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This deck started as a budget upgrade of the Dungeons of Death precon with Sefris of the Hidden Ways. Over time I wanted it to be a bit more powerful than it was and added a much better reanimator package to venture into dungeons faster and bring out some big hitters like Consecrated Sphinx, Jin-Gitaxias, Core Augur, Ashen Rider, and Sheoldred, Whispering One.

Into the Dungeons

We are primarily venturing into Lost Mine of Phandelver, because it is good value and we want to hit Dark Pool consistently to drain out enemies and we want to activate Sefris' create undead as many times as possible. We are venturing with cards like Barrowin of Clan Undurr, Hama Pashar, Ruin Seeker, Midnight Pathlighter, Radiant Solar and Triumphant Adventurer.

Going Infinite

There are couple of ways to go infinite. Off the bat, Acererak the Archlich + Rooftop Storm means that we venture when Acererak the Archlich ETBs, but it also bounces because we never complete Tomb of Annihilation. Pretty cheesy, but we infinitely venture into Lost Mine of Phandelver and drain out enemies with Dark Pool.

The next way requires a bit more setup and needs a sac outlet such as Viscera Seer or Carrion Feeder and a drain outlet using Blood Artist, Zulaport Cutthroat, or Syr Konrad, the Grim. On the battle field we need: Rooftop Storm + sac outlet + drain outlet + Ebondeath, Dracolich + another creature to sacrifice. Start by sacrificing the other creature. Then sacrifice Ebondeath, Dracolich. You can then recast it for free because of Rooftop Storm. Repeat until your opponents are dead.

The last way to go infinite also requires a sac outlet such as Viscera Seer or Carrion Feeder. Karmic Guide and Reveillark make an infinite sac loop because they can keep bringing each other back, but also other creatures with 2 power or less whenever Reveillark leaves the battle field. One option is to loop Karmic Guide + Reveillark + Gray Merchant of Asphodel. Sacrifice Karmic Guide and Gray Merchant of Asphodel, then sacReveillark to trigger Reveillark's ability to bring back both Karmic Guide and Gray Merchant of Asphodel. Repeat until your opponents are dead. Another option is to loop Karmic Guide + Reveillark + Radiant Solar to venture into the dungeon infinitely. Sacrifice Karmic Guide and Radiant Solar. Then sacrifice Reveillark which triggers and you get back Karmic Guide which triggers and you get back Radiant Solar. Infinitely venture into Lost Mine of Phandelver and drain out enemies with Dark Pool.

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96% Casual

Competitive

Date added 2 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

47 - 0 Rares

26 - 0 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 3.41
Tokens Clue, Dungeon: Dungeon of the Mad Mage, Dungeon: Lost Mine of Phandelver, Dungeon: Tomb of Annihilation, Goblin 1/1 R, Skeleton 1/1 B, The Atropal, Treasure, Zombie 2/2 B
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