Destroy all lands.

Browse Alters View at Gatherer


Have (5) Forkbeard , lillobby6 , Azdranax , CompleteWaste , metalmagic
Want (3) nortrophe , QuantumKami , Streyken

Printings View all

Set Rarity
Masters 25 (A25) Mythic Rare
Masterpiece Series: Amonkhet Invocations (AKHMPS) None
From the Vault: Annihilation (V14) Mythic Rare
Vintage Masters (VMA) Rare
Masters Edition IV (ME4) Rare
Masters Edition (MED) Rare
Starter 1999 (S99) Rare
Classic Sixth Edition (6ED) Rare
Anthologies (ATH) Rare
Portal Second Age (P02) Rare
Portal (POR) Rare
Fifth Edition (5ED) Rare
Fourth Edition (4ED) Rare
4th Edition Foreign Black Border (4EDFBB) Rare
Revised Edition (3ED) Rare
Revised Foreign Black Border (3EDFBB) Rare
Unlimited Edition (2ED) Rare
Collector's Edition (CED) Rare
International Collector's Edition (CEI) Rare
Limited Edition Beta (LEB) Rare
Limited Edition Alpha (LEA) Rare
Promo Set (000) Rare

Combos Browse all


Format Legality
Duel Commander Legal
Oathbreaker Legal
Custom Legal
Legacy Legal
Casual Legal
Commander / EDH Legal
Unformat Legal
Canadian Highlander Legal
2019-10-04 Legal
Oldschool 93/94 Legal
Vintage Legal
Limited Legal
Highlander Legal
Leviathan Legal
1v1 Commander Legal
Tiny Leaders Legal

Latest Decks as Commander

Armageddon Discussion

dingusdingo on Can mass land destruction exist …

8 hours ago

I have two very important words for anyone that complains about mass land destruction

Fuck 'em

Mass permanent removal is one of the few ways red and white can keep up with the other three colors much better drawing powers. Nobody will seriously sit down at a table and expect a blue deck to run without access to counterspells, so why is pulling out mass land destruction expected?

B-b-b-b-but it isn't fun and stalls out games

So does Wrath of God but nobody complains about wrath effects.

B-b-b-but I can't play around it

  • Counterspells stop it on the stack
  • Not playing out all your lands in hand prevents overextending and getting wiped, similar to creatures against Wrath of God
  • Every single color combination has access to more than enough mana rocks to prevent a total mana wipe
  • Mana dorks also exist to work around mass land destruction
  • MLD causing huge problems with playability in your deck points to your CMC's being too high anyways.

Rather than complain and demand other people change how they build their decks, someone on the receiving end of an Armageddon should think about what they can do to make their deck perform better knowing that such cards not only exist, but are legal in the format. P.S. I also feel the exact same way about every other salt inducing card and strategy.

RiotRunner789 on The combo potential with this …

1 week ago

Unless you Armageddon and some player plays a flashy Wrath of God, I don't know how you can recover, unless you know, your opponent is at 1 life with a Bitterblossom on the field.

Starsky2814 on Omnath, A Song of Creation and Chaos

1 week ago

TheManly1, I definitely like Fall of the Thran. Would pair nicely with Heroic Intervention or Boros Charm. The card would have fit in nicely awhile ago, because we had Armageddon and Ravages of War in here, but both got cut recently for Fierce Guardianship and Winds of Abandon. I’m not giving up on the MLD though. I want to tie them back in together at some point, if possible. Nice suggestion, thanks!

Starsky2814 on Omnath, A Song of Creation and Chaos

2 weeks ago

rkjunior, Mox Diamond would be the best choice. Also, I’m actually thinking about adding Strip Mine, finally, since I removed both Armageddon and Ravages of War. I still want some way to remove lands. I personally like Ashaya, Soul of the Wild, but it is a flex card for me and can be replaced with something better down the road. So I feel you’ll be fine without it.

Arzais, I too have a Niv-Mizzet, Parun deck I face regularly. Things I would consider to add to help would be Drannith Magistrate, Shalai, Voice of Plenty, Narset, Parter of Veils, Oko, Thief of Crowns, Teferi, Time Raveler, Teferi, Master of Time, Kenrith's Transformation and Darksteel Mutation. I’ve had huge success in shutting down Niv with such cards in the past. Hopefully you find it helpful.

Starsky2814 on Omnath, A Song of Creation and Chaos

2 weeks ago

Metachemist, Good to hear from you again. By unanimous decision, Armageddon is out and the adjustments have been made. There hasn’t been any final call on adding Helm of the Host. That’s just something I’d add to shake things up a bit for fun, but everything is set as is.

I’m not a “Standard” player, but tough luck for the big guy, Omnath, Locus of Creation, for getting hit with the ban stick in a few formats. I’d be devastated if they took this brute away from me.

Starsky2814 on Omnath, A Song of Creation and Chaos

2 weeks ago

As much as it pains me, I might have to go with Armageddon. Sucks, especially since I wanted MLD to be a sub theme in the deck. But, I just can’t really afford to cut another draw card and fall into the “lack of” problem again. Plus, Expansion / Explosion at least can serve as a copy counter card if need be.

Arzais on Omnath, A Song of Creation and Chaos

2 weeks ago

Expansion / Explosion or Armageddon are cards I would consider optional enough to cut!

TriusMalarky on Deck concept: indestructible

2 weeks ago

Frankenstein time.

Why not go with a Zurgo Helmsmasher list where 100% of your creatures have Indestructible. Using the aforementioned Stuffy Doll, Creepy Doll, Brash Taunter and cards like Darksteel Myr, Hazoret the Fervent, Oketra the True and Bontu the Glorified, you can build quite the board state.

Then, have a high density of wrath effects -- Red ones are better cos they deal damage to your Taunters and such. You can keep the board clear of everything except your crazy indestructible thingamabobs.

Then, Pariah and Pariah's Shield to create damage locks. Pair one of those with Arcbond and block a big ol' Hoofie (:

Use the stupid combo of Terra Eternal to prevent Worldslayer from being Armageddon. Or use Boros Charm and laugh.

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