Karakas

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Tiny Leaders Legal
Unformat Legal
Pauper Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Mythic Rare
Masters Edition III (ME3) Rare
Legends (LEG) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Karakas

Legendary Land

: Add to your mana pool.

: Return target legendary creature to its owner's hand.

Price & Acquistion Set Price Alerts

EMA

LEG

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Recent Decks

Karakas Discussion

bonsai11943 on Orzhov Life.dec [LEGACY]

4 weeks ago

@FlammendesSchwert

Thanks for all the suggestions!

Yup, familiar with Wall of Blood and how it can combine with Rite of Consumption and Essence Harvest. With infinite life, those cards can definitely be useful. But for my deck, it seems somewhat inefficient as it requires two whole other separate cards (beyond the core combo cards) to pull off as compared with my current finishers Unspeakable Symbol and Vizkopa Guildmage.

I have a play set of Thoughtseize as of the moment, so the price is not really that much of a problem.

I find Tormod's Crypt is especially useful against the current legacy meta, so it might be difficult for me to replace it.

From your deck, Dawn Charm is certainly appealing and might be worth play testing. Also the land cards Karakas, Flagstones of Trokair, Godless Shrine are all definitely useful. And I like Grand Abolisher, and I am currently play testing it in tourneys. Seems to work well at times, but not yet completely sold on it though (given the two white mana cost).

Once again, thanks for the suggestions!

Boza on Suggestions to be a Better ...

1 month ago

1/ Upgradable to Legacy

Well, the idea is that both formats require different hate cards, but there is overlap. You need basically 3 Karakas, 4 Rishadan Port, 4 Wasteland and 4 Stoneforge Mystic and probably Batterskull, Sword of Fire and Ice and Umezawa's Jitte and 4 Swords to Plowshares and the newer lists play Recruiter of the Guard and Sanctum Prelate. and that is just the main board.

There is overlap but very minimum. I would ignore it.

2/ Death and Taxes is just not a good deck. Modern is quite a cheaty format. You either cheat on how much mana you have(valakut decks, tron), how many spells you can cast in a single turn (affinity, storm) or have 10/10s for a single mana (Death's Shadow) something, while death and taxes does none of that - it is a fair deck.

3/ Burn has all the qualities you list and is super easy to port to legacy.

PartyJ on legends of the seeker

1 month ago

Karakas and after the 15th of januari Rules Lawyer will also be banned.

Daedalus19876 on legends of the seeker

1 month ago

"They should know how broken a card is or not before printing it. Instead of banning cards create cards that can counter balance the ones you make."

No, that's a horrible plan. That's what YuGiOh did, and it led them to a spiraling decay of power creep.

(Not to mention that Karakas is (relatively) balanced in formats outside of EDH. The format has completely different rules, and unbalances certain cards.)

Daedalus19876 on The Voice of Nations [Ishai/Reyhan Partnered EDH]

3 months ago

Now that I finally have a chance to look at this... :)

Your removal package seems pretty good. I'd still always try to include a Beast Within, and I think Condemn is the weakest link in this deck's removal (since often you want to remove something that's not attacking).

Since all of your birds will have flying, Gravitational Shift and Favorable Winds seem very good.

Your color-fixing looks pretty good overall. Rupture Spire is a second copy of Transguild Promenade, and I'd generally use Reflecting Pool over Meteor Crater (since the latter requires you to already have cast the spell in question to be able to get use out of the land). Chromatic Lantern and Coalition Relic also help a LOT.

I've built budget landbases like this before, if you want to take a look at this deck's manabase: *RETIRED* An Hour of Wolves: Tazri EDH

Speaking of budgets, I'd cut Cavern of Souls most likely. It's not SUPER relevant in the deck, and it's nearly $50 :(

I saw Karakas in your maybeboard, but I'm afraid to tell you that it's banned in EDH :(

If this turns out to be fully tribal, you could run Cover of Darkness to great effect.

The one big thing you're missing here is draw effects. If the deck turns out to be creature-heavy, you could try cards like Shamanic Revelation or Kindred Discovery or Distant Melody. Otherwise, effects like Abundance, Sylvan Library, Rhystic Study, etc can help a lot :)

Hope that's useful commentary! :) I'll take another look when you've messed with the deck a bit more.

hjifghl on Blue White control EDH

3 months ago

Karakas is not legal in this deck

Rythven-Fang on Slivers Just Got Smart.

3 months ago

I've been playing around a lot with this deck, and my own version. One thing you may want to consider is Karakas. I've gotten quite a bit of use out of it. The downside is it is mono-white, but being able to bounce legendary creatures can save your butt in a lot of cases.

I know land is tight with Daze needing the islands, if anything I'd drop a Tundra for it. Just my thoughts

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