Pyroclasm

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) None
Modern Masters 2017 Edition (MM3) Uncommon
Duel Decks: Heroes vs. Monsters (DDL) Uncommon
Duel Decks: Sorin vs. Tibalt (DDK) Uncommon
2011 Core Set (M11) Uncommon
2010 Core Set (M10) Uncommon
Tenth Edition (10E) Uncommon
Ninth Edition (9ED) Uncommon
Ninth Edition Foreign Black Border (9EDFBB) Uncommon
Eighth Edition (8ED) Uncommon
Deckmasters: Garfield vs. Finkel (DKM) Uncommon
Seventh Edition (7ED) Uncommon
Portal (POR) Rare
Ice Age (ICE) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Pyroclasm

Sorcery

Pyroclasm deals 2 damage to each creature.

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Pyroclasm Discussion

VaalVanir on The Pie Raker's Army

9 minutes ago

ChibiNature Okay I have fully bought into the idea of using Aetherflux Reservoir as the main win condition.

As I see it the only way you can win faster is to have another source of life gain so that you can pop Aetherflux Reservoir the moment it resolves. Cards like Soul Warden , Soul's Attendant , and Soul's Grace come to mind. Since you're running Soul's Fire we can consider Spirit Link and Spiritualize

And/or add Sentinel Tower to do the damage directly to the player as you play the spells (Or anyone's spells for that matter, this just turned into a huge deterrence for players to cast on your turn | okay i just ordered this card too)

Yes it is on your turn only but it will supplement Firebrand Archer and Guttersnipe helping with your 2nd win condition, this actually can become your main win condition.

Speaking of Firebrand Archer , want to consider Electrostatic Field ? Same cast cost but a 0/4 to dodge the nasty Pyroclasm .

ChibiNature on The Pie Raker's Army

1 day ago

VaalVanir no worries lol, this format works just fine. I'd say a good 70% of my victories come from Aetherflux Reservoir and Paradox Engine since you will at that point be casting enough cards a turn to start gaining 12-15 life everytime you cast a spell. So in a single round around the table you've gained more than enough life to ping every other player to death. The other 25% of games comes from Guttersnipe or Firebrand Archer since Paradox Engine is such a huge threat on the table it falls to these two dudes to close out games when my main win conditions get nuked.

As for Pyre Hound , he is unfortunately one of the weakest "Heroic" cards for sure. The upside is that the spell doesn't need to target him to get benefit from it, but it is still at the end of the day, only a single +1/+1 counter. First of all, given the previous statement, winning via combat damage only would happen at most, 5% of your games. So that means Hound is only helping you out 1/20 matches (not very good)

And secondly is how his ability compares to others. Let's compare him to Phalanx Leader since it is probably the weakest inclusion of the creatures in my deck. When I'm spawning token creatures on the battlefield I'd say I'd have about an average of 8 creatures before I either win, or get hit by a board wipe, so we'll use that to compare. Hound costs twice as much as Phalanx Leader, and ONLY hits himself. So one +1/+1 counter for 4 mana. Phalanx will hit roughly 8 people with his for half the price, so that makes it 16 +1/+1 counters for 4 mana. While this number will fluctuate up and down depending on the board state, it is fair to say that Pyre Hound is about 16 times worse than our worst creature in the deck, and even when he can be used, he is only relevant 1/20th of the time, since he caters to the least likely win condition in our deck, combat damage.

The only reason Phalanx Leader still has a spot in this deck despite combat damage being an unlikely outcome is because he helps dodge the ever popular Pyroclasm , and to a greater extent Blasphemous Act . And he combos VERY nicely with Dreadhorde Arcanist

shadow63 on Poly'Torn

3 weeks ago

You need something like Pyroclasm or Anger of the Gods

IIITheJManIII on Consultation Kess: a Primer

1 month ago

Pretty much. I'm giving JVP a go at the moment - bit of a nombo with Cursed Totem but otherwise great for the deck. I've never been unhappy with Fire Covenant but the arguments against it (using life, prohibitive mana cost, not really needing an instant speed wrath) are starting to win me over. Still getting punched in the face by Tymna a fair bit so back to Rolling Earthquake - Pyroclasm is likely to get a trial run in the near future too. Vandalblast will likely rotate back in when the fast artifact mana and scepter decks inevitably become more prevalent again. All worthy cards.

Squirrelbacon on Purge the heretics 2.2

1 month ago

I know that it was also suggested above, but with the meta changing some and the graveyard decks being silly right now, I think a few things could be changed for relatively inexpensive.

Sideboard:

Sweeper--> With how the meta is right now, I feel that Volcanic Fallout isn't exactely what we're looking for here. Maybe instead we look at Pyroclasm now, since it's significantly cheaper than the others. Personally, I think that Anger of the Gods is your best bet since it exiles threats... Arclight Phoenix and Dredge are a real thing.

Flex--> 4 Wear / Tear seems excessive, but if it works for you keep at it. I'd also recommend graveyard hate. It can be as cheap as Tormod's Crypt or Relic of Progenitus , to slightly more expensive in Rest in Peace to the silly cards like Surgical Extraction or Leyline of the Void

Also, I agree with above that Abrade is a real card. I love seeing Abrade in almost all matchups.

Maindeck:

Have you thought about going more burn-y?

Rift Bolt --> Just another 3 damage to the face. Feels decent.

Light Up the Stage --> Much better with spells than with creatures, but if the curve is low enough it's basically -draw two cards.

Eidolon of the Great Revel --> Probably will hurt them more than it will hurt you. That's why burn plays them as a 4 of. Plus, storm just makes a frowny face at the spirit dude.

This is all just ideas and my personal opinions so if you have any questions about my ideas please ask! I know you're on a budget, so I tried to keep the options pretty friendly overall. Have fun!

Icbrgr on Modern Horizon

1 month ago

i think the only constructive thing i can add about Counterspell is its casting cost.... although its undoubtedly better than something like Mana Leak ... the strictly better aspect gets a bit foggy when it comes to being used in decks "x-y-z"... because on its face Countersquall is better than Negate ...but not exactly always... like multi colored decks might consider the leak in the same way that Pyroclasm can still be preferred over Anger of the Gods simply cuze of the demand in the casting cost.....it doesnt fall into the phyrexian mana trap that is Mental Misstep / Surgical Extraction / Dismember .

Icbrgr on Grixis control now that I have a job

1 month ago

I will add to confusion by putting my vote in for Pyroclasm ... i used to run Anger of the Gods though. Its unimpressive at a glance but the 2 damage is usually good enough to hit those going wide... the lower CMC and less demanding colors requirements to cast make it viable to cast in a pich/needed most I'm my experience (casual modern)... for Gravyard exile I'd look at Nihil Spellbomb / Extirpate / Surgical Extraction

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Pyroclasm occurrence in decks from the last year

Modern:

All decks: 0.02%

Commander / EDH:

All decks: 0.01%