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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Misstep
Sorcery
Creatures target player controls don't untap during that player's next untap step.
legendofa on TheWalkingDead - Horde Magic
2 years ago
I don't know anything about the source material, so these suggestions are more tactical than thematic.
Glenn is the only source of among the survivors. Misstep locks down the existing Horde for a turn, and a good selection of counterspells will take the edge off the Horde's nontoken effects. I see Glenn being the support/control. Cards like Black Ward and Spirit Mantle give protection from the Horde, and Absolute Grace gives everything protection from black. Angel of Glory's Rise can wipe the Horde, but see my thoughts on Michonne below.
Negan wants sacrifices. I assume the Horde will choose to sacrifice a generic token when possible, so Ashling, the Extinguisher should be used to target the important stuff. Most mass sacrifices affect everyone equally, so cards like Slaughter the Strong and Tragic Arrogance have to be used very carefully, since Negan only triggers on an opponent's sacrifice, and the Horde can rebuild faster than the survivors. Archfiend of Depravity might be one of the best cards here, as long as you have a method for the Horde making decisions.
Michonne's equip clause doesn't mean much when the opponent doesn't use blockers, so a Zombie tribal focus might work. It's a little odd to use one Zombie army against another, but that's what I see here. Use lots of Zombies, lots of buffs, and try to beat the Horde at its own game.
Daryl might be fun to use with Enrage effects. I'm seeing big mana and big creatures. Rites of Flourishing, Zhur-Taa Ancient, and similar effects become a lot less symmetrical in a 4-on-1 match. I'm a little leery of Pyroclasm and friends, for the same reason as mass sacrifice for Negan: the Horde can rebuild from a boardwipe a lot faster than the survivors.
For the Horde itself, what colors and effects did you want?
mahanhen on
7 years ago
Brainstorm was already added, I added Misstep as a way of interacting with the board if counterspells become too slow, I also need a way to interact with hexproof if something does resolve, but perhaps you are right I'll switch it to the sideboard
Wirox on
7 years ago
By the way, what about Brainstorm? It allows T2 swing for 3 with Delver of Secrets Flip, is an instant, and has even better synergy with Thought Scour than Ponder.
And I don't thonk that Misstep is a good card, it's just a worse Fog, which is almost never used in mainboards.