|Commander / EDH||Legal|
Printings View all
|Time Spiral (TSP)||Uncommon|
Combos Browse all
Buyback (3) (You may pay an additional (3) as you play this spell. If you do, put this card into your hand as it resolves.)
Counter target spell with converted mana cost X.
|Have (6)||releasethedogs , Narueled , , agardels , AlbinoLion , jhTheMan99|
|Want (14)||zn.tportlock , widell , LastCall , EdwinSmithIV , xafeara , Jspeed , JannieB , flipdipple , redarrow4403 , Clones16 , QBrick , boneSANITY , Vialheart , Xelgion|
Spell Burst Discussion
1 week ago
There's consequence to using Helm of Awakening because there's nothing worse than seeing your opponents use it for their advantage. Cloud Key is 1 more mana, but allows you to make a quarter of your deck easier to cast and doesn't help you opponents. But your commander does a pretty good job of discounting 40% of the deck.
I dislike Clone Legion , it doesn't look as though it does much to help you other than giving you an experience counter. Blasphemous Act will help get you experience counters while staying pretty cheap to actually cast, plus probably doing more than Clone Legion ever will.
1 week ago
This is a Mizzix deck. Its main win-con is Reality Spasm + Reiterate to get infinite mana with and then cast Fall of the Titans many times. It also wins by storming off. I also have High Tide to help my combo go off or help with storm. I use Firemind's Foresight , Merchant Scroll , Mystical Tutor , and Invert / Invent to tutor for the combo. I also have some storm cards.
Commander / EDH*
SCORE: 11 | 14 COMMENTS | 2650 VIEWS | IN 4 FOLDERS
I just saw Muddle the Mixture and it looked like it would be good in my deck, but the only thing I could see that I could potentially cut is Spell Burst . So, what do you guys think Spell Burst or Muddle the Mixture ? Or should I cut something else for Muddle the Mixture
1 week ago
I just saw Muddle the Mixture and it looked like it would be good in my The Immaculate Mizzix's Experiment, but the only thing I could see that I could potentially cut is Spell Burst . So, what do you guys think Spell Burst or Muddle the Mixture?
1 month ago
If I have 5 experience counters and I have Mizzix out do I HAVE to have all my spells reduced by exactly 5?
I'm wondering because if I can choose the amount then I will play Spell Burst otherwise you can't really counter things in the late game.
1 month ago
I really like some of your ideas to produce mana and will be incorporating them into my version. It's Mizzix in the Mix if you would like to look and see if my ideas work for you.
I went more "all in" on the experience counters and have found that colored mana is at a premium. Therefore, I changed my counter spells from things like Counterflux, Dissipate, or Spell Crumple to things like Condescend, Power Sink, or Syncopate. That way I only need one blue open and I always get an experience counter. Mindswipe gives added burn value, and I like Spell Burst over Forbid as the game lock.
I also tried to replace creatures with spells where possible, so Archaeomancer turned into Mystic Retrieval and Recall, and Lunar Mystic turned into Whispers of the Muse. I also found that effects like Guttersnipe and Electrostatic Field didn't work as well for me as just having another burn spell. This may just personal style though.
Blasphemous Act takes out Mizzix with everything else. You could try Bonfire of the Damned, Sudden Demise, or even Rolling Thunder for some board control. Fanning the Flames looks even better in your list than mine I think.
You are right about there being a problem if Mizzix gets too expensive. I added Inexorable Tide to keep the experience counters coming even with Mizzix in the Command Zone. That allows you to just set up for one big turn where you recast him and win.
eliakimras on Mizzix
2 months ago
With Mizzix's discount, you probably will only be paying colored mana costs, so Temple of Epiphany is a better inclusion than Temple of the False God. A Reliquary Tower wouldn't hurt either. I would replace Mind Stone (since it doesn't produce colored mana) and Commander's Sphere (Mizzix costs 4 mana, so you should be aiming for mana rocks that cost and provide colors). // Does Dispel, Spell Burst and Fuel for the Cause perform well? // Scour from Existence is really versatile and it can potentially cost . Maybe it should replace Fall of the Titans. // Blue Sun's Zenith is repeatable card draw, since it shuffles into the library.
2 months ago
Here are some easy swaps when you have the chance.
Why Homarid Explorer? Seems like an odd choice. Again, infinite blinks will win with literally anything so why not play card that synergies with your deck more? How about Deadeye Navigator which is a stupid card and a back up brago? Or Venser, Shaper Savant to bounce all the lands.
That's the biggest piece of advice I'd give you. You have a lot fo random mill that doesn't synergies with your commander like Psychic Corrosion. I'd see about removing that.
Finally 33 lands is kinda low. I aim for at least 36, maybe even 38
6 months ago
As far as what Id take out, I dont like all the cards in your list that are like "Whenever an opponent discards a card, they lose 2 life" and all the cards like that, my main reasoning is because most of the enemy commander decks you're going to run into run into run Reliquary Tower. And the ones that dont can cast cards at a good pace out of their hand so they dont have to worry about discarding down to hand size. (on typing this out I now understand why you have them, for the wheel effects, but I still feel like these cards will do better for you).
Spell Burst occurrence in decks from the last year
All decks: 0.01%
Commander / EDH:
All decks: 0.0%
U/R (Izzet): 0.11%