Izzet Chronarch

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Duel Decks: Izzet vs. Golgari Common
MTG: Commander Common
Guildpact Common

Combos Browse all

Izzet Chronarch

Creature — Human Wizard

When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

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Izzet Chronarch Discussion

PlutoniumWedding on Why Does The Air Hurt My Face?

1 week ago

Hey, I like your deck. I have a similar "make the opponents punch each other to death"-deck with Vial Smasher and Sidar Kondo as the generals, and the political aspect is a lot of fun.

Anyway, from that experience I would like to suggest a couple of cards you may want to think about.

On the defensive side, Michiko Konda, Truth Seeker is an incredible rattlesnake. Dissipation Field is also OK, unless your meta has a lot of one-hit kills, in which case it can still convince them to save you for last. Less powerful but way more hilarious is Illusionist's Gambit.

If you want to play up the "please beat each other to death" angle, Fumiko the Lowblood, Grand Melee and since you're ramping so hard Avatar of Slaughter are all options to make things interesting quickly. Bitter Feud is also a flavourful card that doesn't risk harming you in any way and aids your opponents' demise.

If there's ever been a deck for it, this must be the one. Mercadia's Downfall will punish all of your opponents for those fancy lands you've been giving them, and you can play in on someone else's turn since it's attacking creatures and not yours. It's a one-time surprise, but I bet you most people will never have even heard of the card. Expanding on the theme, Sylvan Offering would work well both with this and with Gahiji.

Speaking of things being one-time, since you mention Treacherous Terrain as your main win condition, it might be nice to cast it multiple times. You have Archaeomancer and Eternal Witness already, but you could consider Izzet Chronarch, Mnemonic Wall and Anarchist for more castings. A more widely useful option is Greenwarden of Murasa. A more slow-and-steady plan could involve Charmbreaker Devils.

You can also use these guys with Mistmeadow Witch to get the spells back any number of times, and if you feel your mana base can support the colourless requirement, Eldrazi Displacer.

To cast it twice for more burst damage, you could include Riku of Two Reflections, who is also an all-round solid value guy, or cards like Dualcaster Mage or Meletis Charlatan. Again more funny than realistic, but these guys with Reins of Power can also let you make any two players' armies fight, with you and the defending player cooperating to have as many of both as possible killed.

I hope this gives you some ideas, at least. :)

greatdevourer on Suspended Animation

1 month ago

What do you want this deck to do? You seem to have too many different ideas going on in this deck. People might be able to give you better advice if you had a clearer vision of what you want this deck to accomplish and how you want to get there.

Having said that, I can already see some ways to make this better. Let's start by looking at the changes that seem most obvious to me. Let me start with bringing up the idea that card draw is always better than tutoring. If I'm drawing 2 or 3 cards a turn, then I have more card advantage than doing a 1-for-1 trade of a tutor for something else. Look at replacing some of the tutor cards: Mystical Tutor, Muddle the Mixture, Intuition, Long-Term Plans, Personal Tutor, Merchant Scroll. Consider replacing half of those tutors with card draw engines. Maybe Arcanis the Omnipotent?

Drop the Treasure Mage, the only target you have in the mainboard is the Ward of Bones. Use Trinket Mage instead. AEther Barrier, Counterbalance, War's Toll don't really seem to help with much of any strategy in this deck. You should consider addming more creatures to make the Sneak Attack more effecitve. The Blood Moon is a special case. It hurts you as much or possible more than it hurts your opponents. But the good news is that we can take adavantage of that easily. Add a Valakut, the Molten Pinnacle. Consider adding an Archaeomancer and/or Izzet Chronarch to reuse the instants and sorceries.

Also, look at cutting Eternal Dominion. I think that card just hurts you too much. Look at the interaction of these 2 rules:
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
Suspend (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, cast it without paying its mana cost. If it's a creature, it has haste.)
The Epic ability would prevent you from casting the suspended cards as well as anything in your hand or that you might draw for the rest of the game. Not good.

As for your maybe board, don't use Paradox Haze. I know why you considered it, but I'm pretty sure it will end up biting you more often than helping. Instead of Reminisce look at Elixir of Immortality. You can search it up with the Trinket Mage and you get 5 life out if it. I pretty much auto-include one in every Commander deck I build. I've never regretted play one.
Let me know what you think of these suggestions and maybe we can continue the discussion and make the deck more fun for you to play. As always, temper these suggestions with your collection and your budget. Feel free to take a look at my decks and let me know what you think.

AllhydeNoJekyll on Melek the Weird

1 month ago

Hey there! I think there are some ramp cards you should consider that are below the one-dollar mark. Try replacing Pilgrim's Eye and Traveler's Amulet with cards like Commander's Sphere, Darksteel Ingot, etc. This and cared draw are most essential, which blue has a bounty of the latter like Treasure Cruise, Opportunity, and Foresee. Also, there are some cards that are not quite doing enough for what you want in an EDH deck. Consider cutting cards like Magma Jet, Hungry Flames, Izzet Chronarch, Anarchist, etc. and replacing them with other cards that you would want to double with all your copiers such as one great example you have in there, Fireball. For example, Comet Storm would be awesome with this deck style. For removal, consider cards like Reality Shift, Rapid Hybridization, Curse of the Swine, or even Red Sun's Zenith. For retrieval, instead of Feldon's Cane or Elixir of Immortality, consider maybe Spelltwine, Call to Mind, and Pull from the Deep. Rise from the Tides seems like an auto-include as well. Hope this improves your consistency! :)

Rzepkanut on Lit-Mizzet, Dracogenius

2 months ago

Hey fun deck. I got an idea or three..Infiltrate, Artful Dodge, Slip Through Space, Shadow Rift, Spellheart Chimera, Runechanter's Pike.... Teferi's Veil + Obliterate is an old school combo that can save your creatures and give you extra ETB triggers. It might not be good enough, but it sounds hilarious enough. Archaeomancer, Izzet Chronarch, Charmbreaker Devils. I love how Sharding Sphinx goes exponential if you can get through with the thopters. It might be cool to have Thopter Spy Network too, since you are already using thopters. Happy gathering!

UnleashedHavok on ETB Commander Deck

4 months ago

For the mana cost, I would probably go with cutting the Izzet Chronarch since my initial take on your deck is that it's all about the ETB effects for you.

I have a Yasova Dragonclaw deck that I think you would have a lot of fun with. I'm needing to update it to match what I have in real life, but I feel like you would enjoy it as much or possibly more than what you have. Hope You Didn't Want That take a look. It's all about thievery and murdering opponents creatures for personal gain.

PandaSquadAlpha on ETB Commander Deck

4 months ago

UnleashedHavok, I like your suggestion. I'm wondering what I should cut for it. My first thought is Izzet Chronarch. I was also thinking Heat Shimmer as it works similarly.

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