|Commander / EDH||Legal|
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|Shadows over Innistrad (SOI)||Rare|
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At the beginning of your upkeep, investigate. (Put a colourless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")
, Sacrifice three Clues: Search your library for a card and put that card into your hand. Then shuffle your library.
Tamiyo's Journal Discussion
2 days ago
@ Gloglok I know card advantage can be very difficult in mono white (It works with card value). For me Arch of Orazca cost too much as a card draw engine. I can recommend you following to try out:
Lifegain plan: Swap all cards below 5 mana except Weathered Wayfarer , so you can use Dawn of Hope . Key cards for a lifegain plan would be cards like Resplendent Angel , Archangel of Thune , Auriok Champion , Serra Ascendant
Add blue or black: Kills devotion and then the deck goes into white-blue or white-black prison control (see death and taxes) with angels as some finishers
Artifacts: not really productive to the devotion plan but Tower of Fortunes is one solid card draw engine. A while back i tested also Tamiyo's Journal but it both of them were too slow for me. (You can still try it tough)
Next tests i do: Serra the Benevolent , requires more flying creatures to work properly. Angel of Jubilation stops enemy fetchlands, phyrexian mana, and any pay life effect but not bolt proof! , Archangel of Tithes actually perfect for this deck, swap for boardwipe Gideon Blackblade , requires even more low mana creatures like Knight of the Holy Nimbus which is actually a 3/3 indestructible for double white
2 weeks ago
Melee may be right up your alley.
Trove of Temptation for some ramp.
I dont think this helps you at all but Varchild, Betrayer of Kjeldor could be interesting flavor for you. Varchild's War-Riders could also supply your opponents with creatures to encourage attacking you so you can block with your creatures. Kinda an odd way to pump your blockers. And if your worried about opponent’s boards getting out of hand with that there is always Brand but that may end up being A dead card in your hand unless if you decide to go that route even more.
Kindred Charge may also be of use.
1 month ago
My maybe board is kinda wild right now as I need to playtest this with my group to see where I should adjust. Here is my maybe list: Aetherworks Marvel Bontu's Monument Cauldron of Souls Coalition Relic Eldrazi Monument Elixir of Immortality Goblin Bombardment Golgari Signet Grave Betrayal Gruul Signet Hedron Archive Lifecrafter's Bestiary Phyrexian Tower Rakdos Signet Reliquary Tower Rings of Brighthearth Sword of the Animist Tamiyo's Journal
1 month ago
@Madcookie I realize Edgar Markov is banned in 1v1. He bought the precon and then like 2 days later it got banned, so instead of it being a waste for him we've always just allowed it because we're just playing for fun, even if we are being competitive and trying to win. To be fair, I do play Prossh food chain against him and it's not fun getting comboed out on turn 6 or earlier either. Sol Ring is also banned in 1v1 but we build our decks for multiplayer for those rare times we actually play in a pod. We also follow multiplayer rules when we play 1v1 just because.
I agree with you about Spine of Ish Sah . The deck may not be focused on sacrificing artifacts, but I do have several ways to sac it and get repeated use out of it, and it's not hard to cast it for free. I'm also a fan of Hour of Devastation . Like you said, Edgar requires board wipes or you get over run, so I can't just rely on Blasphemous Act and it's costed well compared to other board wipes in these colors. I will be adding Cyclonic Rift when I can get another copy of it. Right now my 2 copies are in other decks.
I realize Tamiyo's Journal may be a little slow, but I want to give it a try. I know I'll probably replace it eventually, but like I said before, an artifact that creates more artifacts in an artifacts matters deck is good. Not to mention it's also card draw or a tutor. So it has versatility. Plus it basically requires my opponent have artifact removal in hand that they haven't used already on a board full of artifacts. If not, then it never just does nothing. Originally when pulling cards out for this deck, I had other cards that created clues in mind. But as cards were cut so were the other clue producers.
I know there are other combos with Mycosynth Lattice so I'll have to look into that. I'm not familiar with all the combos it has so it wasn't at the top of my mind when I was thinking of cards. Some other cards I think I need to add as I'm able to acquire them are Blightsteel Colossus , Ugin, the Spirit Dragon , Reshape , and Fabricate ... probably Darksteel Colossus and Emrakul, the Promised End too.
1 month ago
First off I just feel I should point this out... Edgar Markov is banned as commander in 1v1 and for good reason. I've playtested my decks versus my edgar vampire deck and its pretty much draw a boardwipe or bust. Very unfun. I'd suggest you ask your friend to swap it for some other legendary in the same colors like Mathas, Fiend Seeker and keep markov in the 99, if its just the 2 of you. It will make more exciting gameplay in my opinion.
Second, Spine of Ish Sah is a very good removal in a Saheeli deck as it can be cast for 0 and destroys any permanent which in these colors can be hard. I'd also keep Hour of Devastation I really like it, it is reasonably costed, hits planeswalkers and it has Nicky B in the art so that a win in my book (lul). I'd only replace it with Cyclonic Rift if budget allows it.
Tamiyo's Journal on the other hand feels a bit off in this type of deck. Since the tokens are of almost no use to you and 3 turns for tutor is too slow, I'd cut it for Treasure Mage or Mystical Tutor to get a needed spell on demand.
I'd suggest Mycosynth Lattice as it is nice synergy with your commander. If you feel friends are overrated add Vandalblast to destroy all permanents opponents control, or mass land destruction like someone above me suggested. Obliterate is my personal go to as it can't be countered. Everyone loses everything, but you still have Saheeli.
Hope this helps, cheers!
1 month ago
Ok Ancient Stone Idol is something I think you can cut since it really doesn't have enough value for a 10 cmc creature since if you draw it early in the game it just becomes a dead card in your hand. Spin into Myth is just way to high in cost to be dealing with a single creature. Hour of Devastation I will say could go depending on how heavy planes walkers are in your local group because most of the really good creatures with indestructible have over 5 toughness. Tamiyo's Journal is a pretty slow card since it gives your opponents 3 turns to get rid of it and you already have a lot of card draw with your blue draw spells. I think if you don't have a good way to keep sending Spine of Ish Sah into your hand then that 7 cost may just not be all that necessary.
1 month ago
I love fun win-cons in commander decks, i'd add Leveler for instant milling, Azami, Lady of Scrolls to take advantage of all of your wizards, and Ring of Three Wishes as well as Tamiyo's Journal for some tutoring. hopefully these should make your win-con more consistent. Nice deck so far though.
2 months ago
This is a really creative and fun deck, I like it alot =)
One suggestion I have is to add Briarbridge Patrol . The investigate on creature damage is not great, but the second ability coupled with Tamiyo's Journal makes up for it in my opinion. Sacking 3 clues to tutor, which 9/10 times will be a creature I imagine, and then getting to play it for free at the end step is stellar.
Yours is a very different Karador deck than my own, but it's the versatility that draws many people to him as a commander. I'd love some input, but beware that I've gone a bit over the top with my maybeboard.
Tamiyo's Journal occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%