|Commander / EDH||Legal|
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Last Word can't be countered by spells or abilities.
Counter target spell.
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Last Word Discussion
1 month ago
Mindleech Mass was in here, but during testing I just never really wanted to cast it. Shimian Specter is good if I run into an Athreos, God of Passage + Shadowborn Apostle deck (it was everywhere after the Command Zone episode and it was driving me insane. Luckily the deck has died down now). Doomsday Specter sounds interesting, and I love Kheru Mind-Eater. Glasses of Urza could be interesting, it would allow me to see if I wanted a certain opponent to discard their hand.
It's all good, I just remind people because I've posted and haven't been commented on before. I totally understand, I've done it too.
Thanks for letting me know about Last Word in the land slot, I have no idea how it happened and probably wouldn't have noticed.
Thanks for the suggestions guys! You've given me a lot to think about (and thanks for not saying anything about Dragon Tempest, it gets annoying have to explain why that is in here sometimes)!
9 months ago
I was considering cutting one of Rise or Legion, since they're so expensive, but I think Rise of the Dark Realms is actually better than Clone Legion, even though legion technically goes infinite with Dualcaster Mage. I play Rise in my Tasigur deck, and it generally wins every game I play it in due to the high amount of GY based decks in my meta.
Chromatic Lantern simply got moved to the maybeboard because I don't own one and they're over $10. This isn't a deck I'm wanting to slam a bunch of money on quite yet, so that's also the reasoning for Patron Wizard and Glen Elendra Archmage, and to a lesser extent Voidmage Prodigy. I own most cards in the list right now because I have the Inalla precon and pre-owned a lot of the cards here.
I think AEther Adept is probably cuttable. It just doesn't usually do enough. I usually look at it wishing it was a Hero's Downfall or Terminate instead, as games in my meta usually go long and having to recast a card isn't that big of a deal.
Dire Fleet Ravager is simply in there because I was looking for wizards with cool ETB effects, and he was new, so I threw him in. I haven't really gotten to testing him yet, but the more I look at him the more I think "I play this and immediately die to whatever's on the other end of the board" because at 40 life it brings me to 18, and I usually won't have a lot of dudes. So out he goes!
Similarly, Flesh Carver and Ghoulcaller Gisa were me looking for cool sac outlets that also happen to be wizards, like Viscera Seer, since I'm losing my tokens anyway. I already own Ghoulcaller Gisa, and although it is a wizard, it doesn't really benefit from one of our only real tribal synergy, Inalla's trigger, outside of turning a wizard into a zombie. She'll probably be cut. But I'm not so sure about Flesh Carver going away, since he can potentially get huge, and requires two removal spells, in addition to being able to use him multiple times a turn and his synergy with our reanimation effects to make more giant horrors.
Also, what are your thoughts on adding the Niv-Mizzet, the Firemind combos at the end of the description? Should I even bother? And which ones are best?
10 months ago
CaptSillva thanks again... However this deck Borned like control deck and my creature inside this deck are not a lot because i don t want to lose important pieces on mine and opponents remouval, In the most of cases i don t need a lot of creatures to win the games I have a very mix meta and I can steal opponents creatures without problems this is the reason because I run Barter in Blood and Innocent Blood. My best creatures like Vorinclex, Voice of Hunger, Void Winnower, Grave Titan, Wurmcoil Engine can really make the difference and I repeat I usually don t have difficult to use opponents resources, the last update The Mimeoplasm it s the confirm of that theory . I agree with you on Last Word and I thought about Cryptic Command but I will probably go for Insidious Will because probably Command is to heavy for specific CMC. With many remouvals I prefear beast within because the 3/3 beast usually doesnt stay a lot on the board and it could be an answer for a plainswalker too. Reality Shift is because is my answer for indistructible people like Innocent Blood and Barter, I play against a Jhoira EDH too and a Ulamog is not easy to remouve in the case. Thanks again for comment and for suggests.
11 months ago
1 year ago
1 year ago
if you gett out a wall in the early game an opponent with a creature will decide to attack an opponent without a creature instead of you. just run tons of wraths' counter spells, and cards like Ghostly Prison or Howling Mine. basically make your opponents have better options to attack and run cards like Last Word to take care of combo players
1 year ago
Nothing is truly invincible in Magic. That's what makes it such a successful and enjoyable game to play. Everything has a weakness. These days even cards like Last Word and Counterflux have cards that stop them.
1 year ago
Now that I think about it, wouldn't the best wincon for Taigam be Aetherflux Reservoir? You are guaranteed two casts from every spell, so Taigam plus a bunch of Last Words and uncounterable Fabricate and would always resolve Reservoir. The only issue would be killing multiple opponents.