Lord of Atlantis


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Time Spiral "Timeshifted" (TSB) Rare
Seventh Edition (7ED) Rare
Classic Sixth Edition (6ED) Rare
Fifth Edition (5ED) Rare
Fourth Edition (4ED) Rare
Revised Edition (3ED) Rare
Unlimited Edition (2ED) Rare
Collector's Edition (CED) Rare
International Collector's Edition (CEI) Rare
Limited Edition Beta (LEB) Rare
Limited Edition Alpha (LEA) Rare

Combos Browse all

Lord of Atlantis

Creature — Merfolk

Other Merfolk creatures get +1/+1 and have islandwalk.

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Lord of Atlantis Discussion

xyr0s on Im a poor modern player ...

1 day ago

There's a small thing: you can't really trust the price-finder on tappedout. For whatever reason, it never searches for lowest value - if you want to see what I mean, go have a look at the price tag on different editions of Lord of Atlantis. Variance is rather big, and unless you do something actively, you always get the last printed version.

Other than that: Go with monowhite blink from mtggoldfish, and upgrade towards death and taxes, or towards eldrazi and taxes. I could also suggest 8-rack, but it's perhaps not the most interesting deck to play (depending on style preference, of course), but it does upgrade well enough if you want somethin that can be improved gradually.

xyr0s on

3 weeks ago

I'm not much in favor of a full set of Harbinger of the Tides. The 4 mana it costs when played with flash makes it less than great. Get some Silvergill Adepts instead of adding more harbingers. Also, you should exchange Merfolk Sovereign for Lord of Atlantis (it's cheaper in some of the older printings than Master of the Pearl Trident). Also, consider something like Echoing Truth instead of one of your Dismembers. It kills token-strategies really well.

sylvannos on Is Humans a real deck?

1 month ago

I know with the Humans lists I've messed around with, the problem I had was getting that "oomf!" a lot of other tribal decks have. Goblins has Goblin Chieftain. Merfolk have 29,834,891 bazillion different lords. Elves can snowball into Craterhoof Behemoth...and so on and so forth.

I also think the list is just a few pieces away from becoming an established archetype. I already think it's stronger than Slivers. If I had to put my finger on one thing in particular, it'd probably be some type of top-deck finisher. Exava, Rakdos Blood Witch saw some play in Vintage because she smashes Jace, the Mind Sculptor. She also works with Experiment One and Champion of the Parish. Surrak, the Hunt Caller and Samut, Voice of Dissent are also options.

None of those really have the ability to close out the game like Lord of Atlantis (islandwalk) or Craterhoof Behemoth, though.

xyr0s on BG +1/+1 counters

1 month ago

Regarding Mer-Ek Nightblade... it's just not a very good card. At 4 mana, you could get some really powerful creatures, and this one gives conditional deathtouch - and has toughness 3, so it dies to Lightning Bolt. It's not very powerful. Deathtouch is not even relevant in every game, so this is a card that could go to the sideboard. Instead you could add Champion of Lambholt for example. Slightly lower casting cost, and capable of pushing an attack through for most of your team. Predator Ooze could also be useful, same goes for Scavenging Ooze, and a couple of other 2 or 3 mana creatures that do something with counters.

As for the problem with infect: Just board the snake out (see also: Lord of Atlantis in the merfolk mirror). If you know that you are going to encounter infect anyway, you should have a couple of sideboard slots dedicated to that matchup.

sylvannos on Mdrn Deck built around Jace ...

1 month ago

I think he'd probably be best in just any regular tempo list, like Faeries. His -2 is nice, but I don't think it's worth building around. You're doing a lot to go out of your way to pay to make a 2/2 that dies to Giant Growth if you have no lords. That seems awful for a turn 3 play in Modern.

So why not go turn 1 Thoughtseize into turn 2 Spellstutter Sprite into turn 3 Jace, Cunning Castaway? Seems like a really strong line that puts you ahead on cards and tempo.

Or toss him into a deck like Fish, where you have Spreading Seas working with Lord of Atlantis. I'd probably flip the table if my opponent followed those up with Jace, Cunning Castaway.

willis1234 on Do you like fish stick?

1 month ago

Surgical Extraction is a good modern card by itself but it buffs your Cosi's Trickster too. Lord of Atlantis or other merfolk lords would be a good edition. Spreading Seas is good with Lord of Atlantis too.

CynicalCzech on Merfolk counter

2 months ago

Since your deck is casual, maybe you could incorporate some of the cheaper merfolk lords? Maybe Lord of Atlantis or Coralhelm Commander? Tishana's Wayfinder may also be useful, and Woodland Stream will help you with mana.

Mandalorian on Get Down with the Slickness

2 months ago

There are some pretty cheap dual lands you can add here to make the deck more consistent-

Yavimaya Coast

Lumbering Falls

Temple of Mystery

Thornwood Falls

Looks like you already have Master of the Pearl Trident which is great. I suggest picking up Lord of Atlantis as well and then coupling it with Spreading Seas or Sea's Claim to mess with your opponent's mana and make your whole team unlblockable against non blue decks with islandwalk.

Cancel is quite bad and there are plenty of cheap upgrades you can choose from something simple as adding a scry with Dissolve or going more narrow and efficient with Spell Pierce, Unified Will, or Mana Leak

Typically Merfolk decks play Aether Vial to power out multiple cards a turn, but they are quite expensive so since you are running , I suggest Collected Company

Other good Merfolk options

Merrow Reejerey

Harbinger of the Tides

Silvergill Adept


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