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Hi Jackh! If building a standard merfolk deck is what you're looking for, then have a look at my list.
SCORE: 182 | 68 COMMENTS | 65984 VIEWS | IN 82 FOLDERS
However, if what you're looking for is a budget merfolk deck that can be built on the cheap, then I can suggest some very fun cards.
Cold-Eyed Selkie Cursecatcher Harbinger of the Tides Kiora's Follower Master of Waves Merfolk Sovereign Merfolk Trickster Merrow Harbinger Prime Speaker Zegana Stonybrook Banneret Thada Adel, Acquisitor Vorel of the Hull Clade Wistful Selkie Spreading Seas
With some more that cost a few dollars each if you're looking to upgrade.
I'm sure I'm missing a few obvious choices, but hopefully you'll find a use for some of these cards. In my experience, some cards you may want to drop to make room are Herald of Secret Streams, River Sneak ,and vineshaper mystic .
Some cards that aren't related to Merfolk per say, but would be beneficial to your deck are: Giant Growth, Mana Leak, Unclaimed Territory , Botanical Sanctum(much cheaper out of standard), Hinterland Harbor, Lumbering Falls, Simic Growth Chamber, Temple of Mystery, Thornwood Falls, and Yavimaya Coast.
Sorry if all of this is a lot of information or if I've listed a lot of cards out of your price range, but there are defiantly some cheap upgrades to be made.
**edit I've noticed that tappedout has some card prices listed incorrectly, so check elsewhere first if you're thinking a card is too expensive.
October 21, 2018 8:48 p.m.
Hey Hexaflexagon, I think you're correct in that the deck could maybe drop a land or 2 because of Llanowar Elves and Flower / Flourish. Adventurous Impulse is another card i think the deck could drop a land for, but I like it a bit less than Flower/Flourish. I would consider running Drover of the Mighty if the deck ran any dinosaurs outside of the Carnage Tyrant in the side. Currently I havn't played any games with this deck because of it's considerably high price tag, but am hoping to soon and from there I can figure out where the best direction for the deck is.
October 21, 2018 8:19 p.m.
Hey Nardoto, while the deck doesn't have any instants or sorceries that draw cards, silvergill adept, merfolk branchwalker, and kumena, tyrant of orazca are all creatures that draw cards. They create board presence while also refilling your hand. As for protection, the deck lost a few very important cards in blossoming defense and heroic intervention. The sideboard does some have protection in the form of kopala and counterspells, but largely the deck is lacking in a few areas because guilds of ravnica had no u/g cards in it. Come January, the deck is going to receive a boost in the form of breeding pool and hopefully some strong fuse cards like the 5 guilds got in the most recent set, and because the leader of the Simic guild is a Merfolk, hopefully some strong creatures to boost the decks power.
October 19, 2018 12:32 p.m.
Hey, I'm really liking this list, I've made some of my own adjustments to it.
and then also my list for your more generic UG Merfolk
SCORE: 171 | 65 COMMENTS | 61999 VIEWS | IN 76 FOLDERS
Let me know what you think of the additions
October 10, 2018 3:14 p.m.
Hi, FFA. While Sleep does tap your opponent's creatures for 2 turns, you usually only need them tapped for one. As well, Tempest Caller can do more by: Giving you a +1/+1 counter from Deeproot Elite, can be cast from Unclaimed Territory , can help draw you a card from Kumena, Tyrant of Orazca or give all your merfolk +1/+1, and can give you a token from Deeproot Waters . I think all of those reasons make Tempest Caller a much better option than Sleep.
October 3, 2018 11:20 a.m.
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SCORE: 182 | 68 COMMENTS | 66149 VIEWS | IN 82 FOLDERS
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|Playing since||Tenth Edition|
|Avg. deck rating||47.75|
|Helper Rank||None yet|
|Favorite formats||Standard, Commander / EDH, Modern, Pauper, Frontier|
|Venues||Top 8 Gaming|
|Last activity||15 hours|