Spell Burst

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Time Spiral (TSP) Uncommon

Combos Browse all

Spell Burst

Instant

Buyback (3) (You may pay an additional (3) as you play this spell. If you do, put this card into your hand as it resolves.)

Counter target spell with converted mana cost X.

Spell Burst Discussion

Byuante on The Immaculate Mizzix's Experiment

1 week ago

There's consequence to using Helm of Awakening because there's nothing worse than seeing your opponents use it for their advantage. Cloud Key is 1 more mana, but allows you to make a quarter of your deck easier to cast and doesn't help you opponents. But your commander does a pretty good job of discounting 40% of the deck.

I dislike Clone Legion , it doesn't look as though it does much to help you other than giving you an experience counter. Blasphemous Act will help get you experience counters while staying pretty cheap to actually cast, plus probably doing more than Clone Legion ever will.

I think replacing Spell Burst is the way to go if you want to include Muddle the Mixture

Also, Insidious Will , and Psychic Rebuttal

Bigant1 on Advertise your COMMANDER deck!

1 week ago

This is a Mizzix deck. Its main win-con is Reality Spasm + Reiterate to get infinite mana with and then cast Fall of the Titans many times. It also wins by storming off. I also have High Tide to help my combo go off or help with storm. I use Firemind's Foresight , Merchant Scroll , Mystical Tutor , and Invert / Invent to tutor for the combo. I also have some storm cards.


The Immaculate Mizzix's Experiment

Commander / EDH* Bigant1

SCORE: 11 | 14 COMMENTS | 2650 VIEWS | IN 4 FOLDERS


I just saw Muddle the Mixture and it looked like it would be good in my deck, but the only thing I could see that I could potentially cut is Spell Burst . So, what do you guys think Spell Burst or Muddle the Mixture ? Or should I cut something else for Muddle the Mixture

I also just cut Thought Vessel for Helm of Awakening , what do you guys think of this cut?

Bigant1 on Looking for a second opinion ...

1 week ago

I just saw Muddle the Mixture and it looked like it would be good in my The Immaculate Mizzix's Experiment, but the only thing I could see that I could potentially cut is Spell Burst . So, what do you guys think Spell Burst or Muddle the Mixture?

I also just cut Thought Vessel for Helm of Awakening , what do you guys think of this cut?

DrkNinja on Mizzix Cost Reduction and X ...

1 month ago

If I have 5 experience counters and I have Mizzix out do I HAVE to have all my spells reduced by exactly 5?

I'm wondering because if I can choose the amount then I will play Spell Burst otherwise you can't really counter things in the late game.

gergonthedestroyer on Mizzix of the Izmagnus, I'll burn!

1 month ago

I really like some of your ideas to produce mana and will be incorporating them into my version. It's Mizzix in the Mix if you would like to look and see if my ideas work for you.

I went more "all in" on the experience counters and have found that colored mana is at a premium. Therefore, I changed my counter spells from things like Counterflux, Dissipate, or Spell Crumple to things like Condescend, Power Sink, or Syncopate. That way I only need one blue open and I always get an experience counter. Mindswipe gives added burn value, and I like Spell Burst over Forbid as the game lock.

I also tried to replace creatures with spells where possible, so Archaeomancer turned into Mystic Retrieval and Recall, and Lunar Mystic turned into Whispers of the Muse. I also found that effects like Guttersnipe and Electrostatic Field didn't work as well for me as just having another burn spell. This may just personal style though.

Blasphemous Act takes out Mizzix with everything else. You could try Bonfire of the Damned, Sudden Demise, or even Rolling Thunder for some board control. Fanning the Flames looks even better in your list than mine I think.

You are right about there being a problem if Mizzix gets too expensive. I added Inexorable Tide to keep the experience counters coming even with Mizzix in the Command Zone. That allows you to just set up for one big turn where you recast him and win.

eliakimras on Mizzix

2 months ago

With Mizzix's discount, you probably will only be paying colored mana costs, so Temple of Epiphany is a better inclusion than Temple of the False God. A Reliquary Tower wouldn't hurt either. I would replace Mind Stone (since it doesn't produce colored mana) and Commander's Sphere (Mizzix costs 4 mana, so you should be aiming for mana rocks that cost and provide colors). // Does Dispel, Spell Burst and Fuel for the Cause perform well? // Scour from Existence is really versatile and it can potentially cost . Maybe it should replace Fall of the Titans. // Blue Sun's Zenith is repeatable card draw, since it shuffles into the library.

joecool1299 on Brago Eternal Triggers

2 months ago

Here are some easy swaps when you have the chance.

Voidwielder and the other subpar bounce creatures for either AEther Adept or Man-o'-War or Reflector Mage or all three!

Scholar of Stars for Mulldrifter

Fogwalker for Frost Lynx although honestly I'd cut it when I get the chance.

Spell Burst for Forbid but that's pretty expensive, Insidious Will is a lot better or you could go full protection and go for Swan Song or Dispel

Enlightened Ascetic for War Priest of Thune or Leonin Relic-Warder

Fleeting Memories for New Perspectives though again, I'd cut this when I get the chance.

Divine Favor for literally anything else but I'll say Flickering Ward

Meteorite and Manalith for Chromatic Lantern and Coldsteel Heart. I don't think you need a subpar card like Meteorite when you have infinite blinks.

Why Homarid Explorer? Seems like an odd choice. Again, infinite blinks will win with literally anything so why not play card that synergies with your deck more? How about Deadeye Navigator which is a stupid card and a back up brago? Or Venser, Shaper Savant to bounce all the lands.

That's the biggest piece of advice I'd give you. You have a lot fo random mill that doesn't synergies with your commander like Psychic Corrosion. I'd see about removing that.

Finally 33 lands is kinda low. I aim for at least 36, maybe even 38

TheGamer on Nekusar, Oprah’s Apprentice!

6 months ago

Well for one, all the cards from your maybeboard that I would include would be Molten Psyche, Phyrexian Tyranny, Howling Mine, and Kami of the Crescent Moon.

As far as what Id take out, I dont like all the cards in your list that are like "Whenever an opponent discards a card, they lose 2 life" and all the cards like that, my main reasoning is because most of the enemy commander decks you're going to run into run into run Reliquary Tower. And the ones that dont can cast cards at a good pace out of their hand so they dont have to worry about discarding down to hand size. (on typing this out I now understand why you have them, for the wheel effects, but I still feel like these cards will do better for you).

Other cards you can take out would be Darksteel Plate, Swiftfoot Boots, Fellwar Stone (better mana rocks exist), and Spell Burst (better counterspells exist).

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Spell Burst occurrence in decks from the last year

Modern:

All decks: 0.01%

Blue: 0.25%

Commander / EDH:

All decks: 0.0%

U/R (Izzet): 0.11%