Bronze Walrus

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Bronze Walrus

Artifact Creature — Walrus

When Bronze Walrus enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the top and/or bottom of our library in any order.)

: Add one mana of any colour.

misterplum on An Affinity For Affinity

10 months ago

Great deck! I made a similar one but included creatures with Metalcraft, which synergize with artifacts (Ghalma's Warden, Ardent Recruit, Bastion Inventor, Spire Serpent, Chrome Steed, Razorfield Rhino). What about Golem Foundry and Welding Jar?

I'm interested to know if you thought about any of them and why you didn't include them.

I also put Machinate, Into Thin Air, Ornithopter and Bronze Walrus which go nicely in this deck archetype.

eliakimras on B.F.D.

11 months ago

Glancing through your cards, your deck's problem might be because you're building it based on best-case scenario, with tons of clones and blink synergies. (In my playgroup, Miirym always gets removed before her untap step, so the Miirym player does not rely on her sticking to the board.)

I'll suggest some upgrades for your deck based on making it more consistent and less dependant on Miirym:

1st. Ramp

Explosive turns with lots of cost reducers sound nice... if people don't blow up your dorks before you get any value from them.

2nd. You need more lands (36 lands + 13 ramp cards is a good starting point)

3rd. Better counterspells

4th. Better removal

5th. Better boardwipes

6th. More card draw

7th. Better win conditions

king-saproling on Jodah's Unification with Nothingness

1 year ago

Ok hear me out. Pull out all the legendaries, then add in Arcum Dagsson. Also add Jegantha, the Wellspring as your companion. The rework to companions (having to pay 3 to put from command zone to hand) means that while Jodah is out, when you cast Jegantha, you will always get Arcum. Arcum can sac an artifact mana dork (e.g. Ornithopter of Paradise, Bronze Walrus, Scuttlemutt, Opaline Unicorn, etc. there are many of them) to get Door to Nothingness.

Thanks to Jegantha's ability, you will reliably be ready to use the Door as soon as it touches the board, and since it came in via Arcum's ability the Door can't be countered. You can also use Arcum to fetch artifacts that copy the Door/Door ability (like Sculpting Steel, Rings of Brighthearth) or artifacts that return the Door from grave to hand (e.g. Protomatter Powder, Codex Shredder)).

The other slots I would fill with cheap ramp effects like Birds of Paradise and all the available mana-producing artifact creatures. Maybe also cheap haste effects like Mass Hysteria, Concordant Crossroads, Lightning Greaves, Crashing Drawbridge, etc. so you can use Jegantha and Arcum immediately. You wouldn't really need to worry about interaction because you could keep the Door unused until the opp's end step before your turn and use it to threaten death of whomever tries to disrupt your setup in the meantime. For example if an opponent casts Cyclonic Rift, just respond by activating the Door to get that fool out da game thereby fizzling the Rift.

king-saproling on Jor Kadeen 2022

1 year ago

Artifact mana dorks like Ornithopter of Paradise, Iron Myr, Gold Myr, Hedron Crawler, Manakin, Alloy Myr, Palladium Myr, Bronze Walrus, Foreboding Statue  Flip, Scuttlemutt, and Opaline Unicorn would be good here because they get Jor out faster, enable metalcraft, and benefit from Jor's ability.

Personally I would cut these and replace then with mana dorks: Thought Vessel, Wayfarer's Bauble, Mox Opal, Gilded Lotus, Arcane Signet, Boros Signet, Darksteel Ingot, Amber Prison

420MensRightsActivist on Better Sliver Alone

1 year ago

gemhide is only 1 in 99, and you're missing Manaweft Sliver. 30 lands barely gets you 3 lands by turn 3, and you have a lot of spells that cost 5+ mana. you've also got 102 cards in the deck, 2 copies of Bronze Walrus, and missing Cloudshredder Sliver. missing several good slivers/support cards actually.