Managorger Hydra

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Rare
Magic Origins (ORI) Rare
Promo Set (000) Rare

Combos Browse all

Managorger Hydra

Creature — Hydra

Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)

Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.

Managorger Hydra Discussion

Izu_Korasu on Why Has WotC Changed How ...

1 day ago

.... why is this thread still going, legendofa seems to have answered it rather concisely.

It's not like they are doing away with symmetrical effects, we get both Managorger Hydra and Quirion Dryad style spells.

Things change:

  • unblockable is no longer a keyword

  • shroud was too symmetrical so hexproof was born

  • protection is used only when the flavor demands it

  • life gain and slivers both became more caster based

WOTC has been making steps toward making the game more accessible to new players to help compensate for the powercreep and added complexity of cards and strategies.

That being said, effect like Prism Ring arn't evidence of the game being "dumbed down". New cards often require a higher level of skill to use effectively you cant just slam Dragon's Claw against burn and say gg, you have to structure your deck and do work yourself to make the Prism Ring worth a slot in the 75, which promotes critical thinking and a wider range of playstyles/experience lvs.

and again cmc of the spell matters, prism ring on legs makes sense for 2cmc, but if youd rather have Iron Star on a stick .....

Izu_Korasu on Why Has WotC Changed How ...

3 days ago

aside from the theory above/new player focus, flavor wise "charms" (error charm = Emerald Charm , Grixis Charm etc) make more sense being triggered off of it's owners use rather then all spells cast on the plane it exists on. Prism Ring also shows that WOTC values the new mementos' as a less powerful effect, and turning into a 1/3 horse for +1 mana follows the r&D casting cost rules.

also ...

diamond knight isnt a charm/memento, its closer to Quirion Dryad (but trading an easier casting cost for less spell colors) or the Managorger Hydra style creature, nerfed to be 1 cmc less and a colorless artifact (all things have a "cost" when building a card)

enigmadox on Help with Meren plz

1 week ago

It looks like your trying to go budget with this list as well as low cmc, and +1/+1 counters. Meren of Clan Nel Toth wants creatures to get those experience counters. As well as sac outlets. id recommend increasing creatures and cutting from mostly instants and some enchantments possibly sorcerys too. Also not entirely sure why your running Black Knight . On that note.

Yahenni, Undying Partisan

Carrion Feeder

Nantuko Husk

all low drop creature sac outlet to make those xp counters while meren is out yahenni can get particularly mean as he gets big from board wipes that he can survive.

Skullclamp card draw.

Ashnod's Altar sac outlet and mana.

Sakura-Tribe Elder is great ramp as if meren see it die she gets a xp counter and if she has 2 she just puts it on the battlefield at end step to ramp even more.

Wood Elves is also a good card to res to ramp ahead. It can even tutor Overgrown Tomb if you have one (they are going for about 7 bucks as of this comment don't know your budget.)

Corpsejack Menace explosive with +1/+1.

Fleshbag Marauder make em sac get a counter.

Plaguecrafter make em sac premium.

Merciless Executioner make em sac more.

Mazirek, Kraul Death Priest benefit from them sacing.

Savra, Queen of the Golgari benifit from sacing only if you can sac reliably though. i still feel she is worth mentioning.

Jarad, Golgari Lich Lord a sac outlet that gets big and can win you the game.

Pir, Imaginative Rascal get more counters.

Managorger Hydra get alot of counters.

Gyre Sage get ramp with +1/+1.

Poison-Tip Archer make em pay with life for all the death.

Skullwinder good for politics.

Pollenbright Druid uber cheap proliferate or +1/+1.

Ravenous Slime make other graveyard deck hate you as your creature get huge.

Reyhan, Last of the Abzan a less potent but cheaper Death's Presence .

Scute Mob adorable and terrifing if left on the field to long.

Tendershoot Dryad if you like tokens.

Vigor he makes everything bigger.

Vulturous Zombie bird that gets big.

Winding Constrictor more counters

Golgari Grave-Troll dredge +1/+1 counter a golgari staple cheaper since the reprint

Skullbriar, the Walking Grave +1/+1 staple

you also might want creatures to bomb into with meren.

Avenger of Zendikar high cmc yes but if hes in the grave with enough xp free plants that get bigger or die for xp.

Hornet Queen same as avenger but deathtouch and flying they dont get bigger but dont really need to.

Underrealm Lich is a great way to filter through your top deck and load your graveyard. combos with the oh so pricey but oh so worth it Sylvan Library the way the replacement effect works with these two out has you drawing three cards keeping one putting two into the yard 3 times for 3 more cards in hand an 6 more in your graveyard for meren to see at endstep. (sorry if unnecessary i love that combo.)

i may have gone a little overboard (and could go on) but i think looking through the creatures i mentioned might be able to give the deck a shot in the arm probably aim for 30-35 creatures as thats what meren wants to abuse. thats just the creatures though and you still might want to look into increasing your ramp and card draw.

i hope this helps.

Diabolikill on Fear the Charging Badger

1 week ago

A little late to this party but a Managorger Hydra would blend real well with this deck. I would run it instead of Groundbreaker as something to take some hate off your other big hitters and add a little focus to end game should you get stuck top-decking.

goodair on Voltron Help

2 weeks ago

Inspiring Call , Pir, Imaginative Rascal , Forgotten Ancient , Hardened Scales , Managorger Hydra , Rogue's Passage . Ways to protect yourself from removal like exile and bounce especially. It will be hard to recover if you keep investing time in building up counters on it, then reset to do it all over again.

KibaAlpha on Reyhan and Ishai's Counterattack

3 weeks ago

Last_Laugh

I've been looking at that card for the last 5 days vs. what it shuts down in my deck. I'm at the point now of just convincing myself it's worth it which I know it is. What it would shut down within my playgroup is.....beautiful.

The downside is the cards of mine it shuts off and what cards I could replace those with.

As good as it is I also have to look at how it affects Ishai, Ojutai Dragonspeaker , Managorger Hydra and Sunscorch Regent as they won't be growing as large or as quickly now.

I wonder if adding Void Winnower is worth it if I go that route.

Primedasf_tvl on HYDRAGEDDON

4 weeks ago

Thanks Lame_Duck I actually have 2 Polukranos, World Eater On the way along with another Primordial Hydra but good call on removing Managorger Hydra I realize it really doesn’t do any good for me because I’m looking for huge hydras without waiting for them to grow. Genesis Hydra does make a good tutor for when I go infinite (to find a Kalonian Hydra or a Hydra Broodmaster ) but I suppose I really don’t need two of them. I’m thinking about adding 2 Walking Ballista for another infinite win con. Definitely going to add more Hydra Broodmaster and 2 more Kalonian Hydra . Thanks for the suggestions! Happy tapping!

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Managorger Hydra occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Green: 0.17%