|Commander / EDH||Legal|
Printings View all
|Modern Masters 2017 Edition||Uncommon|
|Duel Decks: Heroes vs. Monsters||Uncommon|
|Duel Decks: Sorin vs. Tibalt||Uncommon|
|2011 Core Set||Uncommon|
|2010 Core Set||Uncommon|
|Deckmasters: Garfield vs. Finkel||Uncommon|
Combos Browse all
Pyroclasm deals 2 damage to each creature.
Price & Acquistion Set Price Alerts
|Have (11)||rikertchu , rockleemyhero , MoJoMiXuP , the.beanpole , awalloftext , buildingadeck , DruneGrey , AtomicEmpire , gildan_bladeborn , pskinn01 , PTsmitty|
4 days ago
More generally, you are virtually running an infect deck, in infect colours, without infect. Infect works because it only needs 10 damage (poison) but you still need to deliver the full 20 and cards like Pyroclasm exist...
4 days ago
I really don't want to run Cryptic Command purely because hitting that triple blue on turn 4 will wreck my life total, if it happens at all. I'm also not really trying to play the straight control plan where Cryptic would shine. My Mana Leak + Remand suite works well enough as a counterspell package since they are easy to cast, Remand cycles itself(and can possibly set up a good Spell Queller), and Mana Leak counters the things that I would prefer they not be allowed to cast again.
On your second point, I'm currently testing Steppe Lynx because I do a lot of fetching and I thought it might be a decent add. Like you suggested, I may cut it. But I haven't actually gotten to test it yet. If I do cut it, I may go for another spell like Boros Charm, but I wouldn't add a Path to Exile Because I already run a playset lmao.
Like I said above, I'm just testing Steppe Lynx for now, it could get cut. But it may not be as ugly duckling as you think, it was a popular pick in old Jeskai Delver decks actually! Either way, it may stay or it might not. Check back in two weeks or so to find out ;)
I like the Wandering Fumarole suggestion, I'm not sure that I would want to cut Bedlam Reveler for it though. I added that card to try and make sure I have enough gas to finish off my opponent in the endgame. That card is still in testing as well, I have not had a chance to play my deck since I added the last set of changes because I spent my weekend at prereleases instead.
On your last points, I actually run Detention Sphere as a 2-of in the sideboard, not sure if you missed that or what, but yeah it has worked out pretty well! I considered adding Supreme Verdict to the sideboard(I refuse to run sweepers in the main of this deck since it interferes with my plan so much) in my last change set but decided against it. I added a 1-of Pyroclasm in the side instead because I've found that when I need a sweeper I need it earlier than turn 4. My spot removal and counter suite takes care of the bigger stuff that Supreme Verdict would take care of normally, so I decided against it. Supreme Verdict also kills my Spell Quellers, which is very bad for my game plan overall, especially if I took care of a potentially game-changing spell with the Spell Queller, like a Blood Moon or something.
Thanks to both of you for checking out my deck and leaving comments! I really appreciate the feedback and discussion :)
5 days ago
I'd also suggest some removal. The opponent is going to land a threat and you will need to answer it. Terminate answers most everything. And Lightning Bolt answers things pretty well with the option to take 3 points off your opponents life in a pinch.
I don't think you really need Diabolic Tutor. If you don't have the one card you are looking for on turn 4 and you need to spend the entire turn to get it. you need to rely less on that one card or find easier ways to get to it.
Silent Arbiter is nice as a way to slow down the game but he comes down turn 4. If you're problem is Aggro decks like Zoo coming in fast, try a Pyroclasm style effect. If the opponent just has 2 big creatures than you'll probably just want removal like Terminate or Dreadbore.
Best of luck with your deck.
5 days ago
I am a big fan of Minotaurs, even if it's an underdog tribal, but this one is lacking some important stuff. The curve (just the creatures) looks too slow for a modern aggro-deck. You need 4x Gnarled Scarhide as a one drop and pelase cut the Felhide Brawler for some Metallic Mimics. The Fanatic of Mogis is not good at all. It deals about 3dmg for devotion and dies to every kind of Removal. Even Pyroclasm. And for four mana you can get waaaay better things or should I rather say: For four mana, this dude has literally no impact and an aggro deck should play real finishers with cmc 4. I guess you want it to still be a budget deck, so Thoughtseize or Kolaghan's Command doesn't make sense here. Try out some Despise to get an early look at your opponents hand and disrupt his/her early-game. Use Bile Blight instead of Lightning Strike to deal with tokens or get an easy 2 for 1. You could go for 22 or 23 lands, especially with one or two Sulfurous Springs. A good aggro-curve (with all spells included) should look about: ~8 one-drops, ~10 two-drops and ~15 three-drops.
5 days ago
Your playing Modern, I'm not sure why you would run Tormenting Voice over Faithless Looting. Voice you always have to discard, it is a cost of the card even if countered. Looting gives you a potential 2nd cast if you need it...
1 week ago
Golgari Brownscale will shit all over decks that try to race your life total.
For your draw step, dredge back Golgari Brownscale -> main phase, cast Faithless Looting -> dredge back Golgari Brownscale -> discard Golgari Brownscale -> flashback Faithless Looting -> dredge back Golgari Brownscale -> discard Golgari Brownscale
You just gained 6 life, dredge up 6 cards, and you still have the ability to gain life in turns down the road. God forbid if you have 2+ Golgari Brownscales and proceed to gain 4 to 10 life each turn from Magmatic Insights, Goblin Lore, Cathartic Reunion, or Tormenting Voice.
Not to mention, you can just cast the stupid thing.
Really the strongest play against Boggles is Smallpox. But since you're on a budget, adding another color isn't feasible. Pyroclasm is going to be the next best thing, but you also have to worry about their creature getting out of range before you can immediately nuke their guy.
I think in your situation, it's Pyroclasm on turn 2 or be forced to race. That's about all you can do once they have a creature with 3+ toughness.
Lastly, do you have any Conflagrates available? The card is pretty stupid. I found it to be the strongest thing for when you don't have Seismic Assault out. Mostly, it enables all of your graveyard stuff.
1 week ago
Taking the input I've gotten here and my current collection into account I jave 13 or 15 cards set aside for sideboard options.
Ancient Grudgex2Naturalizex2Pyroclasmx2Gnaw to the Bonex2Obstinate Balothx1Sowing Saltx1 (just what I have, otherwise would be Crumble to Dust )Tormod's Cryptx1Pithing Needlex1Crucible of Worldsx1 (this is has been suggested main but I want to test it, especially with Ghost Quarter )
If I could I wpuld get another needle and baloth for the last two slots... thoughts?
1 week ago
I almosy forgot, He said Boggles was a thing. Pyroclasm is going to be a must in this.