Decree of Silence

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Scourge (SCG) Rare

Combos Browse all

Decree of Silence

Enchantment

Whenever an opponent plays a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it.

Cycling (4)(Blue)(Blue)

When you cycle Decree of Silence, you may counter target spell.

Decree of Silence Discussion

Caerwyn on Resolvespell

3 days ago

I’m not sure that it is such a complex idea as to warrant in-depth reminder text, and, again, I think you run into some issues if you try too hard to dimerise a rather complex rule. However, as alternative reminder text that I think provides what you’re looking for:

(Target spell resolves during the resolution of Resolvespell. That spell’s controller still controls the target spell. If that spell is a permanent spell, the permanent enters the battlefield under its controller’s control, otherwise, it is put into its owner’s graveyard.)

As a slight pedantic point, all spells having split second is not quite the same thing as “all spells resolve immediately” or “all spell can’t be countered.” Split second still allows spells to be countered by creatures with morph, like Voidmage Apprentice , or triggered abilities, like Decree of Silence .

LordKunai on Tuvasa - An Enchanting Evening

1 month ago
Approach of the Second Sun + Omniscience or Dream Halls + card draw | Win

Earthcraft + squirrels nest | Infinite 1/1 Squirrels

Solemnity + Decree of Silence | Counter ALL opponents' spells

Solemnity + Dark Depths | Instant 20/20 flying, indestructible

Rest in Peace + Energy Field | Prevent ALL damage from opponents

Enchanted Evening + Aura Thief + Flash or ( Alchemist's Refuge or Leyline of Anticipation ) | Steal ALL permanents

Enchanted Evening + Calming Verse | Destroy ALL opponents' permanents

Enchanted Evening + Opalescence + Parallax Wave | Exile ALL opponents' permanents

Opalescence + Parallax Wave + Oblivion Ring or Detention Sphere | Exile all opponents' nonland permanents

hkhssweiss on Tuvasa of the Eternal Aeon | Primer

1 month ago

Yo DivineKhaos!~

Glad you like the deck, I always have a blast playing Tuvasa. It's been pretty infamous in my circles due to it's resiliency. To answer a couple of your questions:

  1. Teferi's Protection is a great card, however most of the time I am tied for mana and having the difference in one CMC does make a large difference in my meta. My Tuvasa is often prone to be getting exiled and having 3 mana up is difficult as usually the turn after casting Tuvasa you are already playing another spell to make use of her. Other than that you can run both or just Teferi's Protection, it's up to you!
  2. Academy Rector is a trap in this deck, in order for you to make use of rector you need a kill switch. There isn't much spells that I run that destroys target creature or board wipes, I tend to usually draw into my enchantments or my tutors that gets me my enchantments and I run low CMC enchantments so rector is unnecessary for this style of play. If you are going to cheat out the bigger enchantments like say for example Omniscience or Decree of Silence than go for it, I would also include Flash as a way for instant speed kill.
  3. Verduran Enchantress has been cut out because I do have enough card draw, honestly it's been hard to cut out cards. I been tempted to down even to 33 lands to add in another low drop card like Ground Seal . I'm an advocate to tune your deck to your own style, if you need more card draw go add it in and test it out!
  4. Sigil of the Empty Throne is a fun card and can get out of hand, it can be a secondary line of winning, however I built this as a "voltron enchantress storm" type of deck and I just want to one shot people. I used to run it, but at 5 cmc it was too high when I had nothing else in my hand.
  5. Enchanted Evening is a great game ending card, but as I said with Sigil, I wanted to do a voltron storm style deck. You can definitely try it out as it is a huge bomb that can definitely OHKO someone not ready, but I just prefer the cost of my cards to be low for this type of deck.

Hope that answers your question and feel free to +1 upvote Tuvasa!

Driemer84 on Bant Enchantress

1 month ago

Oh, also consider Decree of Silence if you are running Solemnity.

Open the Vaults and Heroic Intervention should be up for consideration to protect your board as well. Ideally you'd want Replenish , but Open the Vaults will work just as well in most cases.

K1ngMars on Muldrotha, the Gravetide.

2 months ago

Il tuo piano di gioco è usare tanto ramp per tirare Muldrotha sul campo, dopodiché, cercare di tenerlo sul campo per il resto della partita.

Per il ramp ti consiglio:

Per la proteggere Muldrotha, ti consiglierei queste:

Un altra strategia per assicurarti di non dover pagare la Commander Tax per rigiocare Muldrotha è di rigiocarla dal cimitero. Meglio ancora se quelle carte possono a loro volta essere rigiocate dal cimitero con Muldrotha:

Ti consiglio di stare più in curva e di tagliare Slum Reaper , visto che ci sono opzioni che costano meno mana e fanno la stessa cosa: Fleshbag Marauder , Merciless Executioner e Plaguecrafter .

Carte che ti permettono di riprendere altre carte dal cimitero in mano:

  • Eternal Witness , Skullwinder e Nyx Weaver ti permettono di riprenderti carte utili, in modo da poter sforare il limite di un solo permanente per tipo dal cimitero. Inoltre, così puoi riprendere anche Instant e Sorcery, a cui normalmente non avresti più accesso una volta usate.

Ti suggerisco una combo interessante, il Flash Hulk . Consiste nel poter giocare e subito sacrificare il Protean Hulk già dal turno due per poi poterti andare a cercare creature nel mazzo che ti permettano di fare una combo infinita e vincere. Se cerchi online dovresti trovare fonti a sufficienza. Comunque, anche solo il Protean Hulk da solo è una grande inclusione.

Inoltre, una carta davvero buffa da poter giocare nella tua combinazione di colori: Villainous Wealth .

Un'altra carta per salvarti il cimitero da effetti come Bojuka Bog : Perpetual Timepiece .

Tra le terre che sono fortissime nel tuo mazzo ci sono anche: - Cabal Coffers insieme a Urborg, Tomb of Yawgmoth . - Alchemist's Refuge e Emergence Zone per poter giocare creature e altre cose ad instant speed. - Wasteland è una seconda Strip Mine . - Lotus Vale e Lotus Field sono più o meno ramp, ma anche un buon modo per fare molto mana se avessi il modo di stapparle. Magari con Deserted Temple , a cui sta anche simpatica Cabal Coffers , comunque. - Glacial Chasm è un piano di riserva che ti costa solo 2 punti vita a turno, a patto di rigiocarla sempre dal cimitero tutti i turni.

Tra le carte che ti suggerisco di togliere ci sono:

Langass on I Want to Ride my BiCYCLE

3 months ago

notable upgrades to the deck could be:

Phyrexian Unlife and Decree of Silence , as they both have amazing synergy with Solemnity . With either of those two out, you either have pseudo-immortality OR counter everybody's spells.

darkgareth1 on Estrid's Enchantments and Stax Extravaganza

4 months ago

Im not a fan of Rest in Peace . Estrids ultimate lets u damp all the enchantments that were destroyed by your oponnents. Maybe you can use some combos like Starfield of Nyx + Induced Amnesia + Parallax Wave or Solemnity and Decree of Silence

FelixMortem on Oh, You Wanted to Play Magic?

4 months ago

Also, you can run Rest in Peace , Web of Inertia and Energy Field to prevent you from losing life, you can also run Decree of Silence and Solemnity to prevent your opponents from playing spells

Load more

Decree of Silence occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%