Managorger Hydra


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Rare
Magic Origins (ORI) Rare
Promo Set (000) Rare

Combos Browse all

Managorger Hydra

Creature — Hydra

Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)

Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.

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Recent Decks

Managorger Hydra Discussion

FancyTuesday on Can I block with a ...

4 days ago

In order for the counters to be put on Selfless Squire damage must be prevented. Squire's first triggered ability prevents damage dealt to you. If combat damage has been dealt to you, you're past the declare blockers step and are in the combat damage step. So no, you cannot block their creature with a 10/10 Squire.

Umezawa's Jitte triggers when a creature deals combat damage. If you block the Managorger Hydra with Selfless Squire the Squire will die from combat damage and the Jitte will get two charge counters. If you let the Hydra through unblocked the damage is prevented and Jitte does not trigger.

treasureberry on Can I block with a ...

4 days ago

My opponent attacked with a 2/2 wolf and a 6/6 Managorger Hydra, which was equipped with a Umezawa's Jitte with no counters on it, while I had no untapped creatures on board. Before the declare blockers step, I cast a Selfless Squire, triggering Managorger Hydra's ability and making it a 7/7. The Selfless Squire resolves and its triggered ability is put on to the stack and resolves, and I assume at this point the second ability triggers (not at damage step), putting nine +1/+1 counters onto the Selfless Squire (two from the Wolf and seven from the Hydra). At this point, I block a 7/7 Managorger Hydra with a 10/10 Selfless Squire. Does the Managorger Hydra deal seven damage to the Selfless Squire and trigger Umezawa's Jitte or deal no damage at all?

DreadnoughtMTG on Hydra Module

1 week ago

Diabolic Edict totally isn't legal in modern.. neither is Pernicious Deed actually.

I think some combination of Metallic Mimic with less Animation Module would be real strong. It just floods the board with 2/2s for all the mana you have. Also, Avatar of the Resolute should likely be an auto include.

Mistcutter Hydra is probably best in the sideboard as maybe a 2 of. Primordial Hydra, although stupid strong, often just doesn't cut it in modern. He's maybe still worth a try, but I'd stick around that 2 mark. Managorger Hydra might benefit extremely from some phyrexian mana spells like Dismember or Mutagenic Growth just to instantly negate lightning bolts flying at it.

Are you set on green and black? It could go either way (Mono-Green or B/G); you definitely get better removal with black and maybe Winding Constrictor.

DoctorDisaster on It's Feeding Time

4 weeks ago

Yes! I love Forgotten Ancient. I will add him to the maybe list until I find a thing to take out for him. I struggle at removing cards to make room for more cards and as you mentioned I probably will not replace the Managorger Hydra if not only because he is such a great addition to my theme. Thank you kamelyan

kamelyan on It's Feeding Time

4 weeks ago

Forgotten Ancient may not be a Hydra, but he's more of a team player than Managorger Hydra. I'm not saying to replace one with the other; I'm saying have both.

Catalog9000 on What are some cheap creatures ...

1 month ago

There is always Forced Adaptation, which makes any of your creatures grow each turn. Combo it with Hardened Scales and you passively get huge. Use Managorger Hydra as a bane against your opponent playing spells. That should do the trick.

Alternatively, in white you have access to Citadel Siege.

You can also combo Nyx-Fleece Ram with Archangel of Thune to buff your entire boardstate every turn.

RedUndead40 on What are some cheap creatures ...

1 month ago

Besides Tarmogoyf.

The idea is to make a deck with at least white blue and splash a third for some cheap things that get big. Then use white blue to control the board and protect the creature to victory.

I was thinking Myth Realized and maybe something like Managorger Hydra / Primordial Hydra.

Any tips for those creatures or the deck overall?

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