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Stomp and Howl
Destroy target artifact and target enchantment.
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Stomp and Howl Discussion
3 months ago
I've considered Swarmyard, but since this is a budget deck (like, really budget), I left it outside. But yeah, It would fit perfectly. Stomp and Howl's extra mana cost and sorcery speed doesn't seem to justify the possibility of destroying both an artifact and an enchantment, since it is usually rare having to deal with both of those type of cards at the same time.
Acidic Slime looks like a slug, so it might fit...
3 months ago
7 months ago
The first thing that stands out is that the ratios for this deck lean very heavily towards single use, non-repeatable effects. There should probably be a bit more land (I'd aim for at least 36 or so), and a few of the cheap fetch lands would go a long way. While you have some token generators, some additional creatures would probably help as well. Think of it this way: late in the game with no cards in hand, how big of an impact will the card have? If you can include a card with more than one use, the chances go up.
TL;DR I would cut some of the limited focus instants and sorceries for some additional land and some creatures/artifacts that still move towards your theme.
Some Suggestions on what to add:
My suggestions on what to remove:
Land: 1 Forest, 1 Plains (2)
2 years ago
Cards Drake is giving you, which should all be added:
Cards Drake is willing to trade:
Card I am Giving You:
Cards I am Willing to Trade:
Drake is also giving you 100 sleeves he isn't using.This is the image: http://ecx.images-amazon.com/images/I/51Tb%2BkZUrpL.SX425.jpg