Brago, King Eternal
Legendary Creature — Spirit
When Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.
|Have (2)||metalmagic , kpral|
Printings View all
|Eternal Masters (EMA)||Rare|
|Vintage Masters (VMA)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Brago, King Eternal occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
Recommendations View more recommendations
Latest Decks as Commander
Brago, King Eternal Discussion
3 days ago
Tzefick- I agree that green should have maybe edged out red, but I disagree about UW not having as many good voltron commanders. One of my favorite decks is my Bruna, Light of Alabaster voltron deck. Geist of Saint Traft like what was mentioned in the article is also good, Brago, King Eternal also has some good synergy with permanents that buff creatures upon ETB, and even Grand Arbiter Augustin IV can be used in a voltron build that reduces the cost for UW enchantments and equipments.
1 week ago
ZendikariWol I'm not sure you're reading all of the text involved in Fragile. Mox Iridium also triggers when targeted by creatures, planeswalkers, etc. Not just spells. i.e., you want to trigger it by making something more useful out of it--playing Animating Faerie, Tezzeret, Agent of Bolas, or Skilled Animator, or something cheaper so that you break even or actually gain mana out of the transaction. Use an Icy Manipulator or Unbender Tine to give yourself free mana, once per round (because if you do it more than once, you break it), on your opponents' turns or on your own turn.
Fragile also triggers this way. An opponent can kill it even without something that specifically targets artifacts--you're looking too specifically at cards that target only artifacts. A Brazen Borrower can kill it if it's played in response to you targeting it with a spell or creature. Or for that matter, a Pestermite can tap it, in response to its owner targeting it to try to get its use out of it, and before even that tapping resolves, it dies. Really, anything can kill it--even an opponent's Icy Manipulator, in response to whatever the first spell/ability that targeted it was. Your opponent doesn't need to cast two spells to kill it. They only need to target it with anything in response to you targeting it. BUT you want to target it in order to make use of its ability. Therein lies the risk/reward. Flickering it, as you pointed out, might be the best way to go infinite with it; you spend two mana, flicker it, generate two mana, and when it re-enters the battlefield, it forgets that it had been targeted before. You can use Venser, the Sojourner, Aminatou, the Fateshifter, Skybind, and Brago, King Eternal to cheat mana out of it this way, perhaps more cards than just that. Like I said, I'm sure one can find a way to go infinite off of it, which is why it's important that it's fragile.
Although, like I said, since it's a zero-mana artifact, it probably won't be used for what it's designed for--it'll probably just be one of the 99 in a storm deck or a cheerios deck, simply by virtue of being a zero-mana artifact spell.
3 weeks ago
There are still some that either are just lists of cards with the same effect or "combos" that need split into their respective interactions, as with my examples above. I even found someone who used the combo syntax on Plains + Wild Growth.
I have also recently come across a series of "combos" where someone just linked cards with a triggered ability and Strionic Resonator and another where someone linked a bunch of creatures with ETBs and Conjurer's Closet. Both of those are interactions, but it is the obvious use for those cards and doesn't rise to the level of "synergy". Allowing such "combos" to show on a page would make popular enablers page's unusable because of how crowded they would be with combos.
Strionic Resonator + Kor Outfitter (one I honestly reviewed today) is simply how Resonator is made to be used and does not provide any useful information to people wondering how to get stronger than intended interactions out of the card.
Maybe I am being a little too "Spikey", but I think that the combo database should only include things that at a minimum provide an interaction that is stronger than the base interaction that a given card has with every applicable card..
1 month ago
Maybe make room for Brago, King Eternal as a fallback in case you can't keep Aminatou on the board.
Hope this is useful!
1 month ago
The new Thassa definitely help you blink a additional creature each turn, pretty much like Conjurer's Closet . I think it's more productive to focus on tutors for Strionic Resonator and Sol Ring or Basalt Monolith to make the infinite blinking combo with Brago, King Eternal and win the game this way.
1 month ago
This is a cool first deck! You might like these: Soulherder , Conjurer's Closet , Brago, King Eternal , Spark Double , Stonehorn Dignitary , Mistmeadow Witch , Peregrine Drake , Commander's Sphere , Azorius Locket , Sun Titan
1 month ago
exalted_k1d | Before I start, fine suggestions all round! Thank you! | Show and Tell , Academy Rector and Omniscience . | Now these are some spicy cards and the Rector into Omni is a spicy combo, Show Tell is a little questionable due to the advantage you're giving to your opponents however. If anything, I'd want Rector in just for the immediate value if he gets removed, Omniscience is sort of a dead draw in a late game situation where I'm looking for a combo piece.
If anything, I'd be putting Rector in, now how do I remove him...?
| Sensei's Divining Top and Sylvan Library . Actually these pieces and Scroll Rack would all be good for the deck in their various ways, I simply haven't picked them up yet! Those price points are a big factor when it comes to me affording other things like my rent, or food, or general living.
Sensei's Top specifically is a little underpowered to contest with the amount of card draw in the deck, so I'll be passing over it.
| Countermagic. Just a personal gripe? Not too into it all. I play a 1 of Counterspell until I can get my hands on a Mana Drain or a Force of Will and that's it. I even took out my Dovin's Veto for some more tutoring, I just don't like control playing at all. I know this severely 'depowers' my gameplan with far less disruption interaction, but in my current meta, not much is actually being played either - helpfully!
Thank you for the suggestions!
Metachemist | My opinions on Chulane, Teller of Tales is that he's drew back by his need for the spell to be cast and not simply cheated into play to get a draw. This turns off some of the flicker effects with Brago, King Eternal , but synergises well with the many bounce effects from things such as Jeskai Barricade and Shrieking Drake . I would probably also have to change up many of my creatures from defenders to other things, due to the fact that without Arcades, the Strategist they have little to no viable combat potential outside of having out specific 'defenders attack' cards, which makes some of my very unique mana creatures such as Axebane Guardian and Overgrown Battlement left with no viable replacement.
He can however facilitate a Bouncegine (Bounce engine) with Intruder Alarm out, so it's a good thought!
Roon of the Hidden Realm seems cool! A little expensive and outclassed by other cards at this point but he has his place. His effect can't really be helpfully combo'd as you can only do it on the same creature once per turn, however.
| Alternate Win Cons. I was actually thinking about Blue Sun's Zenith as a trade in for Pull from Tomorrow . Although it costs 1 CMC more, it can target opponents. After you clear out your library into your hand it'll also be the only card you draw, so after setting up a Flengine (Flicker Engine) or Bouncegine you can draw the card after shuffling it back and cast it again for 6000 on your next opponent. Still questioning this however.
Finale of Devastation seems utterly devastating and I'd probably be running it if I had it. Big stompy crater boy would only seal the deal but he seems a little out of place? I'd just Finale for X=14000 and swing in for massive hits. The trample trick however is helpful.
On the topic of Lab Man and Jace, they just seem a little overplayed. if I draw out my entire library I should be winning regardless - might as well do it in a flashy 'royal flush' way as opposed to a trashy 'ace-high' way.
Again, fantastic comments and helpful insight, will be amping up the Maybeboard shortly. Thank you!