|Commander / EDH||Legal|
Printings View all
|Masters 25 (A25)||None|
|Modern Masters 2017 Edition (MM3)||Uncommon|
|Duel Decks: Heroes vs. Monsters (DDL)||Uncommon|
|Duel Decks: Sorin vs. Tibalt (DDK)||Uncommon|
|2011 Core Set (M11)||Uncommon|
|2010 Core Set (M10)||Uncommon|
|Tenth Edition (10E)||Uncommon|
|Ninth Edition (9ED)||Uncommon|
|Ninth Edition Foreign Black Border (9EDFBB)||Uncommon|
|Eighth Edition (8ED)||Uncommon|
|Deckmasters: Garfield vs. Finkel (DKM)||Uncommon|
|Seventh Edition (7ED)||Uncommon|
|Ice Age (ICE)||Uncommon|
|Promo Set (000)||Uncommon|
Combos Browse all
Pyroclasm deals 2 damage to each creature.
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4 hours ago
About the Barals...
Baral is a better bear for a couple of reasons.
1: the mana cost. This is fetchless Storm, meaning you have.a bit less consistency with your lands. I have had the problem where I’ll get gelectromancer, but have no red to play him, which sucks and means I have to mull.
2: the loot. You run 2 remands, and since gelectromancer doesn’t loot, baral is probably preferable
3: if you go off, their life total won’t matter, meaning the extra damage that gelectromancer does isn’t really relevant in all but a few matchups. Furthermore, baral’s extra health is way more relevant. He can block early Goyfs, he’s in Pyroclasmable, unShockable, unTarfire able, and generally harder to kill.
Other than that, I havent seen this build before, as in substituting sleight for stuff like two mainboard merchant scrolls. I do think your choices add consistency to the deck tho, and it seems like the trade off of speed for consistency is a good one in a meta with Assassin's Trophy so I guess I don’t have any more suggestions
4 days ago
+1 from me!
6 days ago
Definitely run Collective Brutality maybe 2-of
Instead of three angers I would run two and a Pyroclasm
Ensnaring Bridge is a great card in any deck, but running it is kind of a trap for several reasons
1: it detracts from your gameplay strategy; you have to decide between playing e-bridge or setting up your win
2: most e-bridge decks go all in. Trying to mix e-bridge with other strategies detracts from the e-bridge lock.
Other than that, great deck idea. I haven’t seen a necrotic ooze deck in a while.
6 days ago
Hello Cereal_Killer. Thank you for all the suggestions. ( I forgot that B meand black not blue, oops.)
I do agree with most of your suggestions as Manamorphose does not do much while testing. I currently do not have any extra Mana Leak but will add them in when I get them. I might swap out Negate for Rift Bolt, more Lava Spike, or more Izzet Charm but will need to playtest more. Jace, Vryn's Prodigy Flip and Torrential Gearhulk is there because I don't have Snapcaster Mage or Jace, the Mind Sculptor. I do not have any more Baral, Chief of Compliance but want to add more. Not sure about Chandra, Torch of Defiance, she might be added at a later date. No Scalding Tarn as I want to go semi/decently budget. Gut Shot seems good against an opponents turn one Noble Hierarch and other things like that while not losing tempo on my part. Pyroclasm, Relic of Progenitus., and Echoing Truth seem good but I don't know what to replace them with. Again, thanks for all the help!
6 days ago
Seems a nice idea, but, first of all, this is UR, not BR or BU as you have written in the deck's name and in the description
I don't really like also Jace, Vryn's Prodigy Flip. When it's a creature it is easily destroyable and when he is a pw you'll use it to do the same thing Snapcaster Mage does (card that I personally prefer to Torrential Gearhulk)
Baral, Chief of Compliance it's really good here. Have you considered putting some more copies?
Do you think Chandra, Torch of Defiance could fit this deck?
Land part: if you want to spend some money you could add Scalding Tarn
Gut Shot does nothing
1 week ago
Mono red has a lot of functional budget cards kicking around, thanks to tier2 cards being printed basically every set. I had a quick glance through the list of devil cards- Impetuous Devils looks fun, Wolf of Devil's Breach and Flayer of the Hatebound/Scourge Devil are interesting cards pointing to a possible self-mill strat.
If you're playing a casual format, its important to measure your decks' power and how 'unfair' it feels to play against- noone wants to feel like their games are a coinflip. So while the 'red deck wins' go wide strategy with Bedlam Reveler, Shared Animosity and Rakdos Cackler is available, I'm gonna talk about something more fun in less competitive metas- Big red.
Big red likes setting down mana rocks to get to 4-5 mana early, using spells like Roast to clear the board. A creature base in the 3/4/5/6 slots isnt' unreasonable, so long as you can cast early spells to clear out creatures.
I'd look at a set of Roast, Slagstorm/Pyroclasm, and Pulse of the Forge. If you can just blam creatures off the board and threaten their life total on your end step, getting to the big devils isn't too tricky.
Flames of the Blood Hand is an amazing RDW sideboard card because it helps stop decks that go 'I gain 10 life, you literally can't win against me now'. Your value plan should only be worried about life in the 'Is this making them completely immune to damage' sense. If charmbreakers stick, you don't have to worry about a foe being at 30 life.
If your meta is lifegain-combo heavy, then consider sticking an Everlasting Torment- its on theme and should stick around longer.
Last, mana. Specifically, mana rocks. The beating heart of casting big spells in red. Mind Stone, Star Compass, Talisman of Impulse, Boros Signet/Rakdos Signet, etc. They are really good- either people are wasting cards on artifact removal, which doesn't massively affect your gameplan (at least, not unless its a competitive meta with Ensnaring Bridge everywhere), or you get to cast 3/4 drops early. The best even draw you a card when you no longer need them. It also can easily take the place of some of the lands you play- The rule of thumb is generally that 2 rocks is worth 1 land. This should let you more reliably cast bigger creatures. I wouldn't normally mention it because I don't like the card, but Rakdos Keyrune is on theme.
4 weeks ago
Yikes, that's a really rough field to play Tron in. Goblins, in particular, will be very tough to beat. And you can bet your 7-mana @#$ that the Jund player will be as prepared as you expect.
The real advantage of red is access to Firespout, or Anger of the Gods if you think you can manage the colors, although that might be tricky. Pyroclasm is also something to keep in mind. The general meta has so much aggro right now that sweepers seem much more effective than Banefire to live until Tron is online. Firespout isn't good in the tron mirror, but it's still something that you should consider.
Wooded Foothills and Stomping Ground are a lot of pain. And you can rely on facing Field of Ruin often enough to warrant at least 3 basic lands, if not more. Karplusan Forest is a decent way to get your colors, although Grove of the Burnwillows is definitely the best.
As for beating the tron mirror... I admittedly have few ideas. I'm a grixis player. I don't know how to beat tron. I don't know what it feels like. I probably boast a 5% lifetime winrate vs Tron, if not lower. I can literally only think of one match that I've won, and only a few times that I've taken them to game 3.
1 month ago
This deck has faced a lot of changes and challenges since I first posted it. I figured I should take a moment and explain some of them.
Lightning Greaves Will be missed but I could no longer sacrifice the slot. This deck thrives on a continuous flow of instants and sorceries. The benefits it produced were rather short lived. I may tinker around with it some more in a future deck.
Anger of the Gods I think this will prove to be a welcome addition. Against creature heavy decks like humans, zombies, elves and merfolk, the 2 damage Pyroclasm effect was not strong enough and the end result never was final enough.
Cryptic Command Getting my hands on this one thru a trade recently really brightened up my day! The utility of this card can never be overstated enough. It seems flexible enough to even help me clear slots in my sideboard.
Faithless Looting For now, Opt is out and Faithless is in. The way I see it, having flexible color choice for your card filtering can't be overlooked as viable. I recently made a similar choice in my Delver Combat Trix deck. Having spells that can be flashed back back from the grave at the optimal time seems like a good choice for a deck like this.
Torrential Gearhulk One of those choices I am much less sure about. I wanted a solid body to throw at foes and one with this ETB effect seemed like the best choice. Here's hoping she has found a home here.
Dismember Just a savage answer to most anything. Occasionally can be played for free too! Roast and Flameslash are out. Don't think I will miss them much. Instant speed has made life so much nicer... on my end.