|Commander / EDH||Legal|
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|Commander 2016 (C16)||Rare|
|Magic Origins (ORI)||Rare|
|Promo Set (000)||Rare|
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Creature — Hydra
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.
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Managorger Hydra Discussion
4 days ago
In order for the counters to be put on Selfless Squire damage must be prevented. Squire's first triggered ability prevents damage dealt to you. If combat damage has been dealt to you, you're past the declare blockers step and are in the combat damage step. So no, you cannot block their creature with a 10/10 Squire.
Umezawa's Jitte triggers when a creature deals combat damage. If you block the Managorger Hydra with Selfless Squire the Squire will die from combat damage and the Jitte will get two charge counters. If you let the Hydra through unblocked the damage is prevented and Jitte does not trigger.
4 days ago
My opponent attacked with a 2/2 wolf and a 6/6 Managorger Hydra, which was equipped with a Umezawa's Jitte with no counters on it, while I had no untapped creatures on board. Before the declare blockers step, I cast a Selfless Squire, triggering Managorger Hydra's ability and making it a 7/7. The Selfless Squire resolves and its triggered ability is put on to the stack and resolves, and I assume at this point the second ability triggers (not at damage step), putting nine +1/+1 counters onto the Selfless Squire (two from the Wolf and seven from the Hydra). At this point, I block a 7/7 Managorger Hydra with a 10/10 Selfless Squire. Does the Managorger Hydra deal seven damage to the Selfless Squire and trigger Umezawa's Jitte or deal no damage at all?
1 week ago
I think some combination of Metallic Mimic with less Animation Module would be real strong. It just floods the board with 2/2s for all the mana you have. Also, Avatar of the Resolute should likely be an auto include.
Mistcutter Hydra is probably best in the sideboard as maybe a 2 of. Primordial Hydra, although stupid strong, often just doesn't cut it in modern. He's maybe still worth a try, but I'd stick around that 2 mark. Managorger Hydra might benefit extremely from some phyrexian mana spells like Dismember or Mutagenic Growth just to instantly negate lightning bolts flying at it.
Are you set on green and black? It could go either way (Mono-Green or B/G); you definitely get better removal with black and maybe Winding Constrictor.
4 weeks ago
Yes! I love Forgotten Ancient. I will add him to the maybe list until I find a thing to take out for him. I struggle at removing cards to make room for more cards and as you mentioned I probably will not replace the Managorger Hydra if not only because he is such a great addition to my theme. Thank you kamelyan
4 weeks ago
1 month ago
There is always Forced Adaptation, which makes any of your creatures grow each turn. Combo it with Hardened Scales and you passively get huge. Use Managorger Hydra as a bane against your opponent playing spells. That should do the trick.
Alternatively, in white you have access to Citadel Siege.
1 month ago
The idea is to make a deck with at least white blue and splash a third for some cheap things that get big. Then use white blue to control the board and protect the creature to victory.
Any tips for those creatures or the deck overall?
1 month ago
Here's a list of cards to add and remove. I wouldn't add all of them, but here are some good options.
Deathgreeter Dragonlord Silumgar
Karametra, God of Harvests
Phenax, God of Deception
Sword of Light and Shadow
Dromoka, the Eternal
Mikaeus, the Unhallowed
Juniper Order Ranger
Elesh Norn, Grand Cenobite
City of Solitude
Birds of Paradise