Forced Adaptation


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Gatecrash (GTC) Common

Combos Browse all

Forced Adaptation

Enchantment — Aura

Enchant creatureAt the beginning of your upkeep, put a +1/+1 counter on target creature.

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Forced Adaptation Discussion

TheVectornaut on How does Doubling season and ...

1 month ago

Both Hardened Scales and Doubling Season are triggering simultaneously when Forced Adaptation tries to put a +1/+1 counter on the enchanted creature (you control). You get to choose how those triggers are placed on the stack.

"603.3b If multiple abilities have triggered since the last time a player received priority, each player, in APNAP order, puts triggered abilities he or she controls on the stack in any order he or she chooses. [...]"

If you put the Hardened Scales trigger on the stack first, Doubling Season's trigger will resolve first. 1 counter will be doubled to 2, and 1 more added on will yield a total of 3.

If you put the Doubling Season trigger on the stack first, Hardened Scales's trigger will resolve first. 1 counter will be added to 1 to get 2, and 2 will be doubled to yield a total of 4.

Monomanamaniac on How does Doubling season and ...

1 month ago

I don't even know how these two cards would interact. If I placed a Forced Adaptation on a creature when Doubling Season + Hardened Scales were in play, how many +1/+1 counters would it get every turn

Monomanamaniac on James Bond Beetle

1 month ago

Idk if anyone suggested this but Mycoloth would break this deck. That and Forced Adaptation

Jafjaf5 on Survival of the Fittest

2 months ago

Nice concept, but I think its a bit too expensive in some places. Some add-ins might be Zameck Guildmage or Forced Adaptation to further buff your creatures.

Pieguy396 on The Plague

2 months ago

I would strongly recommend some dual lands in your deck. Anything ranging from Jungle Hollows to Llanowar Wastes to Woodland Cemeterys to Overgrown Tombs to Verdant Catacombs can drastically increase the consistency of your deck. Also, a few effective pump spells that are generally run in Infect decks are Might of Old Krosa and Giant Growth, both of which are probably better than Forced Adaptation, Revenge of the Hunted, etc. Some effective removal spells also include Fatal Push and Go for the Throat, both of which I think are better than Doom Blade. In any case, good luck!

Darksoul0118 on The Young Wolf

3 months ago

Groundswell,Blossoming Defense,Phytoburst,Might of Old Krosa are my favorite pump spells. Also use them in UG Infect. Get rid of Aura Gnarlid and all auras but Forced Adaptation, Ranger's Guile and Titanic Growth. +2Silhana Ledgewalker

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