|Commander / EDH||Legal|
Printings View all
|Modern Masters 2017 Edition||Uncommon|
|Duel Decks: Heroes vs. Monsters||Uncommon|
|Duel Decks: Sorin vs. Tibalt||Uncommon|
|2011 Core Set||Uncommon|
|2010 Core Set||Uncommon|
|Deckmasters: Garfield vs. Finkel||Uncommon|
Combos Browse all
Pyroclasm deals 2 damage to each creature.
Price & Acquistion Set Price Alerts
|Have (11)||kobyjoe , rikertchu , rockleemyhero , MoJoMiXuP , the.beanpole , awalloftext , buildingadeck , AtomicEmpire , DruneGrey , pskinn01 , PTsmitty|
2 days ago
As for potential sideboards, I would look into Guttural Response for dealing with control, an Inferno or two in case someone can get out a big creature fast and you don't have any Heelcutters - or the boardstate has stalled out, and Pyroclasm as a cheaper Volcanic Fallout if your opponent isn't playing control.
5 days ago
I too broke down today and bought a box. My pulls include:
Past in Flames
2x Path to Exile
2x Inquisition of Kozilek
The rest consists of a lot of 50 cent foils and $1-2 rares.....I was hoping for a more epic pull like Tarmogoyf or Liliana of the Veil, but I never seem to get that lucky. It was fun to actually open a big set like this though.
1 week ago
Thanks! Liliana is definitely a strong card, but she is in here partially for flavor. There are a couple options for replacing her two slots with more budget-friendly options. I think any two of these cards in her place could be reasonable:
1 week ago
1 week ago
Some time ago, I had an idea to make cards that became more powerful if a player controlled a certain permanent, so I spent time refining that idea, and I produced a legendary creature who has several signature spells, which are acceptable on their own, but become much more powerful if their creator is present (symbolizing from a flavor perspective that the creator can cast their own spells much more effectively than can another mage).
The creator of this spells is mage named Khalim, who became bored of studying only one form of magic and traveled far and wide to learn many different styles of magic, eventually devising his own signature spells. I have not developed a more detailed backstory for Khalim than that, but I do not need to do so, at the present time. Due to his many years of studying, Khalim has devised a spell of each color, and they are as follows:
Khalim's Anger Show
Khalim's anger cannot be countered.
Khalim's anger deals 2 damage to each opponent and each creature that your opponents control. If you control a creature named Khalim, Master of Many, Khalim's anger instead deals 4 damage to each opponent and each creature that your opponents control and the damage cannot be prevented.
Khalim's Might Show
Creatures that you control get +2/+2 and gain trample until end of turn. If you control a creature named Khalim, Master of Many, creatures that you control get an additional +2/+2 and gain menace until end of turn.
Without Kahlim, this card is strictly worse than Overrun, although I did make its casting cost less strict to balance that. However, with Khalim, it becomes strictly better than overrun. I know that menace is usually associated with black and red creatures, but I believe that it makes sense from a flavor perspective in this case, especially considering that Bellowing Tanglewurm gives green creatures intimidate.
Khalim's Spite Show
Target player discards his or her hand and loses 1 life for each card discarded this way. If you control a creature named Khalim, Master of Many, that player instead loses 2 life for each card discarded this way.
This card is modeled after Wit's End, but with both a lower, albeit stricter, mana cost, as well as additional effects, since I believe that that card is simply too expensive for too little of an effect.
Khalim's Valor Show
Creatures that you control get +1/+1 and gain first strike until end of turn. If you control, a creature named Khalim, Master of Many, creatures that you control instead get +2/+2 and gain double strike until end of turn.
This card is intended to be a combat trick, akin to Aerial Maneuver, Call to Glory, Glorious Charge, Guardians' Pledge, Mighty Leap, Break of Day, Inspired Charge, Sanctified Charge, Show of Valor, Hold the Line, and so forth. Should there be an "untap all creatures that you control" clause, so that it can be used defensively as well as offensively?
Khalim's Will Show
Counter target spell. If you control a creature named Khalim, Master of Many, draw cards equal to that card's converted mana cost.
Without Khalim, this card is exactly the same as Cancel, one of the worst counterspells in the game, but, with Khalim, it is better than Dismiss; with that being said, should I reduce the number of cards drawn to a specific number, such as one or two?
After seeing these cards, I imagine that the anticipation for Khalim himself must be very high, so, without further ado, here he is, in all of his glory:
Khalim, Master of Many Show
Legendary Creature - human wizard
When Khalim, Master of Many enters the battlefield, search your library for a card named Khalim's Anger, Khalim's Might, Khalim's Spite, Khalim's Valor, or Khalim's Will, reveal that card, and put it into your hand, then shuffle your library.
Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.
Khalim himself can find one of his own spells, so he naturally has great synergy with them. His having hexproof and prowess are indicators of his immense magical skill, but I knew that I would need to keep his power and toughness low to balance those abilities. His "draw and discard" ability represents his ability to find a new solution by abandoning a previous one.
What does everyone think about these cards? How well did I do with them? Do you have any suggestions for them?
1 week ago
Yesterday I had a match against a kind of budget mono-black of a friend. He ran 4 Phyrexian Crusader on the main board. Had a lot of removals and stuff, but I could be able to take my stand long enough to have a shot at winning, if it wasn't for the Phyrexian Crusader. Pyroclasm couldn't do anything against them, and i couldn't block. Can you guys give some ideas for sideboarding against protection from color??! Preferably within CMC 3 or less.
1 week ago
So yes, I know Gitaxian Probe got the ax. But Baral, Chief of Compliance also showed up, and I want to play this guy (It's probably a good idea to play a not-so-interactive deck 'cause I'm rusty anyway). I'm not trying to light the world on fire, just play, and win a few.
But I have some questions, mostly about sideboards. I've noticed people (at least people at top8) have been running Thing in the Ice Flip on the side - what's the deal? Where does this get you a win that Empty the Warrens doesn't? Is it just there for the bounce effect? Are there tons of Pyroclasms out there? And why the 1-of EtWs in a lot of mainboards? Speaking of Pyroclasms, is a new Tron or Eldrazi deck a hard matchup for some reason? Why is anyone bothering with Crumble to Dust?
So any sideboard/meta advice is appreciated, along with any general advice about running this iteration of the deck.
Here's what I'm thinking of running: my version
And a more standard list for reference: Baral Storm
2 weeks ago
BarbeChenue: Thank you for posting the video and good luck this week :-) I am not a huge fan of candlestick but it hurt to cut lim dul's. If waste not proves to be too situational then I will probably bring it back but having more removal may be better. What do you think about Ancient Grudge and Pyroclasm? They are super cheap and can take out many of the big threats to our gameplan. I know you use Vandalblast and it has dome good work for you.
Frank_Glascock I already gave my opinion on this issue on the discord so I will let BarbeChenue provide his experience as he has more hands on experience with the deck than me. Im more of a magical theorist.