Finale of Promise

Finale of Promise

Sorcery

You may cast up to one target instant card and/or up to one target sorcery card from you graveyard each with converted mana cost X or less without paying their mana costs. If a card cast this way would be put into your graveyard this turn, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies.

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Printings View all

Set Rarity
War of the Spark (WAR) Mythic Rare

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Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Block Constructed Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Historic Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Finale of Promise Discussion

Demon519 on The Omnath and Yarok Show

3 weeks ago

A little more critique: Finale of Promise does literally nothing for you as your only other sorceries have X in the cost, which is forced to be 0 when the spells are copied with Finale of Promise. Finale of Revelation draws a bunch of cards if you have the mana, but you're also spending a big turn not playing creatures. Also if you choose to go with Risen Reef there's a vert real chance you could draw through your whole deck and Finake of Revelation adds to this. This becomes dangerous as you can lose to drawing from an empty library. The black and green finales are decent, though. Keep the green one but maybe drop the black for cheaper removal?

Jace_Nalaar on Thousand-Year Kess

1 month ago

Ziabo

No worries dude. Always happy to help a fellow spellslinger. From the looks of it, I would probably drop Ignite Memories for Finale of Promise, Nightscape Familiar for Lightning Greaves, and Plea for Power for Past in Flames.

For Ignite Memories, it seems a little high in the CMC to potentially whiff as a result of. Even with heavy mana rituals, for the same price you could get two spells out of your yard with Finale of Promise and potentially get more bang for your buck depending on how deep into your storm you are.

I'm all for redundancy, but you have a few general cost reducers already and, despite high CMCs on the tail end of your curve, you can probably cut Nightscape Familiar safely without really noticing a stutter in your plays. The greaves would ultimately serve you better, I think. If they're rightfully hating your graveyard access, you want to make sure you can keep that door open.

Lastly, Plea for Power is a meta call. If your group is a little more generous with giving out turns, it could benefit you quite a bit. But, on average for me that would read "3U: Draw 3 cards" which you can accomplish fairly easily with other spells for less. Past in Flames is great when your yard is stocked with cheap cantrips and draw, or even a huge finisher you want to dump your mana into. I imagine Mana Geyser works spectacularly at a huge table with the right timing, so you can easily take a chunk out of your opponents with Jaya's Immolating Inferno and your other damaging spells.

With Theros Beyond Death out now, two cards I got super excited for were Underworld Breach and Thassa's Oracle. Oracle works as a way better labman because it's harder to stop once it resolves if you manage to exile/draw your entire library. She put my backup wincon of Demonic Consultation over the edge with her ETB. As for Underworld, that card gets such value in a graveyard deck it's insane. 2 mana for what's essentially a discount Yawg Will had me so hyped when I saw it for the first time. Just by exiling lands or dead cards from your graveyard you can cast and recast more effective spells. The plus side to them is that they don't exile after casting, either. If you've got a fat yard with a lot of dead weight in it, you can pretty much cast the same high-value spell over and over again to build a ridiculous storm count. Personally, I'd recast something like dark/cabal ritual 3 or 4 times and then hit everyone with a giant exsanguinate. I can't recommend Underworld Breach enough. I'd even recommend it over Past in Flames if you think you can get a big enough yard to abuse it.

Gushing over specific cards aside, I hope this helped tune your deck a little better and that you get to kick some ass at your next game. Gotta represent the best commander after all.

Ziabo on Thousand-Year Kess

1 month ago

Jace_Nalaar

Sorry it's been a minute but finally getting around to physically upgrading this deck.

I appreciate all of your imput and please don't think it's gone unnoted Here is the list I currently have for replacements

Manalith - Arcane Signet Think this would just work better IMO

Crumbling Necropolis - Coalition Relic ^

Fetch - Temple of the False God Think this would be better due to having more mana rocks.

Fetch - Izzet Boilerworks - ^

Dissipate - Swan Song - You're right.

Rewind - Muddle the Mixture - You're right.

Undermine - Disallow - Looks better

Liliana - Narset, Parter of Veils - Idk about this but will give it a shot

Comet Storm - Anger of the Gods - Better removal

X - Finale of Promise - Idk what to sub...

Dreadbore - Fire Covenant - Better removal

Fabricate - Demonic Tutor - Duh lol

Toxic Deluge - Black Sun's Zenith - Life's a resource yeah?

Rakdos Signet - Fellwar Stone - Easier Filter Ramp

X - Lightning Greaves - Kessy Likes to draw attention to herself...

Basic- Talisman of Dominance

Basic - Talisman of Indulgence

X - Past in Flames

Basic - Commander's Sphere

I know you've spent a lot of time in your previous suggestions, and I really appreciate the effort man Honestly. Would you mind taking a look at what I've come up with and see if there's any room for the X's?

About to put an order in for an upgrade on this. Kessy is going to be my first cEDH deck I wanna upgrade.

The Budget has been increased but still things like Mana Drain, Yawgmoth's Will and stupidly priced cards like that are still a no go for obvious reasons lol.

RisingFeniX on Rising Phoenix

3 months ago

thinkoriginal, first of all, thank you a lot for sharing your thoughts on the list!

I see your point on Finale of Promise , but I'm still assessing if it's clunky enough to cut it. I think that with the right timing it's okay and it is easy for the deck to fill the graveyard so for the moment I won't invest on another Brazen Borrower .

Apart from that, I'm also keen on Fiery Temper , and I don't understand why the trend lately is to cut it, as you said, it's Chart a Course and Lightning Axe 's best friend (but at the same time I find it hard to make room for it in the list :s ). The spell I'm the less convinced of is Strategic Planning although it gets you a card, it can toss Phoenixes to the graveyard, and fuels delve... so I'm definitely trying that 3-1 split you commented.

Finally, when it comes to the sb I have to admit that it's been a mess, since every list I've seen so far has been different from the others. So what I'd like to know are the proportions of the different answers that I should carry (this many counters, this much removal...), and then I'll chose the options with which I feel the most confident... I hope i'm explaining myself.

Hahaha yeah I know Anger of the Gods is bonkers... the question here is: is it better than Sweltering Suns ? 'cause they do basically the same except that this one is more flexible and it plays better with Arclight Phoenix ... unless exiling opponent's creatures is worth the nombo.

thinkoriginal on Rising Phoenix

3 months ago

This list looks really good. I've been running something very similar, with the only difference being that I cut Finale of Promise for a third Brazen Borrower , as Finale was good when I wasn't casting Treasure Cruise , and pretty rough when I was. I also cut one Strategic Planning for a Fiery Temper . This is a personal call, but in conjunction with Lightning Axe / Chart a Course , it is very powerful.

As for the sideboard, I really like having both Chandras, as they are very good against UW Control. I'd cut the Scions (they seem better with a list that runs Bonecrusher Giant and Thing in the Ice  Flip, both which have performed only adequately) and either a Magma Spray or an Aether Gust , depending on how often you see things like Gruul or Mono-Black Aggro, Hardened Scales, etc.

Jace_Nalaar on Thousand-Year Kess

3 months ago

Oh! I almost forgot one of my absolute favorite cards! Finale of Promise ! For starters, casting it midway through the storm will let you re-cast so many spells (provided they're X or less), and each spell it lets you cast from graveyard counts towards your TYS count. If you stack the triggers right, it'll basically win you the game. Also, Lightning Bolt . Because what's better than giving a 1 CMC, 3 damage spell storm and then recasting it from the yard again?

gavriel1136 on Numerical Dyslexia is a Bitch...

4 months ago

Here are some of the newer-released cards that I've added to my Mizzix deck (Note, I did not buy the precon, I built mine from scratch).

Backdraft Hellkite , Crackling Drake , Electrostatic Field , Niv-Mizzet, Parun , Oneirophage , Curator's Ward , Electrodominance , Spell Swindle , Bond of Insight .

If you can afford them, also consider Finale of Revelation and Finale of Promise .

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