|Commander / EDH||Legal|
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|Shadows over Innistrad||Rare|
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Engulf the Shore
Return to their owner's hands all creatures with toughness less than or equal to the number of Islands you control.
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|Have (13)||DudeMan1031 , Swamy , Regulus1010 , RedSinR , Falte , KB2187 , Sparky41 , jhTheMan99 , Spinalripper , philktoken8998 , Dredgar , Caldazar , mcstang1986|
Engulf the Shore Discussion
3 hours ago
I would have thought that with the duals it would be enough (you have like 10 total), so you just need 4-5 of them for Engulf the Shore to bounce pretty much everything. If you get to 5, it even gets your gearhulk back so you can just flash it again and flashback something else. But if you tried and and said you were short, that might save me some testing.
I'll keep an eye to your results.
PS. I noticed you removed Gideon, Ally of Zendikar, is it because it was too hard to get the double white?
1 day ago
I'm really exited for Amonkhet with this deck, though the graveyard hate is a bit scary. I'll look to build a version myself, either something like your deck or something focused on Baral and counterspell, haven't decided yet.
I might have missed a few of your updates, but have you tried Engulf the Shore? how was it if you did? It feels like it goes pretty well with Torrential Gearhulk since it can be flashed back, and it could even return it into your hand to flashback something else.
What's you thought about Curator of Mysteries? Good stats for the cost, good synergy with discard.
4 days ago
I'm not a huge fan of Divination here. For just 1 mana more i'd run Glimmer of Genius. Not only do you get to look at more cards but it's also an instant. This allows you to hold up mana for cryptic command and if they don't cast anything you need to counter you can just draw cards then whereas if you need to tap low to play divination on your turn, your opponent gets a window to resolve spells.
As for other cards to consider, Remand is great at buying you time while triggering thing, Baral, Chief of Compliance is pretty decent here, and Engulf the Shore(I also like it better than cyclonic rift mainboard. That card is nice but really slow) probably has a home in the sideboard along side Hurkyl's Recall.
1 week ago
Considered Engulf the Shore? Incredible bounce especially when you're mono blue AND tokens are popular in the format!
2 weeks ago
I'm thinking about building a GB Naga tribal deck with an 'toughness matter' theme and Assault Formation is an easy inclusion, but how many should i put on my deck? because different from other decks such Sphinx's Tutelage i don't want to have more than one copy in my hand/battlefield. so, should i run the whole 4 copies or not?
2 weeks ago
Good stuff! And yes I do believe Mono U is fast enough.
I recently placed 3rd beating a 4C Saheeli and Mardu Vehicles decks in a GPT in Bakersfield CA. I found that the interaction between Torrential Gearhulk and Engulf the Shore to be extremely effective in pissing your opponent off (lol) and controlling the board. Also, don't forget Disperse is standard legal and I find it fairly effective at slowing agro strategies and at the very worst its pretty good a protecting your stuff as well.
I would also suggest more land. I find through my experience that a control deck cannot afford to miss a land drop. I know someone else already suggested it but I feel it is pretty important.
Check out my deck, feedback would be awesome or maybe it will give you some ideas: Infinite Torrential
2 weeks ago
Thanks Jimmy. I like the idea of Jin-Gitaxias in addition to scooping and the Ballista for wincons. Looks like he is going in. I think that Engulf the Shore will find a home once I pick one up. Maybe I will stick in Whelming Wave and Scourge of Fleets to go along with the decks's bounce package.
2 weeks ago
I think a Sapphire Medallion would get you further than Fellwar Stone. Engulf the Shore is a cruel way to get 2nd chances to counter things. I always like Myriad Landscape in mono color decks, and Reliquary Tower is another spot that could provide more benefit than a basic island. A few more finishers would be nice, you could keep the table in check until you can play a Jin-Gitaxias, Core Augur or Sphinx of the Final Word or some krakens, something ridiculous.
I like the combo, it's solid, just think something like Cavern of Souls could ruin your day and having some longevity can help the deck recover from combo pieces getting removed or turned off.
Nearly nice build, gave some great ideas for a version of this I'm working on. +1!
Ps. The goal should be to see how quick you get the whole table to scoop lol!!! Actually if you could get this combo online and protect it often enough it'd be a solid competitive deck in an environment where you aren't looking to make any friends!