Kari Zev's Expertise


Format Legality
Pre-release Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Rare

Combos Browse all

Kari Zev's Expertise


Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn.

You may cast a card with converted mana cost 2 or less from your hand without paying its mana cost.

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Recent Decks

Kari Zev's Expertise Discussion

Murphy77 on You belong to me now

1 day ago

Hour of Revelation and Revel in Riches just seem iffy in this deck. I seem to remember a card in DOM with a similar effect to Kari Zev's Expertise that could be a good addition. Trespasser's Curse seems to work on a number of levels. I also like Mutiny for a deck like this. Blackblade Reforged could really pump up your legendary creatures...

I just don't think that this deck is competitive yet - but the idea does show some promise.

JaceSeeker on Brass Knuckle Brawl

1 week ago

Why arent you running Unclaimed Territory? It does great in decks like these. I also suggest running Captain Lannery Storm make those treasures work for you. Along with maybe Kari Zev, Skyship Raider and Kari Zev's Expertise. Overall I like this build.


1 week ago

Im curious why do Hour of Devastation? Its gonna end up cleaning your board and doing more harm then good, I believe you should look into small burn spells abuse the enrage RileReckless Rage. Also playing red I would throw in a combat trick of two like Crash Through, it would really help when going up again token heavy strategies. Also consider Kari Zev's Expertise I believe it would be good for you, especially during those rare cases when you can take a creature, swing, then Mutiny it with an enrage creature to get the most band for you buck.

I would toss the Knight of the Stampede he doesnt really do much for you by the time he gets out. Have you considered Wayward Swordtooth or if you looking to keep cost down Charging Tuskodon, Frilled Deathspitter

JaceSeeker on Admiralty Brawl (Pirate Tribal)

1 week ago

Have you considered running Kari Zev's Expertise and Storm Fleet Swashbuckler. I believe they would add some good value to your setup. If your looking for a bit more consistent counter spells I recommend Hornswoggle Also Hungry Flames would be some good quick removal for you, and Buccaneer's Bravado would work break with this deck.

JaceSeeker on Brawling Buccaneers

2 weeks ago

Have you considered running Kari Zev, Skyship Raider? Even open up to using Kari Zev's Expertise. I also suggest Vona's Hunger with so many cheap creatures the blessing is fairly easy to get.

Im running a deck with the same colors if youd like to check it out.

Fade to Black

Brawl* JaceSeeker


razelfark on Boros Path Of Mettle

3 weeks ago

I will be honest the Cataclysmic Gearhulk has actually been very good to me. I put in the deck as a filler card as I couldn't find my other Glorybringers and was rather impressed at how well it was functioning. Most of the times I cast it was to my favor and it worked with my want for a later game bruiser card. I would recommend him for side deck more then main board usually, but my local has a lot of decks either running a lot of tokens or enchantments and this gives me an answer to both.

As for the Relentless Raptors, I would not suggest cutting these as their 3/3 body as a two drop is very strong. The only time these cards become bad is late game when your opponent has large creatures and its force to block becomes trouble some. However, their early game is very strong especially paired with Cartouche of Solidarity; having a creature swinging as a 4/4 first striker with vigilance makes things very hard for your opponent to block or attack. Yes they are able to be killed by push, but push was designed to work well against decks like this.

AS for Kari Zev's Expertise, this card has got a done a lot of work and I think has earned a spot to stay in the deck. The cards ability to steal a creature and give it haste allows us the ability to flip Path of Mettle  Flip path of mettle even with only one creature on board. Its ability to allow us trick out a 2 cost or less spell also works well with how cheap most of the deck is; this can be more noticeably valuable in later parts of games as it could leave you mana available to cast more spells or activate Metzali, Tower of Triumph.

While it is true the Fanatical Firebrand is a nice option for the deck, I don't think their is anything main board I want to pull out for it outside of Cataclysmic Gearhulk. To make room for one copy of Firebrand doesn't feel that worth while. I will have to think on this more for what can be removed to make room if it is to be played.

Thanks for the suggestion. I really like the idea of that creature, just not sure what to do to make room.

Freezingfist on Boros Path Of Mettle

3 weeks ago

This is definitely coming along, razelfark. Seems a lot more streamlined.

This is just my personal preference, but I'd probably cut 2-4 Relentless Raptors and sideboard the Cataclysmic Gearhulk and Kari Zev's Expertises for Fanatical Firebrands and maybe a third Captain Lannery Storm. I'd probably also push down on the Plains for more dedicated Mountains. I know you're trying to get to Path of Mettle  Flip, but the utility of Fanatical Firebrand early seems too good to pass, and Captain Lannery Storm can get you the you need as long as she swings with the Treasure (plus, she's probably my favorite sleeper pick from Ixalan).

Cool to see you're still working on it. Maybe once Kaladesh rotates, Ascend can get a real chance to shine =)

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