Hydra Omnivore

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Pauper Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conspiracy (CNS) Mythic Rare
MTG: Commander (CMD) Rare

Combos Browse all

Hydra Omnivore

Creature — Hydra

Whenever Hydra Omnivore deals combat damage to an opponent, it deals that much damage to each other opponent.

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Hydra Omnivore Discussion

Podkomorka on

1 week ago

No problem man, here is what competitive Selvala looks like. My advice would be to make your list as close to this list over time, and of course what you feel comfortable with $$.

Some things that immedietly stood out to me that have no place in a competitive deck are: Archetype of Endurance, Argothian Elder, Colossus of Akros, Elvish Piper, Forgotten Ancient, Garruk's Horde, Genesis Hydra, Greenweaver Druid, Gyre Sage, Heroes' Bane, Hydra Broodmaster, Hydra Omnivore, Karametra's Acolyte, etc (I give up, I'd be typing a lot of cards.

Not trying to bash your deck at all, I'm just trying to make a point that competitive is a whole other beast :) What you have now may work for you and thats totally fine. Competitive Selvala however looks like the list I linked, and can win as soon as she can make mana which can be turn 3-5 consistently.

HashMasta on Selvala's Big Dudes

2 weeks ago

Consider me overboard for giving you more suggestions but I have a soft spot for selvala. When I first started playing commander selvala was my first deck. It was a crappy deck but I made it better over some time.

Anyways some other cards that I went home to look up and find in decks/binders you might want to look at

Growing Rites of Itlimoc I finished opening a booster box of ixalan and I pulled this. I put this in my tribal elves deck but im not sure how it would do here. try it out maybe it will be good

Asceticism The problem with playing against control decks is that they often kill/take your biggest threats on the board. but having this prevents it. and if someone board wipe you can regenerate them

Praetor's Counsel in commander many people will have boardwipes. Many will manipulate your hand/deck. this card ensures that whatever you lose comes right back and you can draw as many cards as you want

Triumph of the Hordes this is pretty much an instant win in most cases. Give all your 10/10 and 12/12 another +1/+1, trample, and infect...goodnight

Shamanic Revelation draw a bunch of cards, gain a bunch of life, seems dec :D

Craterhoof Behemoth Another one of those game winning cards. if you have a 12/12, all your other creatures get 12/12 and trample...goodnight

Hydra Omnivore overall board damage

Worldspine Wurm 15/15 trampler turn into 3 5/5 tramplers

Sylvan Primordial tutor for lands and get rid of opposing threats

Ancient Ooze not a big creature but it can destroy your opponents major threats

Ugin, the Spirit Dragon Good board removal overall with low cost threats and can get rid of chump blockers. And can refill your hand while playing your biggest threats

Collective Voyage fun card to play. search for an abundance of lands while playing kind of a group hug early on. These kinds of things make people wanna target you less so you can build up without having to mostly worry about an enemy on your back

See the Unwritten freecast a card from the top 8 of your library

Burgeoning good way to dump out your lands early on

Early Harvest I was comparing this with omnath and i realized that this can be a big threat if omnath is on the board. if you decide not to run omnath i would not run this but just a neat little combo

Ground Seal Great if your playing against reanimator. just shuts them down

Spring Cleaning one of my most favorite decks that i play with currently is a karametra enchantress deck. it is very prison control heavy and filled with enchantments. so cards like this can really ruin my day. just kinda figure out who plays what at your table

Genesis Wave if you build up a lot of mana, you can cast this with x being 10 and can usually get 3-5 things out. even if it is not as high as 10, it is still a good card

Hope these cards will help you to. If you want to swap out some cards, feel free to ask what to swap i might help

N_ on N_

1 month ago

Alright I took a look.

I'll give you a list of cards I would remove and a list of cards to be considered.

Remove:

Admonition angel - hell no they get their stuff back immediately

BAneslayer

myth realized

mana bloom

skybind - I might have missed why it is in there?

wildest dreams

elvish mystic/avacyn's pilgrim - unless you are hoping to combo off in 5 turns or less I have found these little 1 mana makers to be useless, especially since your commander ramps

oran reef hydra

selvala - unless it's your general or group hug I would try to refrain giving decks card draw

Yavimaya Elder

I feel like your deck doesn't need more than karametra and the 3-5 other ramp spells. Your commander is always there and is indestructible so I feel like the cards I mentioned for removal could be swapped for stronger cards for mid-late game play.

Options!

Avacyn .... It's avacyn

Angel of Serenity - if it dies the opponents stuff goes back into hand instead of battlefield or you can get cards back from your graveyard if you exile creatures from your graveyard.

Emeria Angel is a not bad option for land fall

Rishkar's Expertise

Selvala, Heart of the Wilds

Tooth and Nail

Those were already in your maybe board and good options

Here's a bunch of ideas haha. Your deck looks like a mix of enchants and creatures mainly with some token stuff. It's mostly green, sorry

Seasons Past - better than wildest dreams

Hooded Hydra - mana sync with secondary value

Sylvan Reclamation

Krosan Grip

Ezuri's Predation

Gelatinous Genesis - Late game mana sync

Grove of the Guardian

Emeria, The Sky Ruin - getting 7 plains should be easy

Reliquary Tower

Sunpetal Grove

Dauntless Escort

Elesh Norn, Grand Cenobite

Garruk's Packleader - I didn't see how many guys with 3 or over you have

Giant Adephage

Hydra Broodmaster

Hydra Omnivore

Oracle of Mul Daya - expensive but she is good

Asceticism

Aura Shards - better in token decks but you don't have much removal

Elemental Bond

Luminarch Ascension

Martyr's Bond

Primeval Bounty

Privileged Position

Sandwurm Convergence

Glare of Subdual - better in token decks

Beastmaster Ascension

Genesis Wave - late game win con?

Bear Umbra - a form of ramp

Akroma's Memorial

Vigor - expensive but strong

Into the Wilds - since you like your ramp so much haha

Darien, King of Kjeldor - don't touch me!

Return to Dust

Storm Herd

Lifeblood Hydra - beater plus lifegain and card draw on death

Pathbreaker Ibex - it is an Overwhelming Stampede on a stick

Stonehoof Chieftain

Temur Sabertooth - send cheapies back to hand and recast for more lands or to abuse other ETB

Greater Good - might be ok, works better with power 5+

Greenwarden of Murasa - more recursion

Primordial Hydra - always scary

Aid from the Cowl - It might work with all your perms?

Pollenbright Wings

Scute Mob - Scute Mob. And Scute Mob.

Siege Behemoth

Selfless Spirit

Cathars' Crusade

Odric, Lunarch Marshal - if your commander is out attacking creatures get indestructible

Aura Mutation

debook454 on Surrak the Beastmaster, Kahn of Temur

1 month ago

I also find that in combat damaged based decks Heartless Hidetsugu, Blade of Selves, and Hydra Omnivore are good ways to bring the pain to everyone. Also extra combat step or exta turn effects are game breaking, some of the best being Aggravated Assault and Time Warp.

Shimtalia on Wiggles

1 month ago

Since I can't figure out how else to display them, here is my "acquire" list that will replace other cards in the deck:

Hydra Omnivore - Khalni Hydra - Stomping Ground

RUST-O on [EDH PRIMER IXN UPDATED]: I N D O M I N U S

2 months ago

Bow of Nylea would fit nicely here.

Myojin of Life's Web is great for cheating dumb big things into play.

Thragtusk. Do I need to say more there?

You could go the route of Birthing Pod but you would have to radically rethink your curve to accommodate it.

Ghost Quarter. Great when your opponents have degenerate lands that you you need to rid yourself of.

Bane of Progress is a must. It can occasionally be a bomb. Plus artifact removal is not something to scoff at.

Hydra Omnivore is nuts in multiplayer. And big as shit regardless.

Mwonvuli Beast Tracker lets you search for your bombs. Well some of them at least.

Sorry if these suggestions are lackluster. I have little experience in mono-colored builds.

ClockworkSwordfish on Saskia effects?

2 months ago

I'm not sure how specific you're being. I mean, any card that damages "each player" or "each opponent" will qualify - Chandra's Ignition, Crackling Doom, Price of Knowledge, stuff like that.

For creatures, your best bets are things like Hydra Omnivore or Grenzo's Ruffians - though there are plenty of creatures who are just generally good in multiplayer environments.

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