' lands will be 0/0s and will be put into the graveyard while yours will be 1/1s) and Serra's Sanctum. // Omniscience + an Enchantress + Approach of the Second Sun is a free win if uncountered. // If I can suggest some improvements on your manabase: Exotic Orchard, Rogue's Passage, Prairie Stream and Yavimaya Coast are cheap replacements for Thornwood Falls, Woodland Stream and 2 Islands. Weirding Wood is better than Gift of Paradise, because it can draw you a card via Clue. Card advantage is crucial in EDH, and you should run at least 6 sources of realiable draw. That's why I recommend you to run Mesa Enchantress, Verduran Enchantress, Kruphix's Insight, Mystic Remora, Rhystic Study, Sylvan Library (comboes with Abundance), Argothian Enchantress. // Eladamri's Call tutors your creatures. Ground Seal and Rest in Peace shutdown graveyard stategies. Open the Vaults is a really good budget replacement of Replenish and plays around Ground Seal (better replace Hanna, Ship's Navigator - she's too slow). Courser of Kruphix, Land Tax, Mirari's Wake, Burgeoning and Exploration are great ramp Leyline of Anticipation allows you to play on your opponents' turn. Copy Enchantment gives more utility. Search for Azcanta  Flip fills the graveyard for Open the Vaults and easily flips into a good utility land. Seal of Primordium, Seal of Cleansing, Banishing Light, Stasis Snare, Cast Out, Prison Term, Act of Authority, Detention Sphere, Imprisoned in the Moon, Song of the Dryads, Grasp of Fate and Aura Shards take care of troublesome permanents. Energy Flux, Aura of Silence and Stony Silence deals with artifact decks. Austere Command, Wrath of God, Supreme Verdict and Cyclonic Rift are great boardwipes. Teferi's Protection is the best protection spell ever released. Karmic Justice and Martyr's Bond tell people to don't mess with you. Collective Restraint is another Propaganda effect (comboes with Prismatic Omen).

SynergyBuild on Simic Dino Ramp

1 year ago

Your landbase is a little weak. The next set should reintroduce Breeding Pool, but until then Evolving Wilds as a one-of and a four-of Woodland Stream would do over 3 Islands and 2 Forests.

Otherwise, Circuitous Routes for Llanowar Elves and a single Essence Scatter, Negate, and Disdainful Stroke over 3 Syncopates should help a bit, perhaps an additional Essence Scatter and Syncopate for 2 River's Rebuke?

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Woodland Stream occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

GU (Simic): 0.66%