Izzet Chronarch

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 Common
Duel Decks: Izzet vs. Golgari Common
MTG: Commander Common
Guildpact Common

Combos Browse all

Izzet Chronarch

Creature — Human Wizard

When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

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Izzet Chronarch Discussion

NecroPony on Grixis reanimator pieces

6 days ago

Looking to build Kess when she comes out and I want to run creatures that on ETB either return spells to be used again or return my other creatures to play. I'm focusing on ETBs and would like help filling in the holes.

Ive got a couple on hand already:Anarchist, Charmbreaker Devils, Mnemonic Wall, Nucklavee , and Phyrexian Delver. Additionally I'll be getting Havengul Lich, bloodline necromaner, Archaeomancer and Izzet Chronarch in the wizard deck. But is there anything else I'm missing?

eLLIPSIS666 on I'm the reason people hate Child of Alara

2 weeks ago

UpperDeckerTaco Land Tax is a card I've been seriously thinking about, and same with card's like Exploration and Burgeoning. My deck runs a loooooot of ramp, and land tax seems like it may not do a whole lot if i'm always ahead of curve. My fear is that their usefulness will fall rather short because of my tendency to ramp into a child on turn 4 or 5 followed instantly with sacrificing child to clear the board and discourage my opponents from winning. And those cards are extremely powerful early game. It's something I will have to test and see how effective it is versus a sorcery like Explore or Urban Evolution which i can very easily recur with Archaeomancer,Izzet Chronarch,Mnemonic Wall. But Eternal Witness and Noxious Revival can grab anything. So I think it is something that will just come down to testing.

SerraMeya on Smaug's Destiny [Dracogenius Beatdown Control]

1 month ago

hi :)

thanks for your Feedback and your great suggestions. let me come down to them step by step:

  • Burn from Within: i play it over Banefire cause the "creature looses indestructible" and the "Exile" effect got me better Advantage in many situations.

  • Reality Shift is a great Card i hadnt on my Radar. i will try to get my Hands on it.

  • Wild Ricochet would fit in this type of deck. only reason i dont play it is that i dont own one currently

  • Fellwar Stone and Star Compass are great. i play my copies of Stones in my other EDH-decks currently. Darksteel Ingot is great for me as my playgroup Plays a lot of artifact hate including board wipes. same reason why i play those mana rocks that can net me a Card. to be honest, a Izzet Cluestone draws me a Card in about 2 games out of 10 - mostly because i have other insane draw engines online.

  • Hypersonic Dragon is nice to have but maybe slotted out in future. maybe for the new god from Hour of Devastation. we will see :)

  • Izzet Chronarch is ok and helps getting my Little Fox online. i love the multicoloured flavor :) of course it could be changed to lower the curve.

  • Desolate Lighthouse is not necessary in here. first i like to avoid colorless mana as much as possible, second this deck offers so much Card Advantage that we dont Need this effect, third in multiplayer you will always hit something with Cards like Pyroblast :)

  • Grixis Panorama: i didnt know that this Card exists.. i like it. Terramorphic Expanse can be included as well. i just didnt cause i dont have any copies left currently.

  • Lightning Greaves: i dont have a copie of them. i would Slot them in

  • Turnabout: i love Combos and i will try to get some around this Card and Reset in here. thats a future Goal of this deck.

i will soon have a look at your list, study it and will give ya a Feedback! go izzets! :)

hoardofnotions on Smaug's Destiny [Dracogenius Beatdown Control]

1 month ago

I really like your list! I have an Izzet deck I'm working on as well and if you can spare a look I'd appreciate it, Jori En, Diving on a Budget

So for your deck,

Is Burn from Within worth it? If you're trying to kill players and whatnot is Banefire better?

Maybe Incinerate could be swapped for Reality Shift?

Could Wild Ricochet have a place in here?

Fellwar Stone and Star Compass might be better than some of the three mana rocks, especially Darksteel Ingot. How often do you crack Izzet Cluestone to draw a card? In an average 10 game stretch?

Izzet Chronarch could be Archaeomancer if you want to lower the curve. The multicolor might matter if you get Crackleburr going but still seems good.

you have 7 sorcery spells you're giving flash with Hypersonic Dragon, is it still worth it?

Desolate Lighthouse helps turn situational cards into new stuff, like if you're playing a green opponent with Pyroblast in hand.

Grixis Panorama and Terramorphic Expanse are fetch lands that are easy on the budget

how has Mana Flare preformed for you? doubling mana for your opponents seems risky, but i would like to hear your expirence with it

Is Lightning Greaves better than Swiftfoot Boots for you? or do you not like the shroud?

I see in your maybeboard you're considering Turnabout, FYI that card combos pretty hard with Nivix Guildmage if you want to go that route.

Matrixxx999 on I'll hold on to that for you!

1 month ago

Hi! I love decks with stealing theme!

Some suggestions:

PlutoniumWedding on Why Does The Air Hurt My Face?

2 months ago

Hey, I like your deck. I have a similar "make the opponents punch each other to death"-deck with Vial Smasher and Sidar Kondo as the generals, and the political aspect is a lot of fun.

Anyway, from that experience I would like to suggest a couple of cards you may want to think about.

On the defensive side, Michiko Konda, Truth Seeker is an incredible rattlesnake. Dissipation Field is also OK, unless your meta has a lot of one-hit kills, in which case it can still convince them to save you for last. Less powerful but way more hilarious is Illusionist's Gambit.

If you want to play up the "please beat each other to death" angle, Fumiko the Lowblood, Grand Melee and since you're ramping so hard Avatar of Slaughter are all options to make things interesting quickly. Bitter Feud is also a flavourful card that doesn't risk harming you in any way and aids your opponents' demise.

If there's ever been a deck for it, this must be the one. Mercadia's Downfall will punish all of your opponents for those fancy lands you've been giving them, and you can play in on someone else's turn since it's attacking creatures and not yours. It's a one-time surprise, but I bet you most people will never have even heard of the card. Expanding on the theme, Sylvan Offering would work well both with this and with Gahiji.

Speaking of things being one-time, since you mention Treacherous Terrain as your main win condition, it might be nice to cast it multiple times. You have Archaeomancer and Eternal Witness already, but you could consider Izzet Chronarch, Mnemonic Wall and Anarchist for more castings. A more widely useful option is Greenwarden of Murasa. A more slow-and-steady plan could involve Charmbreaker Devils.

You can also use these guys with Mistmeadow Witch to get the spells back any number of times, and if you feel your mana base can support the colourless requirement, Eldrazi Displacer.

To cast it twice for more burst damage, you could include Riku of Two Reflections, who is also an all-round solid value guy, or cards like Dualcaster Mage or Meletis Charlatan. Again more funny than realistic, but these guys with Reins of Power can also let you make any two players' armies fight, with you and the defending player cooperating to have as many of both as possible killed.

I hope this gives you some ideas, at least. :)

greatdevourer on Suspended Animation

3 months ago

What do you want this deck to do? You seem to have too many different ideas going on in this deck. People might be able to give you better advice if you had a clearer vision of what you want this deck to accomplish and how you want to get there.

Having said that, I can already see some ways to make this better. Let's start by looking at the changes that seem most obvious to me. Let me start with bringing up the idea that card draw is always better than tutoring. If I'm drawing 2 or 3 cards a turn, then I have more card advantage than doing a 1-for-1 trade of a tutor for something else. Look at replacing some of the tutor cards: Mystical Tutor, Muddle the Mixture, Intuition, Long-Term Plans, Personal Tutor, Merchant Scroll. Consider replacing half of those tutors with card draw engines. Maybe Arcanis the Omnipotent?

Drop the Treasure Mage, the only target you have in the mainboard is the Ward of Bones. Use Trinket Mage instead. AEther Barrier, Counterbalance, War's Toll don't really seem to help with much of any strategy in this deck. You should consider addming more creatures to make the Sneak Attack more effecitve. The Blood Moon is a special case. It hurts you as much or possible more than it hurts your opponents. But the good news is that we can take adavantage of that easily. Add a Valakut, the Molten Pinnacle. Consider adding an Archaeomancer and/or Izzet Chronarch to reuse the instants and sorceries.

Also, look at cutting Eternal Dominion. I think that card just hurts you too much. Look at the interaction of these 2 rules:
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
Suspend (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, cast it without paying its mana cost. If it's a creature, it has haste.)
The Epic ability would prevent you from casting the suspended cards as well as anything in your hand or that you might draw for the rest of the game. Not good.

As for your maybe board, don't use Paradox Haze. I know why you considered it, but I'm pretty sure it will end up biting you more often than helping. Instead of Reminisce look at Elixir of Immortality. You can search it up with the Trinket Mage and you get 5 life out if it. I pretty much auto-include one in every Commander deck I build. I've never regretted play one.
Let me know what you think of these suggestions and maybe we can continue the discussion and make the deck more fun for you to play. As always, temper these suggestions with your collection and your budget. Feel free to take a look at my decks and let me know what you think.

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