|Commander / EDH||Legal|
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|Commander 2017 (C17)||Uncommon|
|Duel Decks: Knights vs. Dragons (DDG)||Uncommon|
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Creature — Human Barbarian Shaman
Dragon spells you play cost less to play.
Dragonspeaker Shaman Discussion
1 week ago
Here’s a list of cost reducers that are all budget cards that this deck would really benefit from:
- Dragonlord's Servant
- Dragonspeaker Shaman
- Goreclaw, Terror of Qal Sisma
- Semblance Anvil
- Nightscape Familiar
- Stormscape Familiar
- Sunscape Familiar
- Thornscape Familiar
- Thunderscape Familiar
- Bontu's Monument
- Hazoret's Monument
- Kefnet's Monument
- Oketra's Monument
- Rhonas's Monument
There’s 8 others but they can’t really be considered budget. Another card that is amazing in a dragon deck is Sarkhan the Masterless That static ability is amazing because the damage being done to the attacking creatures is dealt before any combat damage. So if you have 6 dragons out they would deal 6 damage to each creature attacking you before they get a chance to deal any damage themselves.
3 weeks ago
Hey, after some playtest of your deck and my personal experience playing Commander I can advice you to use all the fetches and all dual lands you can get, because its otherwise very hard to cast your stuff and not brick your hand. To avoid bricking it might be a good consideration to lean heavier into 3 colors or maybe even too relying on green mostly to ramp and to manafix. This will ensure that your less likely to sit there not able to play stuff and results in more fun. Also an issue to adrees is your curve. You should have at least half of your spells be in the 0-3 cmc range and way less 6 cmc spells. Include more mana dorks to make your gameplan more consistent and less of your 6+ cmc dragons. In most cases you dont need that many anyways.
Suggestions:More Lands(Better Manabase with fetches, dual lands), better manacurve, more manadorks and rampspells, Dragonspeaker Shaman , Dragon's Hoard , Herald's Horn , Temur Ascendancy give all your dragons haste, Kodama's Reach and Skyshroud Claim
Also as for ramp you might like: Nightscape Familiar there are familiars for each colorpair and all are quite cheap.
Gl with your EDH deck and hF!
1 month ago
Dragonspeaker Shaman is needed cost reduction for your scaled beasties though looking on Card Kingdom.com, the price on this is a bit higher than I would have guessed. Would still be a very good investment for the deck.
Icon of Ancestry is an anthem and search for more dragons.
You really need more artifact ramp here. Budget options [under $1] include: Star Compass , Mana Geode , Pillar of Origins and Hedron Archive . If you're willing to bump up and spend more than $1 per rock: Mind Stone , Worn Powerstone , Wayfarer's Bauble and Fire Diamond are more powerful options. Sol Ring is an obvious choice as well and if you can afford to splurge on one, I would.
By Force is a really nice mass artifact removal spell that will go a long way towards slowing down the table to give you time to launch the dragon airforce.
Too bad on Sundial of the Infinite , it would really make the deck much better by mitigating Zirilan's drawback.
2 months ago
- Makes more sense to use the Ur-Dragon as a commander as eminence immediately makes all dragons cheaper.
- There's also no guarantee you get the ramp you need to play Morophon, or even getting Jodah or Fist of Suns.
Most of your dragons are going to cost 1 or 2 mana less even with your commander out.
- Include Sarkhan's Triumph , Zirilan of the Claw for basic, but effective dragon tutors. (Zirilian will require some blinking).
Include Arcane Adaptation so you can abuse some tribal elements with non-dragon creatures.
Your average cmc is 4.69, which makes sense, since you're playing dragons, but this is still a problem.
- You overall strategy seems to rely too heavily on cost reduction and ramp.
- You have very little effective and consistent cost reduction, and your ramp consists of Mirari's Wake , Smothering Tithe , and Urza's Incubator . The fetch spells you have are all green as well, so you will be hecked if you somehow don't get that color.
When playtesting your deck, I had many high cmc cards and some lands, a lot of which entered in tapped. Most tests took until turn 4 to get anything played. This tells me that you need more ramp for your stompy.
And one last thing: I would disregard control spells if you plan to kill your opponent's faster than they can play.
3 months ago
Hey @Eldrazi_lord I've got a few suggestions for you, maybe you can do something with them :P.
The first thing I'd address is the fact that I don't think you have enough dragons to work with your commander. I think you'll need to decide between going with a big creature theme or going with a token theme. Your commander is more conducive to the former option, so my suggestions will be geared towards that. Some dragon additions I would consider are:
I know I suggested a ton of high mana cost stuff, so here are some ramp suggestions to get you there -
Next, some removal suggestions:
Lastly, some utility/misc suggestions:
I have tons of other suggestions, so if you'd like to go in this direction hit me up and I'll keep going.
oh, one last last thing, you probably want to add more lands. like, 5-6 more minimum.
4 months ago
Hey, nice version of causal The Ur-Dragon.
I know you don't want suggestions for the manabase, but 34 lands is low amount for Dragons. With an avg. CMC of 4.1 and only a few mana rocks and land ramp spells it's going to be difficult to consistently play cards from your hand especially Dragons even with Ur-Dragon's mana cost reduction. My advice is to consider 38 lands? For now just add more basic lands, 3x Snow Mountain and 1x Snow Forest? Also consider adding more low mana cost mana sources that are within the budget here:
Consider more tutors to get a Dragon especially Utvara Hellkite :
Temur Ascendancy has powerful effects with Dragons. Drakuseth, Maw of Flames is pretty ridiculous with haste. Vaevictis Asmadi, the Dire is underrated in multiplayer Commander and is also good with haste. Vizier of the Menagerie has a helpful ability when playing lots of creatures, five colors and it's good with Fist of Suns .
Demons and Angels are fun too, but I don't think you need or want them here. Cards to consider cutting:
- Embodiment of Agonies
- Rienne, Angel of Rebirth
- Golos, Tireless Pilgrim
- Ryusei, the Falling Star
- Archetype of Endurance
- Force of Despair
- Crucible of Fire
- Sword of Sinew and Steel
- Blackblade Reforged
- Altar of Dementia
- Jaya's Immolating Inferno
- All Suns' Dawn
I offer more advice including why I suggest to cut these cards and other manabase options. Good luck with your deck.
5 months ago
I'd think about adding Kokusho, the Evening Star and Scourge of Valkas for more powerful dragons. If you want your dragons to cost less, Dragonlord's Servant and Dragonspeaker Shaman . For cuts, I'd reccomend Shock , Lightning Bolt , and Censor
6 months ago
Big Update - The "Flying Matters" sub-theme is no more. Incorporated many recommendations of Vlasiax to streamline the deck and make it a little leaner and meaner.
Spit Flame , Mana Flare , Heartbeat of Spring , The Immortal Sun , Skarrgan Hellkite , Hellkite Tyrant , Kilnmouth Dragon , Bladewing the Risen , Darigaaz Reincarnated , Shizo, Death's Storehouse , and Woodland Cemetery
Worldly Tutor , Sarkhan's Triumph , Night's Whisper , Nature's Claim , Abrupt Decay , Dragonlord's Servant , Dragonspeaker Shaman , Goreclaw, Terror of Qal Sisma , Patriarch's Bidding , Evolving Wilds , and Terramorphic Expanse
Dragonspeaker Shaman occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%