|Commander / EDH||Legal|
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Creature — Merfolk
Kumena's Omenspeaker gets +1/+1 as long as you control another Merfolk or an Island.
Kumena's Speaker Discussion
6 months ago
Is this the Fish deck you're using?
2 COMMENTS | 58 VIEWS
The reason you're losing is you're not playing the two strongest cards for the deck (which are also the reason you play the deck in the first place)!
4x Breeding Pool (or Simic Guildgate if you're on a budget)
4x Hinterland Harbor
4x Unclaimed Territory
2x Benthic Biomancer
4x Kumena, Tyrant of Orazca
4x Kumena's Speaker
4x Merfolk Branchwalker
4x Merfolk Mistbinder
1x Merfolk Trickster
4x Mist-Cloaked Herald
4x Silvergill Adept
1x Tempest Caller
3x Watertrap Weaver
1x Zegana, Utopian Speaker
2x Carnage Tyrant
4x Dive Down
1x Merfolk Trickster
1x Sentinel Totem
1x Shapers' Sanctuary
2x Sorcerous Spyglass
2x Spell Pierce
2x Thrashing Brontodon
You should have no problems steamrolling non-red aggro decks, control, and have okay match-ups against midrange. You won't beat RDW/Burn, so if you get paired up against them don't sweat it if you lose. R/W variants are easier to beat. Just keep Goblin Chainwhirler in mind and don't get 10-for-1'd by overextending with 1/1s.
Spell Pierce and Dive Down laugh in the face of boardwipes (like Deafening Clarion or Settle the Wreckage ) because you can often just go full HAM and keep 1 mana open, which will force your opponent to tap out for the wipe. They get BTFO'd and you kill them anyway.
You should still get a Kumena, Tyrant of Orazca even if you decide to play EDH because he's a powerhouse of a general.
7 months ago
Suggestions to consider -
-1 Essence Capture , +1 Quench , -1 Growth Spiral , +1 Forest
-1 Quench , -1,2,3,4 Applied Biomancy ? Maybe something more toolbox oriented? Better threat answers?
What about any of the following?
Enter the Unknown , Kumena's Speaker , Mistcaller (are token decks an issue?), Pelt Collector , Stony Strength , Entrancing Melody , Essence Scatter , Elvish Rejuvenator , District Guide , Crashing Tide , Song of Freyalise , Thrashing Brontodon
9 months ago
I built a blue skewed merfolk build kind of like this that did fairly well at a TNM event. Here's the link to my deck: http://tappedout.net/mtg-decks/07-11-18-wizardfolk/. For card draw, I really like Silvergill Adept and Chart a Course instead of Kumena's Awakening. From your list I would cut 1-2 Kopala, Warden of Waves (especially since the double blue will be rough with your mana base), 1-2 Herald of Secret Streams and all the Kumena's Awakening. I would run the full 4 Kumena's Speaker since you're already skewed green and it and cut 1-2 Jade Bearer.
10 months ago
While your deck is focused a bit more on the 2 and 3 drops, I think that for your 1 drop slot you should really consider Kumena's Speaker. In my opinion, it is by far a better 1 drop than Mist-Cloaked Herald and Jade Bearer.
One other thing is that while Deeproot Waters is a good option for late game, it works much better with 1 drops in the mid-game. In your deck, Jungleborn Pioneer might be a better option, as well as being able to be cast off of Unclaimed Territory until January when Breeding Pool is in standard.
10 months ago
11 months ago
I agree. I've never played Tropical Merfolk before, but I have been playing Mono-Blue Modern Merfolk ever since I was introduced to the format many years ago. Merfolk is a Tempo style of play, so you will want to make sure you get as many creatures on the board as early as possible and missing a turn one play sets Merfolk back a lot. Kumena's Speaker is a great choice for this deck, and one of the main reasons to splash green. Cursecatcher is a staple card in Merfolk for obvious reasons. But let's talk about Aether Vial. Vial is what makes Merfolk able to out-tempo and overwhelm opponents and it's just too good not to run a playset in here. If you want to see a deck that has seen a lot of competitive play for reference, check out my deck list. It's Mono-Blue, and I'm in the process of turning it into a primer but it might help you with balancing and fixing that mana curve of yours.
1 year ago
Hey! Awesome deck! I have some suggestions, but feel free to do your own thing. A little about me: I'm a low level points grinder, so the changes that I make are for the sake of winning the game, as opposed to just playing to have fun. Okay, let's begin with what I'll take out and why, then, later, what I would bring in and why.
1 Deeproot Elite, 1 River Sneak , 2 Deeproot Waters : I'd take these out to make room for other cards. I don't feel like you need as many of these as you're running.
2 Tempest Caller & 2 Kumena, Tyrant of Orazca: I don't like Tempest Caller at all. Unless your meta is super creature heavy, this card feels dead more often than not. Besides, you play a ton of creatures still, so you can just go wide and kill that way. As for Kumena, you don't wanna play too many of a legend. You can make the argument to go up to 3 for a little bit more consistency, but I think 2 is the sweet spot here; you don't need her to win outright, the rest of your deck can take care of itself.
Field of Ruin, Kopala, Warden of Waves, & Seafloor Oracle: If you're not playing at least 2 in the mainboard, I'm not sure Field of Ruin is worth it, and it's definitely not worth running postboard. Seafloor Oracle is just a "win-more" card out of the board, in that if you're playing it successfully in game 2, you're already winning the game. I'd take it out for a relevant early game spell. Lastly, I'm taking Kopala out of the board to play 2 in the main. That card is crazy good.
Now to bring in: Let's start with the 4 Forests you need to replace the Oasis.
2 Negate, 2 Essence Scatter, 1 Spell Pierce, 1 Expel from Orazca, & 1 Hadana's Climb: These are your tempo swing cards. Counters to stop your opponent's relevant removal/game ending spells, a removal spell incase anything slips thru the cracks, and a game-ending enchantment in the Climb. All of these mainboard replacements look to swing the match in your favour when you cast any of them.
1 Naturalize, 2 Expel from Orazca, & 1 Hadana's Climb: A second Naturalize produces more consistence, and the same story goes with a second Hadana's Climb. I'm not sure what your budget it, but if you're able to, I'd put a Nezahal, Primal Tide and Vivien Reid in place of those two. But from what you currently have, Naturalize + The Climb seem great. Lastly, a pair of Expel in the side for more removal postboard.
Okay, I think that's 75. At least I hope. Hopefully you find your flow. The deck looks sweet, and I think that Merfolk post-rotation will be a force to be reckoned with. Excited to see what you do with it. +1
1 year ago
Kumena's Speaker occurrence in decks from the last year
All decks: 0.07%