Izzet Chronarch

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Common
Duel Decks: Izzet vs. Golgari (DDJ) Common
MTG: Commander (CMD) Common
Guildpact (GPT) Common

Combos Browse all

Izzet Chronarch

Creature — Human Wizard

When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

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Izzet Chronarch Discussion

BOXES_O_MOXES on Dragonsoul Knight pEDH

1 month ago

Thanks for the ideas Feyamius.

I have play tested most of what you have suggested. Especially the Gateway Plaza,Rupture Spire and the Transguild Promenade. I have found that these lands slow the deck down quite a bit. This is the reason I run the Shimmering Grotto and the Unknown Shores and also the Terramorphic Expanse/Evolving Wilds package. Most of the lands (Gates) enter tapped. The Spire, Promenade and the Plaza enter tapped as well and require you to set yourself back even further on top of that by having to pay to keep it in play. They are no good early game. Late game, they can help but by then you should have yourself set up and not need them quite as much.

The Opal Palace and Path of Ancestry will eventually be in here. I don't have extras for this deck yet.

I have played Crop Rotation in the deck. I took it out to add the Search for Tomorrow. I found that it was more times a dead card. I went for ramp instead. I will likely try to add more ramp in the future. It's extremely important to make the land drops and also to get a head of your opponent as this deck plays as a control deck 99% of the time.

Encrust and Arrest have been solid most of the time. They fit the deck quite well. I'm happy with them. With Unmake, The cost is hard to come up with in a 5 color deck.

Soul Manipulation will go in for Remove Soul. Surprised I overlooked that.

As far as adding a Displace. I've thought about it. Although I have shot myself down due to the Drift of Phantasms I play which can be used to search for it (Like running 2 copies) and also running the Izzet Chronarch and Mnemonic Wall the Ghostly Flicker gets recycled and abused. I see no need to add a second flicker effect spell.

The utility lands other than Bojuka Bog don't net me enough benefit to run them. Halimar Depths and Mortuary Mire are the only other two I'd consider.

Thanks for the input. Much appreciated!!!

Ender666666 on How to Lose Friends and Infuriate People.. for $99

6 months ago

So, a quick answer to you again JujuleBarbu.

The main reason I don't run Artifact ramp, like you suggest, is that I don't have as many ways to recur and reuse it as I do with Instants and Sorceries. Cards like Anarchist, Archaeomancer, Izzet Chronarch, Mnemonic Wall and Scrivener all allow me to retrieve my ramp spells along with other pieces I might desire.

The one stand out suggestion you make, which I hadn't considered previously, is Evolution Charm, which I could see being useful for ramp and to return Child of Alara from the graveyard to my hand. I'm going to seriously see if I can fit that one in. So thank you for that. :)

I_TappedWrong on Un-FLICKING-believable!!!!!!!!!!

8 months ago

Actually you are pretty much running the combo for Turnabout any card like Izzet Chronarch and Deadeye Navigator you just need more then 4 mana, you cast turn about say you float 3 mana untap all your lands, flicker izzet chronarch with deadeye grab turnabout again cast it float 3 mane do it over and over again infinite mana..

Cloud of faeries was a mistake got ahead of my self on that one.

Garna is just a nice way to recoup after a board wipe, delver is always nice but it's nice to have a good solid way to not care about a board wipe.

Volvary on Penny Dreadful Warp World (S2)

9 months ago

@TaylorMK: While it is not impossible to build right now (As the only important piece missing is Anarchist, that can be replaced by Izzet Chronarch), it is unlikely to work in the combo version. There is another version (I've seen it done by other as Mono-Red, there's a couple of variants that could work (RB, RW, RG)) that focus a lot more on exploding your opponent in one Warp World but the main piece (Mogg Bombers) is temporarly out..

As for how fun it is (as it will likely be back in a future season), it is an absolute blast to play. Just look at this board state: https://imgur.com/a/fH6DtTP

passascats on

10 months ago

Yeah, this looks like a lot of decks I've put together with just cards on hand, could be fun to play but the deck seems to lack a defining purpose.
Jori is hard to focus on because the ability itself is just card advantage. I personally would figure out what I want to do to win, like do I draw my deck and play Laboratory Maniac, and then find ways to make Jori do that for me.
Two strategies I think might work well are Wheel and secret Voltron. With Wheel, you could be drawing your deck and disrupting others waiting to wear them down to nothing. If that strategy puts to big of a target on your head, you could try pumping Jori up to 21 and unblockable all in one turn, but this strategy tends to only work once.
Aside from finding a purpose for the deck, some general suggestions on the build would be to lower the curve so you can more constantly cast two spells each turn. Also repeatable spell casting is a huge plus for you, so I would consider bounce effects for low cost Artifacts and Creatures like Imaginary Pet, Rebound effects like Distortion Strike, and maybe even the recurring suspend cards like Arc Blade and Reality Strobe. Another great way to find repeatable value might be in flicker effects on something like Nucklavee or Izzet Chronarch. You could flicker them with Essence Flux, and then get the Essence Flux back when he enters the battlefield again, and with Nucklavee maybe even get a red sorcery you have in the graveyard. One other great card with this commander might be Voidmage Husher, you can shut down a troublesome abilities, like an Attrition targeting Jori, and get her back later for more value.
Well, I hope some of this was helpful. Good Luck and happy brewing!!

hoardofnotions on Nobody beats the Wiz

1 year ago

possible cuts

omenspeaker- too small of effect?

cackling counterpart- displace might be better

noggle hedge-mage- to small of effect?

obelisk of grixis- maybe swap to Worn Powerstone or something bigger like Thran Dynamo?

mizzium meddler- How has this played out? Seems really cool, just wanted some thoughts on it

architects of will- Have you had success with this card?

The etb tapped gain 1 life lands, ex. Akoum Refuge, create infine life with the dualcaster+ghostly flicker combo. Granted you're winning with inalla if you have dualcaster mage but just wanted to let you know.

Bojuka Bog might be worth it, helps mitigate some of the damage a patriarch's bidding could do to you.

Mystical Teachings gets you dualcaster mage and ghostly flicker in one card

Izzet Chronarch/Archaeomancer + Ghostly Flicker/Displace/Illusionist's Stratagem is reuse any etb creature you have at instant speed for as much mana as you have

Painful Truths has put a lot of work in my budget decks. Do you think you're doing ok on card draw?

Man this is such a combo deck! I love it. Just wanted to make sure I'm picking up on them all.

Wanderwine prophets+combat damage is infinte turns

dualcaster mage + ghostly flicker is infinite mana, and etb effects

rite of replication + dualcaster mage is infinte every creature on the battlefield

bloodline necromancer + ashnod's altar is inifine mana and reanimate everything

twinflame/heat shimmer + dualcaster mage is infinite damage

This is a really cool deck guy, thanks for letting me look over it! It definitly has your special flavor to it lol

Suns_Champion on Finding similar cards...

1 year ago

The website you want is MTG Assist (http://www.mtgassist.com/) link wasn't working for some reason :(

Simply plug in the card you want into the search bar on the left and it'll give you alternatives for that card. In the case of Archaeomancer, it shoots out suggestions such as Izzet Chronarch, Mnemonic Wall, and Scribe of the Mindful! Hope it helps!

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