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| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Unformat | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Saw in Half
Instant
Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their base power and toughness are half that creature's power and toughness respectively. Round up each time. (Dying is being put into the graveyard from the battlefield. Tokens enter the graveyard before they cease to exist.)
OddAutomaton on
Orzhov Infinite Sacs
2 days ago
Balaam__ an example would be Saw in Half which came out in Unfinity. It was usable in some formats despite being from a "joke set". Where as some other cards from that set like Tug of War are not legal in any format and have an acorn to indicate that at the bottom.
AkaAkuma on
Reyhan Kraum Marchesa Green
1 week ago
Love the deck idea! Tried it myself a couple of years back, but I couldn't ditch Ishai in the end. Right now i'm building a second deck with Reyhan partnering Rograkh, Son of Rohgahh,.. but having red and blue sounds really appealing too...
Now that i think about it, this deck does received allot of fun tools lately:
- what about Lively Dirge as a tutor for Marchesa?
- I also think Basking Broodscale can go infinite in allot of ways with Reyhan and Marchesa.
- Reyhan can target opponent creatures for effects like commit a crime or.. Willbreaker. It's requires a tad of a setup but can become a lock / boardwipe.
- Any thoughts on Spinner of Souls? I think you can quickly churn through your deck with the the spinner, marchesa and something like Master Chef/Arwen, Weaver of Hope together.
- Saw in Half or Devastating Onslaught sounds great. If you do your triggers correctly saw in half creates a 15/15 token reyhan, devastating onslaught for x = 2 distributes 6x3 counters (lethal Reyhan).
- Maybe Herigast, Erupting Nullkite / The Gitrog, Ravenous Ride are fun addition. Emerge and gitrog synergies with both Marchesa and Reyhan. I can really vouch for the Gitrog!
- I definitely recommend Terrasymbiosis with Reyhan.
- And lastly Heartfire Hero looks like a fine finisher in this deck.
capwner on One-card wins
2 weeks ago
So here's an idea you may be familiar with...a one-card win: That is, a card that wins the game or initiates a winning line by itself without needing any other pieces. Just cast that one card and boom, you're in a position to win. This seems very OP because a 1 card combo is of course easier to assemble than 2-or-more card combos, and besides being easy to assemble I think it improves your resilience because it's easy to recur or topdeck a single card, and initial card investment is lower so you have more potential space in hand for interaction or a backup plan. The downside would be a lot of these either cost a lot of mana or require a lot of build around, or both. So some obvious examples of this would be cards like Tooth and Nail that tutor up multiple parts of a 2-part combo. Shared Summons is another card that, given enough mana, can win by itself say by assembling Heliod, Sun-Crowned + Walking Ballista. These double tutor cards are especially sweet because they can also find protection if you already have part of the combo or other tutors. I think Hoarding Broodlord is similar because it tutors for Saw in Half to find more combo pieces, so this wins by itself too. By extension, in the decks that have these, regular Demonic Tutor or Solve the Equation become a 1-card wins as well! Next there are some weirder ones...there's straight up Enter the Infinite which if resolved should certainly give you the ability to win on the spot with a million counterspell backups. On the opposite end of the curve, Doomsday initiates a combo line by itself but is slower; you either need to pass the turn or have a means of drawing a card to continue comboing. Similarly, Selective Memory in an all-spells deck can exile your whole deck besides Thoracle, then draw her and win next turn. Of course in the all-spells camp there's also Balustrade Spy, Undercity Informer and Goblin Charbelcher which can win on the spot, these are probably the best and actually competitively played archetypes, and Hermit Druid combos similarly. Hmm.... what else, I guess there are tons of 1-card combos with commanders, like Etali + Food Chain, Niv Mizzet + Curiosity, and so on. Those are pretty close to 1-card wins but I would say a different genre of combo than the ones I am discussing. Another card I think fits is Timesifter, with the right build this card can very likely result in a win by itself, though it is totally non-deterministic! I think as a 5 drop artifact, compared with the mana demands of some of the other cards mentioned, this is a very competitive option for a potentially game-ending effect on a single card. I love Timesifter lol. What else? Other tutors like Intuition and Gifts Ungiven can assemble breach combo by themselves in Jeskai decks with Sevinne's Reclamation. Ad Nauseam and other mass-draw effects scoop up huge portions of the deck and win from there. Anything that can tutor multiple times like Increasing Ambition or Razaketh, the Foulblooded can win by itself. Goblin Recruiter I'm pretty sure sets up Conspicuous Snoop combo by itself, maybe that's a win next turn one. Approach of the Second Sun but that's REALLY slow by itself. This far down the line I'm tempted to even say Stoneforge Mystic and/or Stonehewer Giant because you can play a line where you get Sword of Hearth and Home to flicker her, get Kaldra Compleat then get Worldslayer and that's baaasically a win 2 turns later from just a Stoneforge. On that topic, MLD spells in general come pretty close to being 1-card wins IMO by relying more on overall deck construction to out-recover opponents, so similar to a Timesifter resolving a Jokulhaups should usually win it for the MLD player if they built their deck right, and if nobody has Tef Pro <- another 1 card win here lol.
I feel like I've blabbed enough, I'd like to know which cards I've missed and what your favorite 1-card wins are? Or even cool Commander + 1 wins if you know of some lesser-known ones. Hey I guess Magda, Brazen Outlaw and Godo, Bandit Wardlord both win by themselves too, right? But kind of slowly, Godo needs haste and Magda needs dwarves/treasures. Also for commanders, I think both Captain Sisay and Sisay, Weatherlight Captain can assemble wins by themselves, slowly. Also Yisan, Wanderer Bard.
Anyways thanks for reading if you did, hopefully you got something useful out of this wincon rant. One-card wins are a big principle I try to use in my deckbuilding especially at higher powers and I think trying to enable the wackier ones provides some fun deckbuilding challenge and is really rewarding when you can pull it off.
Destroyerbirb on
K'rrik Son of Yawgmoth 2.0
8 months ago
For cuts I would recommend:
Professor Onyx - While Liliana's side job is beneficial for society (educators are very important, especially those who help us raise people from the dead), the deck doesn't have a strong spell slinger theme so her static doesnt work, the minus three is not as optimal as it makes itself out to be, and other effects are... not worth the six mana and time required.
Charcoal Diamond - You've got a ridiculous amount of ramp in this deck already, not sure this piece is needed. Plus, with the way K'rrik, Son of Yawgmoth works, you want to ramp in colourless more than in black with your artifacts and similar since K'rrik, Son of Yawgmoth always pays for black anyways, so Mind Stone just makes Charcoal Diamond look that much more of a downgrade.
Defense Grid - Not really seeing the point. Plus, this is meant to be a casual deck, all this will do is make everyone more upset and make interaction harder.
Saw in Half - It's a fun card not really worth adding.
Meathook Massacre 2 - I have a feeling it's a bit redundant to have both, especially since they both do a bit different things and you've got many tutors. Cutting the second part instead of its original installation would make more sense because this copy does cost a lot for its effect, whereas The Meathook Massacre became so played because it being pretty low costing for everything it does.
Paradise Plume - A lot of mana for its effect, and you have too many ramp cards.
Shared Trauma - Not too sure on this card's inclusion and what it would do.
Chain of Smog - I personally don't think discard cards are very strong in EDH, might be a good cut. I can see this being played against CEDH players and having a big effect, but EDH? Not as convinced.
Grim Tutor - You've got a lot of tutors, you can cut this one.
Final Parting - Same as above.
Diabolic Tutor - You can guess what I've got to say about this one.
Platinum Angel - I think take this one out. You can't pay life below zero so I'm not sure why else this would be in the deck.
Phage the Untouchable - As you said, you'd put it in your maybeboard and have it come out a game or two so you can just say you've killed someone with Phage, but I'd probably just keep it in the maybeboard.
Orcish Bowmasters - What are you playing, CEDH?
Opposition Agent - This is really more a meta suggestion than anything, but you don't verse people with a lot of tutors, you'd be lucky if people run more than one tutor. I'd cut this just from a meta perspective, or at least have it as a maybeboard card.
Doomsday Excruciator - Eh, nah.
Dimir House Guard - It's a sac outlet and a tutor in one, so I see what you're going with, which is why I'm only partially suggesting it as a cut, but also it's not the best at either job.
Chainer, Dementia Master - Not sure I'm feeling Chainer in this deck specifically.
Bloodletter of Aclazotz - Would be a lovely card for our cube, but I think there are already better finishers in this deck.
Asmodeus the Archfiend - Another maybe cut. It's a fun and spicy card, but also you're losing a lot of life for an effect which you do better with other cards in here. You really don't want to have too many cards that do similar things, especially since you've got many tutors and draw cards.
Cabal Stronghold - You've got three basic lands. There is no world in which you could activate this card and get a payoff from it.
Emergence Zone - Playing stuff at instant speed doesn't really help your deck.
Rogue's Passage - Zero use in this deck.
/
I also have addition suggestions:
Torment of Hailfire - Not sure why this isn't here.
Swamp - Add one Swamp for every land cut.
Andramalech on
Heart of Darkness Challenge - Pt. II - Yarok
10 months ago
and to those I say good luck sticking around after I resolve a Saw in Half on either a Ravenous Chupacabra or a Slum Reaper. I intend on being oppressive about my sacrifice specifically tied creatures.
Coward_Token on Fuck it, late Outlaw of …
1 year ago
Insatiable Avarice: In mono-B, this is draw three for three, which is a pretty good rate. K'rrik, Son of Yawgmoth gets Demonic Tutor + draw two for
Fortune, Loyal Steed: From reading the story, I thought he looked like the "horse" from Elden Ring so this art was pretty startling
The Gitrog, Ravenous Ride: I kinda wish he got some serious flavor again. The original premise of "edgy hypno toad" was what made him funny, but now it just feels like WotC is milking that fan reaction for all it's worth.
Great Train Heist: solid Relentless Assault variant, but I kinda wish the last one said "each" for EDH purposes, even if I know it targets for the sake of crime:ing
Gisa, the Hellraiser: WotC throwing legendofa a bone, I guess.
Olivia, Opulent Outlaw: Why would becoming a criminal make Oliva gain white of all colors? I assume this is in preparation for Assassin's Creed, but it's still pretty weird. (For reference: White outlaws within Mardu's color identity)
Final Showdown: The best spree card? In voltron decks this is basically an instant-speed Plague Wind for seven mana that doubles as a situational savingspell. I think the first mode has a lot of situational uses, but it's something you have to keep your eyes out for.
High Noon: Rule of Law upgrade for Boros+, although Deafening Silence is still a thing
Arid Archway: idk if colorless decks needed a second Guildless Commons, but sure. Would rather have a mono-colored cycle tbh.
Tomb Trawler: I'm surprised how slowly Grenzo, Dungeon Warden is accumulating these kind of cards; Cogwork Archivist missed the mark in more ways than one
Roxanne, Starfall Savant: was kinda confused about the second ability until I realized she triggers on both ETB and attack. Powerstones obviously work too, plus e.g. Svella, Ice Shaper. Edit: Oh and Treasures too, obviously
Stubborn Burrowfiend: Ahhh! What the hell is the flavor supposed to be with that art?!
Kambal, Profiteering Mayor: Pretty cool with e.g. Saw in Half, Wedding Ring, and Tombstone Stairwell
Geralf, the Fleshwright: still not a good mono-U zombie commander but seems real good in the 99
Lilah, Undefeated Slickshot: so basically a multicolor Taigam, Ojutai Master/Ojer Pakpatiq, Deepest Epoch Flip? Not bad.
Caustic Bronco: Could have been Dark Confidant on steroids, but mediocre thoughness and no evasion keeps its attack trigger from being reliable
Calamity, Galloping Inferno: somehow just a normal horse, not Elemental or anything.
Eriette, the Beguiler: gogo Enchant permanent! Also, every Licid is now a Dominating Licid
Obeka, Splitter of Seconds: suck it, The Ninth Doctor!
Crow_Umbra on
Posthumous Projects
1 year ago
No prob Journeytodiscoverychannel, all good. I have a copy of Saw in Half, but haven't used it in any of my decks yet. My best friend has used it to great effect in a couple of his Aristocrats decks.
I also don't currently own this deck in paper. Definitely more of a concept brew in case I'd ever want to change things up & retire my Burakos, Party Leader/Folk Hero deck.
Journeytodiscoverychannel on
Posthumous Projects
1 year ago
Saw in Half to cast on commander, creates two legendaries of the same name so you must sacrifice (original) one create a token cast commander sacrifice the token and now you have 3x commander effect.
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| Want (1) | beesaurs |




