|Commander / EDH||Legal|
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|Commander 2016 (C16)||Rare|
|Magic Origins (ORI)||Rare|
|Promo Set (000)||Rare|
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Creature — Hydra
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.
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Managorger Hydra Discussion
1 week ago
Well, Atraxa, Praetors' Voice is a better version of Vorel of the Hull Clade. Umezawa's Jitte could be a niche card. There is also Grindclock, Mox Opal, Hadana's Climb Flip, and Managorger Hydra. Maybe look at some Atraxa and other +1 +1 counter decks. Hope this helps.
2 weeks ago
Thanks for the suggestions 307945
My thoughts on them:
Pain Seer is too conditional and way to slow. Earliest possible draw from it is on turn 4, if he succesfully attacked in turn 3 and survives until your untap step. Dodging on more hit from Walking Ballista than Dark Confidant is not enough to play it. Night's Whisper, Bedlam Reveler and even Phyrexian Arena are just more reliable in guaranteeing you a draw or more.
I agree with Putrid Leech beeing a good beater, but I have more than enough in Scavenging Ooze and Grim Flayer. Managorger Hydra is just to slow for Modern and this deck is the wrong shell for it in my opinion.
I also agree on Domri Rade in beeing slow and don't applying any immediate pressure, but he synergizes very well with Grim Flayer. Beeing able to draw a creature after filtering with the flayer is awesome in the midgame. Domri needs some board presence to work, but secures you games when protected. An uncontested Grim Flayer into Domri Rade is an amazing position in a budget casual Modern duel.
Anyways thanks again, the suggestions helped me a lot in understanding how the deck should work.
GL & HF
3 weeks ago
Definitely like where this is going, there are a few non-synergies in the deck I would suggest you address: Most of your deck is low to the ground 1 and 2 drops, Managorger Hydra and Kalonian Hydra are both a little off theme here. While both powerful cards in their own right they both are easily removed and are highly costed compared to the rest of the deck (especially with 20 lands and no mana dorks). Furthermore, they are both green creatures and are therefore not protected by Brave the Elements. Something I would recommend as a replacement to these is Collected Company. Instant speed and very synergistic with a creature heavy deck, this can often swing games heavily in your favor. (though it is notable that this does not work well with Hangarback Walker.
Something I really like about this deck is the different mana sinks youve got in Student of Warfare and Mikaeus, the Lunarch. A very synergistic card, that would ramp these cards to 100 is Nykthos, Shrine to Nyx. Since all your creatures have heavy devotion to white, this land will hopefully be tapping for a butt load of mana which you can then dump into mikaeus or the student.
Finally, though Hardened Scales is super dope, and believe me I love that card, I don't know if you need it. It can often be a win more card that is good when you are ahead and really really bad if you are behind. Imagine late in the game, you need to draw an card with impact on the board and you draw this. As a general rule of thumb, if a card is ONLY good in my opening hand, it is probably not good enough for competitive play. That being said, this is your deck, if you want to go ham with the counters you should go full ham with the counters and maybe drop the human synergies in the deck. (here is my deck tech video of a +1/+1 counters focused modern deck https://www.youtube.com/watch?v=eHREN2jnqkk)
3 weeks ago
That gives you early drops to ramp into (keep the ramp, love the ramp build more ramp) and some sweet sweet Hydra synergies!
4 weeks ago
Necropolis Regent, Avenger of Zendikar and Managorger Hydra are all inexpensive alternatives for creatures that will help you immensely in what you are trying to accomplish. You really should spend into Primal Vigor. It gives you an "Extra" Doubling Season. I run a similar deck to this. Here is the link in case you are interested https://tappedout.net/mtg-decks/ana-are-you-ok/
4 weeks ago
Thank you, Msanchez, for your suggestions. I will have to get to the other recommendations as I get the chance (and funds).
I played both the artist and cutthroat to pump my Managorger Hydra on a previous turn. I had a Phyrexian Altar out for sac outlet. I decided to attack that player for lethal with the hydra (because I was tired of taking four damage every time I played a land). He zapped everyone for half their life. I had to get smart and sac zulaport or I'd stay on an even life total, zapped each player (besides the land pain guy) so they'd be just alive, then ended it quick because we all had (at that point) 1 life left. Then I just sacced one more creature so that everyone else had no life left. Not a win I had anticipated at all. But absolutely lethal.
1 month ago
Have you considered Bioshift? It targets the Sage of Hours as well as moving counters off of your Managorger Hydra or something else that generates lots of counters onto the the sage. It will also gain a few extra counters from Hardened Scales in both instances of it being target and having counters moved onto it.
1 month ago
I don't know if you should include a sacrifice theme, I just know that paying 1G sorcery and sacrificing a power 4 creature to draw four cards is already great, the bigger the creature the better. And that Momentous Fall and Greater Good allow for sacrife at instant speed and you can sac creatures that are already going to die due to some removal or board wipe. Sacrifice outlets are good anyway in any deck, I think most of my decks have High Market.
Once you have Master Biomancer in a deck, the natural flow of synergy takes you to token strategies. Master Biomancer, then Bloodspore Thrinax, then Cathars' Crusade then huge tokens that when die put counters on other creatures. You already have Ashnod's Altar which is also kinda leads to tokens mechanics. I don't mean you should change the theme of the deck to tokens, just that some token cards can synergize explosively.
Master Biomancer or any other card that puts counters on creatures entering battlefield + Animation Module means you can make as many tokens with counters as you want for 1 mana each. If you add your Ashnod's Altar to the mix, you get limitless colorless mana.
In my experience, Path of Discovery performs amazingly, but of course the more creatures you have entering the battlefield, the better. This Meren of Clan Nel Toth deck is quite refined and well made and it's whole strategy revolves around Path of Discovery: Meren's Path of Diescovery. The best part of the card is you can choose if you want to leave the nonland card on the top of the library, so if you are having several creatures entering the battlefield and you want counters on them, you can just keep showing the same card for all of them.
By the way, I remembered later these cards than can also be good in the deck Managorger Hydra, Scourge of Skola Vale and Juniper Order Ranger. If you had the Atraxa deck before making this one you may have a Kalonian Hydra hanging around.