Format Legality
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Leviathan Legal
Unformat Legal
Casual Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Mythic Rare
Masters Edition III (ME3) Rare
Legends (LEG) Uncommon
Promo Set (000) Uncommon

Combos Browse all


Legendary Land

: Add to your mana pool.

: Return target legendary creature to its owner's hand.

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Recent Decks

Karakas Discussion

sylvannos on Old mono blue control refresh

1 week ago

There's a lot of viable Mono-Blue Control (and control/combo) decks in Legacy.

Some you might like:

Mono-Blue Painter
Counter Bridge
Mono-Blue Fish (this one isn't a control deck, but it's worth looking at because it's cheap to build, can be configured for Modern, and has a lot of overlap with other decks in the format)

I'm partial towards Omnishow, which is a combo deck that plays very "draw, go" before it dumpsters all over your opponent's face.

You might also like U/W Standstill. The deck can be made mono-blue, but it loses some of its power. Decklist can be found here. To make it mono-blue, you'd cut:

-4x Myth Realized
-4x Terminus
-4x Swords to Plowshares
-1x Council's Judgment
-3x Tundra
-1x Karakas

...and add something like:

+1x Faerie Conclave
+1x Mishra's Factory
+2x Island
+2x Daze
+1x Flusterstorm
+4x Delver of Secrets  Flip
+2x Counterspell
+4x Preordain

TCG-Player on Balan, Wandering Knight | Equipment Voltron

1 month ago


Karakas is kinda banned in Commander :P

Karakas Sets & Legality on Gatherer:

GormAuslander on The Iron Plague

2 months ago

Thank you for your very constructive comment!

I have experienced a lot of that "targeting" you speak of. But on one hand, I kind of want to keep him around, at least as a creature, because with Platinum Angel, Hanna's Custody and Darksteel Forgeout, it doesn't matter what they do, usually.

Breya doesn't have green, though it's a good suggestion. Atraxa, Praetors' Voice was my runner-up, but it really depends on which colorrs I can remove from my deck more effectively.

Why are those two lands banned? I can somewhat understand Karakas, because it's so blatantly anti-commander, but Tolarian Academy?

AAnyway, thanks a bunch for your suggestions!

t3hdarkness on The Iron Plague

2 months ago

Arcum Dagsson is one of the most dangerous commanders in the game, you will probably be targeted first in every game if you use him against experienced players.

Breya, Etherium Shaper gives you access to most of the colors you want and can act as an alternate Win-Con, but doesn't threaten to end the game before it really begins.

If you want to win with Mechanized Production, Revel in Riches and Anointed Procession are pretty funny, plus it gives you a little extra value out of Krark-Clan Ironworks

All the Nonland Cards with Urza in the name probably won't do much for you and most of the vehicles would be better off as mana rocks like Basalt Monolith, Gilded Lotus and the Ravnica Signets. Plus if you're using those Paradox Engine is a really strong addition.

Then Karakas and Tolarian Academy have to go. They're banned.

ClockworkSwordfish on Legendary card or Legend

2 months ago

Since all planeswalkers are now considered legendary cards, Sisay can indeed find planeswalkers. Look for errata on older cards to see where exactly the distinction is. Karakas, for instance, can only bounce legendary creatures (which isn't entirely obvious from the card's original wording) but Sisay, being able to find legendary cards means she can get any spell or permanent that's legendary.

belugawhaleonthefloor on Mono white humans

2 months ago

Karakas could be good to save your legendaries. It doesn’t come in tapped so I would at least add 2 copies unless you are on a budget

FlammendesSchwert on ORZHOV, Heartless, Angels and Demons

3 months ago

Karakas for returning legendaries to your hand and protecting from destruction or repeating "enter the battlefield" - effects.

SynergyBuild on A Tale of Ale

4 months ago

I love the deck, a few minor changes here and there to help with consistency,

1x Plains -> Scrubland

You don't run a fourth Scrubland, and the deck doesn't need 2 Plains, so I think you are fine with the mana fixing help. Despite the Wasteland problem, I think them targeting your Scrubland only serves to help protect your Shambling Vent and Karakas.

1x Collective Brutality -> Thalia, Guardian of Thraben

I love death & taxes, and though I do not want to turn this into that deck, runnin one mainboard isn't going to hurt the deck. I feel like boarding a Collective Brutality isn't a bad thing either, just feel like against many decks, I have found that boarding in a Thalia or two is quite common to the point of main decking one.

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