Force Spike

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Izzet vs. Golgari (DDJ) Common
Masters Edition III (ME3) Common
Seventh Edition (7ED) Common
Fifth Edition (5ED) Common
Legends (LEG) Common
Promo Set (000) Rare

Combos Browse all

Force Spike

Instant

Counter target spell unless its controller pays .

Price & Acquistion Set Price Alerts

DDJ

7ED

5ED

Ebay

Force Spike Discussion

BMHKain on Soldier of Fortune, Boros' Final Stand

1 week ago

Lowdown: Removed the "Protection from" combo & Odric, Lunarch Marshal. Added Reito Lantern as a "Super-Recursion" card In here. Removed Ghitu Chronicler as Sunforger puts instants in for free & counts as being cast. Keeping Paradox Engine for versatility, & Geode Golem is removed...

Added Guttersnipe for an Infinite Burn combo w/ Sunforger & Reito Lantern.

Replaced all 5 Artifact Tutors w/ one that can search for anything in the deck: Planar Portal. Unsure about cutting Emrakul's Hatcher as Eldrazi Spawn make for not just Mana Sources, but also Chump Blockers, & it can be flickered... Must keep Radiate for the fact that nonpermanent cards are a big player here. Same for Paradox Engine + Boros Signet + Sunforger combo for endless Sunforging...

Only 7 CMC is the Commander. Impossible to remove.

For the comment in question...

  1. I am, nevertheless, working on several decks that are casual (With an edge that still challenges.): Gorm the Great & Virtus the Veiled, & Kozilek, the Great Distortion (Still WIP...)

  2. I know the 2018 Precons were trash, but just thinking of individual cards would be for the best, as this years' secondary commanders were better anyway for the most part...

Regarding my Comment #11: I am focused on cEDH by this point. Besides, my WIP Kozilek deck is literally worse than 90% CASUAL. Worst case about >4 cards? Both 6 Drops are staples here, Same for Endbringer for . 5 drops aren't any better: has Emrakul's Hatcher, which is a 2-4-1. Radiate Manipulates mu Instants & Sorceries even when casted by Sunforger. Neheb, the Eternal makes Mana, even after the entire Combat Phase, & even after addition Combat Phases & Main Phases. "Stallion." I claim. Dunno about Kiki-Jiki, Mirror Breaker yet... MAYBE I'll remove Apocalypse + Teferi's Protection, if it doesn't mesh so well w/ cEDH... However, I won't remove Paradox Engine; stuff like Isochron Scepter copies of Fork for Nonpermanent copying, & Sunforger Activations. Especially the latter.

I reduced those to just Planar Portal, & I have Counterspells at least: For Artifact Blast for enemy impurities, Molten Influence beats most spot removal (Unless it has Split Second.), Pyroblast/Red Elemental Blast beats Blue Permanents & Counterspells, Even Dualcaster Mage can copy an enemy Counterspell if you want, countering the real thing. is a little bit different: Dawn Charm has a mode that stops a spell that targets you, Lapse of Certainty puts target spell on top of the enemy Library, & I plan to find a card that can compliment w/ this. Ideas? Mana Tithe is a Planarshifted Force Spike, which can be decent sometimes... Rebuff the Wicked is the same as Dawn Charm, but at a permanent instead. Is Illumination Good?

I hope this can help w/ the decisions on Monday; I'm thinking of Keeping Razia's Purification, & keep Rings of Brighthearth + Basalt Monolith + Sol Ring w/ Reito Lantern in hand. I hope this works as a combo that's good...

I'll be waiting until then, landofMordor. I dunno what high drop cards to cut...

FenIsABasicSwamp on Mistform Ultimus Tribal Tribal: The Skeleton Key

1 month ago

Reality Shift is the Blue Swords to Plowshares and Patron Wizard turns all my wizards into Force Spikes. I can use Tidespout Tyrant to bounce anything and I think I have Evacuation in the most current build in addition to Whelming Wave. Blue is always going to be light on removal, and playing counterspells in EDH as removal is foolhardy imo. There’s too many opponents and too many spells of concern. Reusable stuff like Patron Wizard is far superior and counterspells are mostly useful for stopping a combo or protecting your own, nothing else.

SamSepiol on Baral's Blue Grinder

3 months ago

As a mono blue player myself (haven't updated my deck in a while here to be honest) I cannot keep myself from recommending some cheap draw like Brainstorm, Ponder, Preordain,Opt, Serum Visions, Gitaxian Probe. Some really good and cheap counterspells are Remand, Memory Lapse, Sage's Dousing (as your commander is a Wizard), Mana Leak, Force Spike, Exclude, Dismiss; just to name a few. Solemn Simulacrum is a bomb in every Commander deck, and Frost Titan is a great finisher. I would cut Walking Ballista.

I could probably write more bit this is what i could come up with right now. Hope to be helpful!

eyes2sky on Salt Mine Prison Escape

3 months ago

Swiggitywiggity Awesome! I am so psyched you took this list for a spin...sounds like you had fun with it...It can def throw people off for sure...they didn't see this coming! I don't have any Slow Motion but I did make some changes per your suggestions and experience with this list. Did you go up against any burn decks and if so, how did you do? (did you use any sideboard?). Also, was Spell Pierce of any help? I am considering swapping it out for either Force Spike or Disrupt. Thanks again for the support and suggestions!

Xica on [Community Discussion]: Modern Chat

4 months ago

Its not an issue of being/not being good with Snapcaster Mage, its an issue with not being able to win before the opponent gets more mana. Or have as much answers later, when the opponent get to that mana.

If we are talking about tempo/aggro control decks, targeted discard is miles ahead of Force Spike.

TrueTribal on [Community Discussion]: Modern Chat

4 months ago

Hello, just wondering you guys’ opinion on something my friend and I were arguing about.

Would Force Spike be too good for modern?

Iamme10000 on Card creation challenge

5 months ago

heading textAzorius Spellbomb

Artifact

, sacrifice Azorius Spellbomb: Counter target spell unless it's controller pays .

, sacrifice Azorius Spellbomb: Draw a card.

~~~~

Mix of Force Spike and Mana Tithe. Feels very Azorius.

Let's keep this going, a spellbomb for every guild.

HelixSnapHelix on Leovold, Emissary of Trest Duel Commander

8 months ago

I've used Force Spike in I think every deck for duel commander I've made, and I've never been disappointed. It's not as strong after turn 4, but for some reason it always finds its way to be useful. People tend to tap out late game and it can be back breaking in a heavy stack war. Recoil makes so much tempo for me, I love it. I've never played against a Purphoros deck, so I'd have to really think on that kind of deck to come up with a solid game plan. I play against a lot of g/w/x deck varients, taxes, and control decks, so mine are more geared towards those. If I had a more aggro meta, or if I knew I'd be going to a large event where I had to guess the meta was based off of tournament results, I'd probably take my Ruhan deck.

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