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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
Taigam, Ojutai Master
Legendary Creature — Human Monk
Instant, sorcery and Dragon spells you control can't be countered by spells or abilities.
Whenever you cast an instant or sorcery spell from your hand, if Taigam, Ojutai Master attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
Coward_Token on Fuck it, late Outlaw of …
5 months ago
Insatiable Avarice: In mono-B, this is draw three for three, which is a pretty good rate. K'rrik, Son of Yawgmoth gets Demonic Tutor + draw two for
Fortune, Loyal Steed: From reading the story, I thought he looked like the "horse" from Elden Ring so this art was pretty startling
The Gitrog, Ravenous Ride: I kinda wish he got some serious flavor again. The original premise of "edgy hypno toad" was what made him funny, but now it just feels like WotC is milking that fan reaction for all it's worth.
Great Train Heist: solid Relentless Assault variant, but I kinda wish the last one said "each" for EDH purposes, even if I know it targets for the sake of crime:ing
Gisa, the Hellraiser: WotC throwing legendofa a bone, I guess.
Olivia, Opulent Outlaw: Why would becoming a criminal make Oliva gain white of all colors? I assume this is in preparation for Assassin's Creed, but it's still pretty weird. (For reference: White outlaws within Mardu's color identity)
Final Showdown: The best spree card? In voltron decks this is basically an instant-speed Plague Wind for seven mana that doubles as a situational savingspell. I think the first mode has a lot of situational uses, but it's something you have to keep your eyes out for.
High Noon: Rule of Law upgrade for Boros+, although Deafening Silence is still a thing
Arid Archway: idk if colorless decks needed a second Guildless Commons, but sure. Would rather have a mono-colored cycle tbh.
Tomb Trawler: I'm surprised how slowly Grenzo, Dungeon Warden is accumulating these kind of cards; Cogwork Archivist missed the mark in more ways than one
Roxanne, Starfall Savant: was kinda confused about the second ability until I realized she triggers on both ETB and attack. Powerstones obviously work too, plus e.g. Svella, Ice Shaper. Edit: Oh and Treasures too, obviously
Stubborn Burrowfiend: Ahhh! What the hell is the flavor supposed to be with that art?!
Kambal, Profiteering Mayor: Pretty cool with e.g. Saw in Half, Wedding Ring, and Tombstone Stairwell
Geralf, the Fleshwright: still not a good mono-U zombie commander but seems real good in the 99
Lilah, Undefeated Slickshot: so basically a multicolor Taigam, Ojutai Master/Ojer Pakpatiq, Deepest Epoch Flip? Not bad.
Caustic Bronco: Could have been Dark Confidant on steroids, but mediocre thoughness and no evasion keeps its attack trigger from being reliable
Calamity, Galloping Inferno: somehow just a normal horse, not Elemental or anything.
Eriette, the Beguiler: gogo Enchant permanent! Also, every Licid is now a Dominating Licid
Obeka, Splitter of Seconds: suck it, The Ninth Doctor!
FadingReality on Dragons, Dragons, Dragons
1 year ago
First off I would replace Doors of Durin with Rhythm of the Wild. Doors of durin isn't a bad card, but there's a couple things.
Second, Terror of the Peaks needs to be in the deck. He's way too good not to be. He's offense and defense simultaneously. Most of the dragons in your deck will let you kill almost any creature on the field while Terror of the Peaks is out when you cast them. I'd either cut Palladia-Mors, the Ruiner or Taigam, Ojutai Master. I'd probably cut Palladia though becuase she's a big beater that doesn't do anything else. After it attacks once (its only purpose in life) it doesn't even have hexproof. It's just a 6/6 with flying (which all your dragons have) and trample and vigilance. Whatever you cut, find a place for terror!
Azoth2099 on 5C Dragon Value Tribal
1 year ago
Oi!
Some synergies to consider: Cryptic Gateway, Ruby Medallion, Emerald Medallion, Nogi, Draco-Zealot, Sarkhan, Soul Aflame, Taigam, Ojutai Master, Guardian Project, Toski, Bearer of Secrets, Steely Resolve, Thornscape Familiar, Ancient Copper Dragon, Goldspan Dragon, Cavern-Hoard Dragon, Terror of the Peaks, Scion of the Ur-Dragon
I know most of these aren't Dragon's but when you're trying to quickly fill the field with a bunch of big ole chonkers, you need cost reduction and Ramp! I'd also recommend more Rocks and Dorks to that end, as well as a few and/or rituals. I could easily see this build being overwhelmingly threatening within the first 5 turns of the game if tweaked a bit.
Goldbranner on Hit and Run
1 year ago
Cool idea. Taigam, Ojutai Master would be a flavorful way to make sure Z&O don't get counterspelled, but any way to do that would take care of one of the weaknesses for them.
AggroWithAShield on The new brew
2 years ago
Hey guys,
I wanna make a new deck (got tired of slivers) and I'm looking for feedbacks on three commanders.
The first one is Elminster obsiously a scry theme and one of the win con was Approach of the Second Sun but other than that I don't see much.
Second one is Taigam, Ojutai Master Spellslinger (with extra turn spells) or cantrips.
and my last one is Volo, Itinerant Scholar with the Far Traveler Background to maximise on Volo's value.
Basically I'd like feedback on which one is the strongest of the three, at what power level do they cap and are any of them able to compete in a more cEDH environnement.
If you guys need some background as to why:
I tested with Brago, King Eternal and Grand Arbiter Augustin IV recently and I just loved the colors but I was told to avoid putting that much money (I'm gonna bling out my deck as much as I possibly can since I have like 2k I can put on it) in two of the most hated strategy/commanders since I probably wouldn't end up playing them much and it would be a waste so I picked the 3 others (apparently people hate blinks and stax so...).
Hausar on A Legendary Deck
2 years ago
It entirely depends how you want to build your deck and what your enjoyable playstyle(s) are. As long as you build around legendary permanents you get the best benefits from Kethis. This makes his gameplan generally quite flexible.
I mentioned the wincons and general gameplay for my specific deck above and the goals you should be aiming for while piloting it. Generally early game you want to ramp and establish a board presence. Not too threatening though as you will draw the tables aggro. Ideally you want to get a mill engine online too so you can start shifting through your library and binning Legends into the graveyard to recur with Kethis. In most cases your T3 play should be Kethis to make use of his mana reduction ability. He also makes a decent blocker early.
Personally I love this deck, my second favourite behind my Taigam, Ojutai Master pet deck. I tried to build quite a few graveyard decks (The Scarab God, Muldrotha, the Gravetide for example) but none of them we even close to as enjoyable as Kethis. Legend cards mostly have unique or powerful effects and because of this I find Kethis has an answer to most issues that can occur.
I hope this answers your questions!
golgarigirl on Spells that come back
3 years ago
Also I don't know if this counts for your purposes, but it might give you some additional effects/options even if it's not exactly your thing...how about Rebound spells like Faithless Salvaging ? If this is something that seriously interests you, Taigam, Ojutai Master will give it to all your instants/sorceries.
Beginner-Budget-Builder on Dragonstorm Rainbow
3 years ago
A lot of really great cards!
If you are going for Dragonstorm , consider cutting some of your creatures, making your ramp efficient, throw some tutors in, etc. Some of the creatures you have that don't do much to help you, and ones I have cut, are Taigam, Ojutai Master , Steel Hellkite , Draconic Disciple , and Dragonmaster Outcast .
You are running The Ur-Dragon as a commander, so be sure that the non-dragon creatures are really worth it. It's also worth noting you have a LOT of creatures, so be sure to go through and thin it down to a smaller number, my deck is creature-forward but only has 26. In those spots put some tutors, artifacts, and tribal/creature effects. Lands are one of the most important parts of a five color deck, and multimedia has some good examples for those.
Lands are also very expensive and it is a ridiculous price of entry to play 5 color "fun stuff". In Asia, though, they don't play commander, so unclick the "English" button on TCGplayer and look for cheap listings for normally high price cards like Reflecting Pool . This goes for any high priced commander cards, even precons.
Think about what you want your deck to be, there is a lot of room for crazy amounts of ramp, color correction, and dragon tribal if you choose not to make it a Dragonstorm deck, but either option is just as fun to play and hopefully equally powerful.
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