Kari Zev's Expertise


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Rare

Combos Browse all

Kari Zev's Expertise


Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn.

You may cast a card with converted mana cost 2 or less from your hand without paying its mana cost.

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Recent Decks

Kari Zev's Expertise Discussion

airsoft_sniper91 on Zada's Spell Xerox

1 week ago

Just a heads up from another Zada fan, Aleatory won't trigger Zada's ability. It targets an opponent first then a creature; the spell does not only target Zada. Great deck though! Definitely adding Kari Zev's Expertise to mine.

FastIsFaster on Original Thought

1 week ago

That's why I recommend Yahenni though. Kari Zev's Expertise and to a lesser extent The Eldest Reborn can give you a way to grab their creature, sac it, buff Yahenni.

geoffw on Lazer Zap - Turn 4 Win

2 weeks ago

For the record, this deck can win on turn 3 against a goldfish. Play 3 Soul-Scar Mages, and then triple Wizard's Lightning.

I've won with it turn 3 once against an actual opponent, but that involved playing Kari Zev's Expertise out of the sideboard and stealing Grand Warlord Radha to get way more mana than I deserved.

multimedia on Budget Standard Goblins!

3 weeks ago

Hey, consider 4x Skirk Prospector? Prospector can lead to some explosive turns with Wily Goblin probably the best of the one drop Goblins. Runner is not a good turn one play because can't trigger raid on turn one. In fact I wouldn't play him at all, too lackluster. Prospector can sac himself to give you red mana he's the perfect Goblin to play as a 4 of.

Goblins can take more advantage of burn because of Barrage and Siege-Gang this is a huge reason to play them. Consider 4x Shock, 4x Lightning Strike, and 4x Goblin Barrage? This is a robust burn package that can do a lot of damage to your opponent. Consider Fight with Fire? Fire can really benefit from both a ramp and burn strategy which Goblins have. It can be a win condition because of ramp with Prospector; 10 damage to opponent is a lot.

As far as directions go for the deck consider making the main deck all about Goblins and burn? Sideboard the other stuff?

Consider this simple and too the point, Goblins and burn:

  • 4x Prospector
  • 4x Firebrand
  • 4x Wily
  • 4x Chainwhirler
  • 4x Warchief
  • 4x Siege-Gang

  • 4x Shock
  • 4x Strike
  • 4x Barrage
  • 1x Fire

  • 23x Mountains

For the sideboard consider: 3x Abrade, 3x Magma Spray, 2x more Fight with Fire, 2x Kari Zev's Expertise, 2x Glorybringer, 2x Squee, the Immortal and 1x Jaya Ballard?

Abrade for Heart of Kiran, etc., Spray for Scrapheap Scrounger and Champion of Wits, etc., Fire for Lyra Dawnbringer, etc., Expertise for Ghalta, Primal Hunger, etc., Squee, Glorybringer and Jaya for control matchups.

Good luck with your deck.

TKM1984 on Original Thought

1 month ago

I like the ider just a few pointers and wonderings, First why only run 19 landes i think the wil make it hard to get your mana and why are you running the Mox sins you cant get mana frem if befor atlest tune 3. Regating Kari Zev's Expertise i belive you take over a moster and then haf to cast the other spell right after.

multimedia on Standard Goblins Meme

1 month ago

Hey, you mention Wily Goblin, but it's not in the deck? I like the interaction with Wily and Prospector to ramp into a fast Siege-Gang. Willy is very expendable which is good fuel for Prospector and Barrage. Looks like you cut Wily for Mimic...

Goblin Chainwhirler is proving itself to be one of the best cards if playing mono red. I suggest 4x Chainwhirler. 19 total land seems low consider cutting Smash for 2x more lands? 19 lands would be fine if you could get a turn one Prospector every game, but this is unrealistic to expect. 19 lands is not enough land to consistently make a turn three land drop which you want for Warchief or Chainwhirler.

The sideboard is kind of all over the place, the only cards I would keep would be 3x Abrade and 1x more Barage. Consider adding to the sideboard: 2x Fight with Fire, 2x Kari Zev's Expertise, 2x Aethersphere Harvester, 3x Magma Spray and 2x Glorybringer?

Good luck with your deck.

Orionxhavok on Lazer Zap - Turn 4 Win

1 month ago

So I don't see this posted yet, but the Professor made a version using Kari Zev's Expertise and it seems like a red text card in this deck. It will usually hit two prowess triggers, remove a potential blocker, and give you another body to swing with.

zaphodthegrate on Can I tap Kari's stolen ...

1 month ago

Let's say I have Consulate Dreadnought on the battlefield. My opponent casts Traxos, Scourge of Kroog and then passes turn. On my turn, can I use Kari Zev's Expertise to steal Traxos, tap it to crew the dreadnought, and then use Kari's free spell to Fling Traxos back at them?

If so, that's the most pirate thing I've ever heard. Please let it be so.

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