Brago, King Eternal

Brago, King Eternal

Legendary Creature — Spirit Noble

Flying

When Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.

Brago, King Eternal Discussion

multimedia on Nihiloor Nightmares

6 days ago

Hey, well done for a first deck on such a low budget. I haven't seen this Commander before.

When you're just starting out building decks in Commander it can be helpful to have some basic deck structure guildlines to follow.

This is just a basic structure to get things started. It doesn't cover everything and your final deck may have different numbers for each part of the structure such as you might have more creatures. Some cards can cover more than one area such as Palace Jailer who is creature removal and can be repeatable draw which is really helpful.


Ramp is something all Commander decks need since you don't want to only rely on lands/land drops to make mana. You have Sol Ring which is really good, but that's where the ramp ends here. Only Sol is not enough ramp.

I always explain to new Commander deck builders that you need to be able to sacrifice (cut) some of the fun cards to add ramp to your deck. Since doing this will help gameplay so that you can more easily cast your Commander and the other big fun cards you want to play. In the case here my advice is consider cutting at least 9 cards to add more budget ramp?

Some cards to consider cutting to add more ramp are creatures who don't do enough for their mana cost: Gods' Hall Guardian, Living Tempest, Dread Rider, Shepherd of Heroes, Kor Celebrant, Ronom Unicorn, Brinebarrow Intruder


Like ramp all decks also need draw that comes from single draw effects and more importantly repeatable draw sources. Currently your deck has three good single draw effects Baleful Strix, Champion of Wits, Cloudblazer and one repeatable draw source Jace, Wielder of Mysteries. There's a reanimation theme here that can get you more draw from these creatures which is good, but consider more draw?

Jailer and Rose can be repeatable draw sources with the Monarch Emblem. When you have the monarch then you draw a card at your end step. Only one player in the game at one time can be the monarch and it can change players. As long as you are monarch you get the repeatable draw at your end step which is a big advantage.

For an opponent to become the monarch they have to do combat damage with a creature to you or play a card/effect that makes them the monarch. When this happens you loose the monarch and that opponent becomes the monarch. You can get back the monarch though by doing combat damage with a creature to the opponent who is the monarch or playing a card/effect that makes you the monarch.

Some cards to consider cutting to add more draw: Withercrown, Grave Endeavor, Arcane Endeavor, Smite the Monstrous, Extract Brain, Wand of Orcus


The area of your deck that you have a lot of is removal. I count 23 single effects of removal here. You can afford to cut some removal to improve other areas of your deck: Withercrown, Befuddle, Iron Verdict, Smite the Monstrous.

If you're interested I offer more advice in another comment. Including explaining how blink from single effects or repeatable such as Soulherder and Brago, King Eternal can be powerful here. Would you like me to continue with more advice?

Good luck with your deck.

CaptainToll on Personal Play moments you are …

4 weeks ago

Blinking my board with Brago, King Eternal while an already active Containment Priest lay on the board :)

Quickspell on What to Do with Treachery?

2 months ago

Hi guys, I have a copy of Treachery and I'm wondering what best to do with it.

  1. There seems to be a combo with Words of Wind but I don't quite understand how it works. I use Treachery to gain control of a creature, untap my lands and then use one of those the next time I would draw a card to return it to my hand? Is that it?

  2. What would be a good EDH deck for it? EDHRec has some suggestions of which Brago, King Eternal seems the best to me. But I suppose Marchesa, the Black Rose would also make good use of it, thought it's not even on EDHRec's list. So what other good commanders would you suggest for this card?

DreadKhan on Reaper King

3 months ago

Brago, King Eternal is pretty funny if you've got a few Scarecrows out, and he synergizes really well with your ramp rocks. Maskwood Nexus is a nice card to consider, but you do run a lot of scarecrows already, and need it less. It does let you run weird cards like Haakon, Stromgald Scourge to recur your 'Crows, or Yuriko, the Tiger's Shadow for value. Scarecrone should probably be considered.

I like sneaking in cards that use Reaper King's high MV as a pay off, some of these might be worth tossing in, like One with the Machine and Rush of Knowledge . The new Stinging Study is fine, but generally not better than the blue options, other than not needing The King out to use it. If you don't like your opponents, Cabal Conditioning usually wipes out everyone else's hand.

As a pseduo-board wipe, you might consider the recently reprinted Rite of Replication , which can clone Reaper King 5 times to blow up 25 permanents of your choosing, which should be pretty backbreaking (and funny), though all the clones die. I wish Sakashima of a Thousand Faces wasn't $35, but I guess Yarok does a decent impression. With Yarok out, that really would be a selective wipe, since you'd blow up 50 permanents.

CamraMaan on Iinteraction between Helm of the …

3 months ago

So I have Helm of the Host on Brago, King Eternal , and I got to combat, get a second Brago, then deal combat damage to an opponent with both of them. Is it correct that I get to trigger the first Brago, flicker a bunch of permanents, then trigger the second Brago and flicker some/all of them again? I'm assuming so, but I need to confirm. Thanks in advance! :)

dekyr on Preview Card: Elite Spellbinder

5 months ago

In edh, it becomes a staple with Brago, King Eternal . It won't take long to lock down your opponents hands.

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