Sen Triplets
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Sen Triplets

Legendary Artifact Creature — Human Wizard

At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play cards from that player's hand this turn.

Recommendations View more recommendations

markbeloit on Card creation challenge

1 month ago

Anon, Double Agent

Legendary Creature - Human Rogue

Partners with Tebid, the Spymaster

When Anon, Double Agent enters the battlefield, target opponent gains control of it.

You may look at the hand of Anon, Double Agent's owner any time.

: Target player other than Anon, Double Agent's owner gains control of it.

3/3


Tebid, the Spymaster

Legendary Creature - Human Rogue

Partners with Anon, Double Agent

You may look at the hand of any player who controls a creature named Anon, Double Agent any time. You may play cards from that player's hand, and you may spend mana as though it were mana of any color to cast them.

1/4


A new Sen Triplets for the uninitiated.

I liked this challenge. Repeat.

FormOverFunction on Salty Commanders!

1 month ago

Gaddock Teeg jumps to mind, as that locks a lot of things down. Child of Alara seems to elicit groans, as does Sen Triplets. Edgar Markov is pretty relentless as well, and puts a pretty big target on the player. I’m interested to see what other recommendations people have!

DawnsRayofLight on Breya Treasures

2 months ago

Given the Mana curve, you can probably get away with 33-34 lands.

Might as well run Urza, Lord Protector  Meld as well

I know you were talking about adding Mycosynth Lattice to use with Vandalblast and Karn, the Great Creator (it is not official, but at some point they're going to need to create wishboard in the EDH rules to use with fetching cards outside the game, 10 is what I usually see allowed--> you could use this to add some artifacts to board that could act in a more stax capacity.

Maybe:

Ethersworn Canonist

Sen Triplets

Grafdigger's Cage

Void Mirror

Silent Arbiter

Lion Sash

Phyrexian Revoker

Defense Grid

Mana Web

--Flex slot--

Some cards I am not big on, i.e. I think you can drop these:

Impact Tremors: I get it works with a combo but I feel like there are better cards to use

Fable of the Mirror-Breaker  Flip: a pretty good card, it could fit in here, but you may need to run more reanimating cards, I don't feel it exactly fits too much with the goblin token and the mini-kiki

Pitiless Plunderer: excels in decks with lots of creature sacs but I don't see as much in this list, I feel at a glance, that it is more of a dead card more often than not.

That should give you some spots for Karn, Mycosynth, Urza, and maybe some artifact recursion like Tameshi, Reality Architect and/or Mishra, Tamer of Mak Fawa

shock7123 on My Life To Take

2 months ago

Usually, whenever I've seen Oloro played, his main win condition is a combo of some kind. I see you run a couple of the main pieces, but here are the ones to complete them:

Aetherflux Reservoir + Bolas's Citadel + Sensei's Divining Top gives infinite lifegain, lets you draw your entire library, then you can zap your opponents with Aetherflux Reservoir until you win.

Maralen of the Mornsong + Opposition Agent is a soft lockdown combo that turns off player draws, makes them lose life while giving you additional card advantage.

I see that you run the Sanguine Bond + Vito, Thorn of the Dusk Rose combo in the deck already. If you want a redundant effect for Vito that still works with that combo, Exquisite Blood has the same effect on an enchantment for an increased mana cost.

Decree of Silence + Solemnity makes it so that your opponents can't cast anything without it just being countered infinitely. Sure, if they have ways to cast something from outside their hand, it can still be cast, but that's why I like having some cards like Drannith Magistrate or similar effects in there as well.

Dovescape + Guile is a hilariously broken combo to run as well. Counter everything, get dove tokens equal to the CMC of anything anyone casts.

Azorius also has access to a bunch of hard lock out combos. Knowledge Pool + Lavinia, Azorius Renegade , Knowledge Pool + Teferi, Mage of Zhalfir , Omen Machine + Teferi, Mage of Zhalfir , the list goes on.

Solemnity combos with quite a few cards, since it lets you abuse anything that would usually put counters onto a permanent or player. Force Bubble, Phyrexian Unlife, Decree of Silence, Celestial Convergence, Glacial Chasm, Dark Depths and Nine Lives all come to mind.

Esper is a fun color to play with if you like being the guy to repeatedly and often screw over the table. Oloro allows you to run any shell you really like, gain life even without taking him out of the command zone, and convert his own lifegain into card draw while draining your opponents. If you really want to up the archenemy factor, Sen Triplets is another Esper creature that loves to mess with anyone you're playing with.

Spisepinden on The archenemy

7 months ago

Given the Archenemy setting, I would definitely go with good 'ol Nicol Bolas, especially since many of the Archenemy scheme cards directly reference him. From there, I'd assemble a deck with some kind of long-winded game plan that culminates in a big play, supported and enabled by a thematic scheme deck on the side.

Of course, it ultimately comes down to how casual of a setting she'd be using the deck in. There's lots of cards like Nekusar, the Mindrazer and Sen Triplets which can be min-maxxed into becoming incredibly oppressive and competitive lock-down/solitair-style decks if that's more what you're after, but personally I'd avoid decks like that outside of a directly competitive environment.

spaghettibeast on The archenemy

7 months ago

In terms of EDH, Sen Triplets seems good. Esper has a lot of options for turning yourself into the archenemy without even using the Triplets which also make everyone hate your deck. Other mean EDH decks I have experience are helmed by Crosis, the Purger, Jin-Gitaxias, Progress Tyrant (rated #1 for least fun among my play group), and Ephara, God of the Polis. Hope this helps. I have decks for all of these and will link them below.

Ephara: Ephara Flash Control Jin: Jin-Gitaxias' Photocopier Crosis: Fun Police

LandoLRodriguez on [PRIMER] Morophon's Tribal Tribal

11 months ago

TheoryCrafter thanks for your comment! I totally agree with everything you said in part 1. I always prefer activated/triggered abilities over ETB/death effects that do the same thing in my commander decks. Niv-Mizzet Reborn is meant to be more of a bomb late game play than a true source of card advantage. I'm gonna wait to see how many guild color combos I wind up with as I whittle this list down. Seems to be way more Azorius and Selesnya than others at this point, although most guilds are represented in my master list here. We'll see, he probably won't make the cut, but it could be quite an impact for a card I can cast for free with Morophon in play.

It looks like there's only a couple tribal effects that I can't get on creature cards (making Cover of Darkness a mortal lock). Looks like most of my enchantments and artifacts will be for cheating creatures in. I can't wait to finally get to play Didgeridoo!

Definitely going to prefer creatures with no more than 1 of each color mana symbol, but there's some with 2 that're gonna be too good to pass up. I don't entirely love the break from MtG lore in some of the secret lair stuff, but Rick, Steadfast Leader is one of the very best tribal buffers I think. Death Baron seems like the only true deathtouch aura. Cards with 3 colored symbols probably won't make the cut for that reason (sorry, Azami).

For part 2, I hadn't considered Padeem + Forge for this deck. It's a combo I know well, I look to get them out in my artifact heavy Sen Triplets deck. Combine with Mycosynth Lattice to make ALL your stuff nearly impossible to kill! Anyway, I think I'm going to lean more towards trying to get Nexus back from the GY rather than protecting it in play. Protection doesn't keep it from being discarded or milled. Since posing my questions, I added Academy Ruins and Emry, Lurker of the Loch to my list and I think they'll be sufficient. Ruins will almost certainly make the cut, and hopefully I have a slot for Emry, and I think I'll try to find a slot for Padeem too. Even if they're mostly mana rocks, I should be running a good number of artifacts. Thanks for bringing him up, and for commenting in general!

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