|Commander / EDH||Legal|
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|Rivals of Ixalan (RIX)||Rare|
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Raid - If you attacked with a creature this turn, you may pay U rather than pay this spell's mana cost.
Counter target spell.
Price & Acquistion Set Price Alerts
Admiral's Order Discussion
23 hours ago
This looks interesting. Have you thought about making a swarm of Nightveil Predators with Quasiduplicate? Turn 6 you can have 3 pesky flyers. Good job on Admiral's Orders no one remembers it can kill Settle with one blue showing.
1 week ago
You're at 64 cards,
If this were mine I'd cut
2x Barrier of Bones (sideboard vs Aggro... maybe?)
2x Wall of Mist (sideboard vs Aggro... maybe?)
That would leave room for 2 new cards!
+2 Admiral's Order (AMAZING protection for attackers) OR +2 Curious Obsession sounds decent on paper is AWESOME on Nightveil Sprite (surveil right before you draw) or Dimir Spybug (extremely hard to block so he gets in for draws REALLY easily)
I play both in my Dimir deck and Curious Obsession is GREAT!
Mission Briefing is GOOD!!! You Surviel BEFORE you pick a card to copy, MEANING you can pick a card that you just put there by survieling with Mission Briefing it'self. AND you have until the end of the turn to cast... whatever you picked. You don't have to cast it right then... :) Kinda mana expensive... SUPER VERSATILE! If you have them, try them out!
One last card to consider might be either Dire Fleet Poisoner or Price of Fame. Both behave like instant speed removal, the poisoner flash-blocks to get past hex-proof!!! (Ignore his textbox besides the FLASH+DEATHTOUCH) He's pretty decent.
I'm still pumped from last FNM!!! My Dimir deck did pretty dang well!
1 month ago
Is this for standard? If it is id remove the kari zeff, skyship raider and add something else instead.
Pirates have a few things going for them. They are generally cheap, they like attacking and they get lots of pay-offs when attacking through the raid mechanic.
Blue allows you to counter and draw cards. Chart a Course and Admiral's Order are both great pirate payoffs that fit well with your deck. Id suggest a playset of Chart a Course instead of kari zeff, skyship raider and Unsummon. A copy or two of Fiery Cannonade might also be a good idea against decks that go wider than yours do.
1 month ago
Admiral's Order could be be better in general rotation proof version of cancel that give you a slightly better means of playing sometimes.
1 month ago
So for a control base I would say your format is lots of control type spells with a few hard hitting but cheap bodies up top. Right now mono blue is ehh to build, blue white can be vicious right now.
In mono blue Blink of an Eye Expel from Orazca, Perilous Voyage , Admiral's Order, Essence Scatter, Unwind, Negate and Spell Pierce are solid options as well as some of the Sagas from dominaria. Top end I'd stack traxos zahid and tempest. Most of the bottom end creatures won't be needed that's where you should be controlling the game till the beatsticks come out.
2 months ago
- great combo with Warkite Marauder;
- about 1/4 games are won by finishing opponent lifes with it;
- great mana sinker.
Nimble Obstructionist is used in sideboard, because it is relatively mana expensive card.
3x Favorable Winds would be way too much (tried in practice), it slows down deck, especially against many removals it is not worth to play it all (and many removals against me is usually the case)
2 months ago
Cut these boisss
Dreamstone Hedron too high of cmc
Fellwar Stone only a two color deck with green - don't really need this
Add more early game green ramp spells; colorless mana you accrue with Kruphix should be put towards late game colorless spells like Eldrazi because that's when you'll be collecting colorless mana
Admiral's Order the discount works only on your turn (either cut or replace with a different one)
Scour from Existence if you don't have Kruphix, I can see this card just being sad to have in your hand
2 months ago
6 turns with only one creature out seems very risky, especially since you probably wont want to block or attack with timestream since he is so vulnerable. I think Thaumatic Compass Flip will set you back because you have to pay 3 to activate it to search. I would think counter magic or more removal spells such as Cast Down or Walk the Plank will increase your survival time. I personally love Admiral's Order but it is super situational. How often will you have raid active with this game plan? I would consider Essence Scatter, Syncopate, or even Unsummon instead to help control the early board and keep it clear. This is definitely an interesting idea and if you do start making multiple timestreams it will get out of hand quickly. I think the problem is just getting to that point.