|Commander / EDH||Legal|
Printings View all
|Commander 2017 (C17)||Common|
|Duel Decks: Izzet vs. Golgari (DDJ)||Common|
|MTG: Commander (CMD)||Common|
Combos Browse all
Creature — Human Wizard
When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
Price & Acquistion Set Price Alerts
Izzet Chronarch Discussion
1 month ago
Steam Vents if it is in your budget
Street Spasm is another boardwipe.
Invoke the Firemind
Niv-Mizzet, Dracogenius and Niv-Mizzet, the Firemind
Stitch in Time
1 month ago
omenspeaker- too small of effect?
cackling counterpart- displace might be better
noggle hedge-mage- to small of effect?
mizzium meddler- How has this played out? Seems really cool, just wanted some thoughts on it
architects of will- Have you had success with this card?
The etb tapped gain 1 life lands, ex. Akoum Refuge, create infine life with the dualcaster+ghostly flicker combo. Granted you're winning with inalla if you have dualcaster mage but just wanted to let you know.
Bojuka Bog might be worth it, helps mitigate some of the damage a patriarch's bidding could do to you.
Mystical Teachings gets you dualcaster mage and ghostly flicker in one card
Painful Truths has put a lot of work in my budget decks. Do you think you're doing ok on card draw?
Man this is such a combo deck! I love it. Just wanted to make sure I'm picking up on them all.
Wanderwine prophets+combat damage is infinte turns
dualcaster mage + ghostly flicker is infinite mana, and etb effects
rite of replication + dualcaster mage is infinte every creature on the battlefield
bloodline necromancer + ashnod's altar is inifine mana and reanimate everything
twinflame/heat shimmer + dualcaster mage is infinite damage
This is a really cool deck guy, thanks for letting me look over it! It definitly has your special flavor to it lol
2 months ago
Remove- Elixir of Immortality- Fork in the Road- Call the Skybreaker- Firemind's Foresight- Forest- Mountain- Island- Izzet Chronarch- Talrand's Invocation- Trench Gorger- Charmbreaker Devils- Perpetual Timepiece- Vengeful Rebirth
Add- Rise from the Tides- Ulamog, the Infinite Gyre- Docent of Perfection- Mana Severance- Empty the Warrens- Young Pyromancer- Myriad Landscape- Naya Panorama- Grixis Panorama- Brain Freeze- Grapeshot- Skyshroud Claim- Vedalken Orrery
3 months ago
The website you want is MTG Assist (http://www.mtgassist.com/) link wasn't working for some reason :(
Simply plug in the card you want into the search bar on the left and it'll give you alternatives for that card. In the case of Archaeomancer, it shoots out suggestions such as Izzet Chronarch, Mnemonic Wall, and Scribe of the Mindful! Hope it helps!
3 months ago
Hey Pygmyrhino990! Glad you like the deck. I can go over each of the cards that are over $5 and explain why I think they're replaceable or not.
Chromatic Lantern is one of the best mana rocks in the game. The ability to get all of our colors online whenever we want is really great, especially since some of our strongest cards like Arcanis the Omnipotent, Dualcaster Mage, and Necropotence are all color intensive. I would likely just replace this with another mana rock if it were to be taken out.
Cyclonic Rift is an incredible one-sided board wipe. I would say that this card is a blue staple and that nothing can compare to it; if you want to run something like Devastation Tide, it could work, but it would be far less effective for a number of reasons.
Drowned Catacomb is just a pretty good land. You can replace this with a basic or enters-tapped dimir dual (such as Jwar Isle Refuge) depending on how fast your version of the deck is if you build it.
Kess, Dissident Mage is a powerhouse. She can recur our cantrips and, on our turn, protect us if we're trying to combo and have a counterspell in the yard. If you don't own her, there really isn't a great replacement that does the same thing. Izzet Chronarch isn't too bad if you want more recursion, but Kess is just too good to give up in my opinion.
Kindred Discovery is a decent draw engine that can really help us get online if we make a lot of copies. A replacement for this could come in the form of a straight up draw spell such as Opportunity or a political enchantment such as Curse of Verbosity. The slot is really up to you though, as the card isn't necessary for the deck to be good an can likely be swapped out for whatever you would like.
Mystical Tutor is another blue staple that I don't think has any great replacements. Just a solid card overall.
Necropotence is the single best draw engine in the game. I almost always find a win very soon after it resolves. The best replacement for this is probably Phyrexian Arena; it's slow but consistent draw.
Nykthos, Shrine to Nyx is a decent land that can probably be replaced with another land of your choice.
Paradox Engine is one of the main cards in this deck and one of the main ways we can accidentally or intentionally land a win. I can't think of anything that would replace this.
Patron Wizard is a really annoying card that does a LOT of work. It's incredibly expensive, though. There isn't really another card that has a similar effect, but you could try to run another counterspell or maybe play around with Ixalan's new Siren Stormtamer.
Reliquary Tower is another EDH staple that is probably fine to replace with any land of your choice.
Rhystic Study is a solid tax effect / draw engine that will be very annoying for your opponents. It's one of the better consistent draws in blue. This can be replaced with an upkeep extra draw effect such as Monastery Siege or another straight up draw spell if that's more up your alley. Merchant of Secrets is slow but not atrocious.
Sensei's Divining Top is just great fixing. I would try to pick one up when you can, as it has done wonders in most of my decks. If you don't want to spend the money, Sage of Epityr might be worth checking out as a one-time Top that filters garbage if we have some of our scry effects up.
Sigil Tracer is recurrable copy effect that can also hit our opponents' spells. It is a bit mana intensive, though. I don't love this card and you could play something like Wild Ricochet or Reverberate instead if you like the copy effect. If not, you can replace this with pretty much anything.
Sulfurous Springs is another good dual land that can be replaced with another land.
Wanderwine Prophets is an insanely annoying one card infinite turn combo if you can land it. It isn't integral to winning the game, however, and if you want another way to get infinite turns you could always replace it with Final Fortune (imprint Final Fortune on Isochron Scepter, at the end of the next turn use Sundial of the Infinite to avoid the lose the game trigger, repeat). If not, it can just be replaced with another high value wizard such as Havengul Lich or Vindictive Lich.
5 months ago
Thanks for the comment multimedia!
I agree, the prices on duals are ridiculous. The maybeboard for this deck is really just the "If this deck is my forever deck, buy these eventually" cards. Hence the hefty price tag. LOL.
I like Intruder Alarm a lot! Thanks for the suggestion!
As far as the wizards you suggest go, I really like Sedraxis Alchemist. He was definitely an oversight when I built the deck. I will try and make room for him! I originally didn't like Glen Elendra Archmage on paper when I was crafting the original copy of this deck. After playing this a few times now, I can definitely see her in this deck. I may snag a copy and play test her. Do you have experience with Vendilion Clique in multiplayer EDH? It does not feel like he would do enough with multiple opponents. I could be convinced though. He is one of my favorite cards in Modern. I could definitely see pulling out Izzet Chronarch and possibly see pulling out Stonybrook Banneret, but so far in my plays with this deck, Havengul Lich has been an all-star. Being able to recast Dualcaster Mage has won me so many games.
I really like your suggestions for more flash enablers. I have noticed that I need more ways to play at instant speed. Winding Canyons was definitely an oversight and will definitely be making its way in the deck. I am not completely sold on Leyline of Anticipation, but I might also snag a copy and see how it performs!
Thanks again for all of your suggestions!
5 months ago
Hey, very nice, +1. I agree with all the Notable Excludes, good info.
The maybeboard of eight cards is more money than the entire deck, haha. Prices on original duals are so ridiculous.
I would replace Copy Artifact with Intruder Alarm. Copying a Sol or Lotus can be good, but Alarm can win the game or extremely disrupt you're opponents. It has more synergy with Wizards and is very good with Inalla, Azami and Colossus.
With the way you're built the deck I think the direction you should consider expanding on is flash with Wizards. Teferi already gives this ability, but you could add more cards such as Leyline of Anticipation and Winding Canyons.
Good luck with your deck.
5 months ago
I forgot to mention, between low block potential and very high cmc, all 3 bolas cards are too slow and only really get one activation for soo much mana
But what ive noticed as i put money into the deck is it does best when played like storm, casting rocks and rituals and a pain spell and then chaining wheels for spike damage, the cumulative upkeep stuff is rather slow and really draws hate from opponents before you can kill them, and you are forcefeeding draw but you dont necessarily want them to use the cards you let them draw,
Price of Knowledge is ok, but in order to achieve the speed for storm, its really hard on the mama base, the only card above 6 cmc i run in mine is Kozilek, Butcher of Truth or Ulamog, the Infinite Gyre, and i never cast them they're only as a more useful Library of Leng
On top of being able to chain wheels after sticking a 1-4 cmc pain enchantment like Liliana's Caress Underworld Dreams or a discard/draw/combo engine 4-6 cmc like Dream Halls, Waste Not Rhystic Study, playing dimir colors means you have access to the best tutors for wheels and graveyard recursion, ive found that filling my graveyard by discarding wheels as a massive secondary hand and then either resetting the mill with the eldrazi titan while milling opponents out often removes the need for Library of Leng, but its a good card to learn the deck in the sense it teaches you what you want to keep or discard during wheels, plus if you have 50 cards in graveyard casting a Yawgmoth's Will or Mizzix's Mastery usually wins me the game with either 300-500 burst damage or decking opponents
Theres plenty of budget ways to recast wheels and other important spells from the graveyard you usually can fill up relatively fast
Non budget versions would be
Tutors really help you with getting the enchantments, protection or wheels you need to gain the lead, ill start with budget
Better but more expensive options