|Commander / EDH||Legal|
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|Oath of the Gatewatch (OGW)||Uncommon|
Combos Browse all
Timber Gorge enters the battlefield tapped.
: Add or to your mana pool.
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|Have (11)||bakeraj4 , Xue-Kaihua , Unjust_DiabIo , Atroxreaper , machiavelli2081 , Doom_of_Valyria , AaronKeeling , ZombieSam , Sprx101 , BrenBrix , PTsmitty|
Timber Gorge Discussion
1 week ago
so i went to FNM at my local shop and it was a complete bust :d. 0-3. but most of my losses were due to mana issues, either too much or too little. i think i need to do a better job at shuffling.....
also made a few changes that i thought would benefit.
once again, any and all input is welcomed,
Thanks in advance.
Added a sideboard:
2 weeks ago
Yeah, Blood Sun is amazing. It shuts down ...
- All the new transform Enchantment Lands
- Valakut, the Molten Pinnacle
- Wasteland, Ghost Quarter, Field of Ruin, Tectonic Edge
- Maze of Ith
- Sanctum of Ugin, Eye of Ugin
- Cavern of Souls (kind of ... if Blood Sun is on the battlefield, Cavern can't name a Creature type, so can only tap for Colorless)
- Creature Lands
1 month ago
Jungle Shrine, Opal Palace, Command Beacon, Rugged Highlands, Wind-Scarred Crag, Clifftop Retreat, Game Trail, Fortified Village, Canopy Vista, Cinder Glade, Timber Gorge, Tranquil Expanse, Kessig Wolf Run, Reliquary Tower, Temple of the False God, Temple of Abandon, Temple of Triumph, Temple of Plenty
1 month ago
I always love seeing these ultra-budget decks, since I try to keep mine under $30 or so. But all your cards should go for every advantage you can get.
2 months ago
Breeding Pool, Steam Vents, Stomping grounds, Cinder Glade, Game Trail, Evolving Wilds, Terramorphic Expanse, Frontier Bivouac, Temple of Abandon, Temple of Epiphany, Temple of Mystery, Gruul Turf, Izzet Boilerworks, Simic Growth Chamber, Hinterland Harbor, Rootbound Crag, Kazandu Refuge, Rugged Highlands, Swiftwater Cliffs, Thornwood Falls, Shivan Reef, Yavimaya Coast, Gruul Guildgate, Highland Lake, Izzet Guildgate, Shivan Oasis, Simic Guildgate, Timber Gorge, Woodland Stream, Highland Weald, Arcane Lighthouse, Homeward Path, Kessig Wolf Run, Rogue's Passage, Skarrg, the Rage Pits, Command Tower, Forbidden Orchard, Path of Ancestry, Lumbering Falls, Wandering Fumarole, Savage Ventmaw, Shaman of Forgotten Ways, Somberwald Sage, Xenagos, the Reveler
3 months ago
I am dumb.
I forgot to tell you that, if you are using Attune with Aether, you can take out four Lands, as they will fetch you Lands.
Also, you need to weight your mana slightly more towards , to make sure you can cast Attune with Aether ASAP.
Here's what I think the Lands should look like, now:
Of course this plan also works best with some Servant of the Conduit in the mix, as that will also stop you from getting colour screwed and/or give you extra
3 months ago
If you can afford it, here's what I would do for Land:
Here is an ultra budget version: