Wall of Resistance

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mirage (MIR) Common

Combos Browse all

Wall of Resistance

Creature — Wall

Defender (This creature can't attack.)

Flying

At end of turn, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it.

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Recent Decks

Wall of Resistance Discussion

Jouke58 on Arcades, the strategist EDH

3 months ago

Xynarth,

Wow, those are a lot of cards, here is what I think of them:

Wall of Junk: definetly better than some walls I already have in there, I'll put it in!

Living Wall: It is indeed quite good, since I face a lot of board wipes.

Quicksilver Wall: The fact that any opponent can also activate it is unsettling to me, and in total to draw another card of him it would cost 7 mana, Which for one card is not worth it I think

Dragon's Eye Sentry: It is indeed a nice one drop, but his toughness is not as big as I would like it to be.

Wall of Mulch: I think this would be a nice addition, since we have quite some board wipes in my meta. I could sacrifice everything in response.

Wall of Kelp:I've also considered this card already, and I might try it out. I'll put it in the maybe board for now.

Wall of Resistance:Since there are a lot of board wipes, it will probably never grow big...

Amaranthine Wall: Same as Living Wall, I'll put it in the maybe board.

Hornet Nest: Now this is a nice card! I play against multiple atraxa's, so the 1/1 flying deathtouch will really help.

Builder's Blessing: I don't have a lot of cards that give vigilance, and I'll be attacking most of the time, so probably not.

Tower Defence, Solidarity and Bar the Door: I considered cards like this, and I might put in one, but I'll mostly rely on Tetsuko Umezawa, Fugitive and Sidar Kondo of Jamuraa.

I don't have more time now, I'll finish the list later.

Xynarth on Arcades, the strategist EDH

3 months ago

The list is a lot larger than I had first intended it when I wanted to comment... Anyway, seeing as how I'm thinking of building an Arcades myself, I thought I'd share some cards of interest !

Wall of Junk (card draw)

Living Wall (resilient)

Quicksilver Wall (card draw)

Dragon's Eye Sentry (1 drop)

Wall of Mulch (card draw)

Wall of Kelp (card draw + more creatures)

Wall of Resistance (can become huge)

Amaranthine Wall (resilient)

Hornet Nest (token generator, can then use the 1/1 deathtouch flying as chum blockers, to be explored I think)

Builder's Blessing (anthem effect)

Tower Defense (potential wincon)

Slagwurm Armor (just makes things bigger)

Solidarity (wincon)

Bar the Door (wincon)

Oathsworn Giant (anthem effect)

Forbidding Watchtower (flavor)

Geist of the Archives (card advantage)

Sight of the Scalelords (anthem)

Forgotten Ancient (another big guy)

Conjurer's Closet (flicker triggers)

Verdant Sun's Avatar (life gain)

Belligerent Brontodon (another Assault Formation)

Bramble Sovereign (more ETB effects, tokens are permanent which is very nice. Also, if paired with Panharmonicon, you can pay 1G twice, and potentially draw up to six cards. Could be explored, imo)

Let me know if any of this helps you or not :)

lexavian on Arcades, the Strategist

3 months ago

Hello! making an Arcades deck too! My current WIP deck is here: Arcades copy

Card suggestions: Steel Wall has amazing value mana value and Traproot Kami is incredible (especially considering it counts enemy forests too). Wall of Resistance isn't great but it has a lot of potential to get big. Wall of Tears is nice as an even bigger deterrent than all your other defenders are.

The glyphs: Glyph of Delusion,Glyph of Life,Glyph of Reincarnation, have some neat utility here though not amazing. Sprouting Phytohydra has amazing recursion where every-time its token re-enters you draw another card (if arcades is out). This is especially easy if someone has a burn deck where it hits all the creatures on the board. Siren's Call is very good, especially since with all your deterrents you are sure to not take much damage if they target you and will most likely cause two opponents to both suffer. Skeleton Key is great as skulk fits perfectly with this deck theme. The second effect is just an added bonus. Warmonger's Chariot is important as you need as many ways to let creatures attack as possible. Dusk (and also Dawn) are very nice as well as Retribution of the Meek since even though they aren't board wipes, they rid the board of most threats and are sure not to hit 99% of your creatures.

bobanderson on

1 year ago

Wall of Resistance : One and the Same by 311

href27 on Put Your Faith In The Light!

1 year ago

Yes, it's a crispy combo but required too much time.i made some changes, but now i think to remove 1 Daunting Defender and the Wall of Resistance but i'm undecided between : D'Avenant Healer Field Surgeon Blightspeaker Soul's Attendant