|Commander / EDH||Legal|
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Memorial to Folly
Memorial to Folly enters the battlefield tapped.
: Add .
, , Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand.
Memorial to Folly Discussion
1 week ago
swap the guildgates for Woodland Cemetery to help mana fixing. I would run a dredge style for these two in these colors. If you are wanting to keep it budget or not makes a big difference as well. Golgari Findbroker , Find / Finality , Memorial to Folly Glowspore Shaman with some removal like Cast Down Cry of the Carnarium or ritual of soot for sweeping, Vraska, Golgari Queen Underrealm Lich Llanowar or incubation druids for some ramp possibly. You could go undergrowth mechanic with these two being your shining star. Early hand removal like duress or divest.
Lots of directions you could go with it. I have always liked Golgari combination but it really shines at recursion so I think I would focus some there.
3 weeks ago
BlackDeegs, thank you for your thoughts on the deck! The Creeping Chill were added as a knee-jerk reaction to getting roasted by burn at a recent FNM and thinking, "I use some self-mill cards, why not try... this?" But I see your point and value your advice, so thanks for bringing an objective eye to the deck list. (I went with Moment of Craving in the side board instead.)
As for Graveyard Marshal , I just have to keep 4, I'm sorry lol. After playing the deck a bunch, I just know the value is there. But I did add the Cabal Stronghold because I think you're right and it will outshine the Memorial to Folly in the long run.
Thanks again, let me know what you think of the changes.
1 month ago
1 month ago
At least one copy of Lotleth Giant my dude. I think tattered mummy is out of standard now but I could be wrong(totally wrong still good). Your card count is high. You may want to refine the brew with a 15 card sideboard. Ive done a bit of testing with undergrowth and lurcher feels kind of weak to me. Id go with a full set of the stitcher supplier to get those beasties in the yard. Gutterbones can help with the reassembling skelie to put them in the yard early and then bring them back whenever you want. With the harpie you can sack them over and over as well. Id say dump the biogenic upgrade and titanic brawl. You have some removal with the necrotic wound and the severed strands. Go with at least three harpooners in sideboard for opponents with lots of flying. A copy of Memorial to Folly with a couple golgari findbrokers is a neat little bit of recursion loop/
Keep the rise from the graves. You want those creatures in the yard then rise a lol giant for a nice bang of damage.
Your curve needs a tad of work. So id advise four of the gutterbones and stitcher supplier and maybeup to three necrotic wounds. Keep the dissenter, and skeletons, severed strands and naturalize for two drops, If you want some faster card advantage that goes well with what you are aiming for instead of blood divination (or with blood divination) take a couple copies of midnight reaper.
I know ive gone on a bit here but you will want your land count between 23-24 in a 60 card build if your top end cmc is seven. Not always true but you have no ramp.
2 months ago
I would think those journeys would be mainboard material as they really give you value from sacking to pull a larger creature out. A Memorial to Folly or two seems to be an auto include here as well. Maybe some Hadana's Climb Flip Vraska's Contempt , Sorcerous Spyglass Unmoored Ego and Dive Down as sideboard tech.
Memorial and the journey to the mainboard, everything else I mentioned is sideboard tech. The spyglass and contempts are for terferi decks, dive down for decks with lots of removal and the climb for if you are having trouble pushing damage through.
2 months ago
First Update: This will officially get the deck back up and running, definitely not done yet but I can say that it is atleast a working product. Let me know what you guy think.
- -1 Opal Palace -> Woodland Cemetery
- -1 Mosswort Bridge -> Memorial to Folly
- -3 Forests -> Ghost Quarter , Evolving Wilds , Botanical Sanctum
- -1 Swamp -> Choked Estuary
- +1 Ravenous Chupacabra
- +1 The Eldest Reborn
- +1 Archetype of Endurance
- +1 Caustic Caterpillar
- +1 Merciless Executioner
- +1 Nihil Spellbomb
- +1 Vessel of Nascency
- +1 Tatyova, Benthic Druid
- +1 Liliana, Death's Majesty
- +1 Emrakul, the Promised End
3 months ago
I diddled around with this deck for a couple of matches with one I am working on and this is what I found.
I like your intentions here. Swing in with big creatures that cant be blocked because of the merfolk. And or hitting with creatures from the yard or some graveyard interactions.
I would chunk these.
- ALL- river heralds boon, dive down,grow from the ashses, Whisper blood litrugist, mulderhulk and possibly golgari raiders. In the games I played those cards felt lack luster.(if you are wanting to keep any of these ID suggest sideboard)
Increase numbers (for consistency) of untamed kavu (really performed well). The merfolk if that is a big part of your gameplan.
Two cards you should definitely be playing is Golgari Findbroker 3x if not a full set. Its amazing to be honest.
And Glowspore Shaman to help get those bodies in the yard and smooth out land draws or pull back the memorial to folly
A nice little annoying loop with the shaman and the findbroker with Memorial to Folly which also fits your theme.
Lastly remember that the gravetide is permanents. So you wont be able to use any spells. Best for creatures and enchantments and if you are having issues with running out of gas that bloodfast would be nice here.
Anyways, Just some suggestions and thoughts.
Ratgut on Rat Attack
3 months ago
Personally I would recommend some variety or options.
There are a lot of decks that can either outgrow or outaggro your deck, or even just shoot every rat down.
Especially after the first 3-4 turns, just playing 1 rat per turn is not going to cut it... if you even draw one.
Maby putting in some card draw, unblockable/shadow/fear or protection for your rats might help imo. But then again, I never played with a similar deck.
Some options in the standard range i could find are: Soul Salvage Retrieving some casualities Memorial to Folly Same, but it doesn't take the place of a rat Zhalfirin Void to make sure you consistently draw a rat Abnormal Endurance protection or some extra punch Cobbled Wings flying Helm of the Host imo is a staple in this deck Not a staple is Sword-Point Diplomacy but personally I would play it.
Hope this helps.
Memorial to Folly occurrence in decks from the last year
All decks: 0.38%
Commander / EDH:
All decks: 0.02%