Vanish into Memory


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Uncommon
Duel Decks: Venser vs. Koth (DDI) Uncommon
Coldsnap (CSP) Uncommon

Combos Browse all

Vanish into Memory


Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.

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Vanish into Memory Discussion

cdkime on Thopt Thopt Thopt Thopt

3 weeks ago

Couple thoughts. Unfortunately, I'm going to be adding more cards than I'm suggesting you cut, which runs a bit counter to your request and my initial intent. Woops!

You are running numerous mana rocks, so you should probably consider Paradox Engine. If you are running Paradox Engine, you should then consider Isochron Scepter, as they go infinite with one another. Unlimited Cyclonic Rift is a game winner. You can also use it as a hard lock through counterspells. Finally, it can produce producer of infinite mana if you have counterspells on it (cast a spell, counter your own spell triggering untap, counter your counterspell, etc. making sure you keep track of the stack to keep your original spell from being countered). Even with Cyclonic Rift, you can produce a large amount of mana, so long as they there are permenants to target.

I would cut Vanish into Memory - too much mana for too little return. Utter End could be replaced with Anguished Unmaking--its costing one mana less is well worth three life.

No artifact based deck should be without Padeem, Consul of Innovation. He is a fantastic card.

Otherwise, you have lots of very expensive to cast creatures. Even with mana rocks, that's fairly problematic, as they are dead draws for a long period of time. You could probably stand to cut a large number of the less useful ones.

Acquire is one of those cards that sounds fun in theory, but I do not think it is worth 5 mana.

Razulghul on Unique EDH Decks

3 months ago

Hey, I have a Shu Yun, the Silent Tempest list (Oh no, its a stormy day!) I brewed up that's pretty fun and competitive. It's a spell slinger deck with a voltron subtheme taking advantage of prowess and winning with tokens, commander damage, Aetherflux Reservoir or Chandra's Ignition. I made some purposeful choices that made the deck a little less competitive for my meta so there is room for improvement.

Only thing I would warn someone about is the deck requires a lot of skill to keep track of multiple triggers, untaps and determining a Paradox Engine + Sunforger cast chain can get hectic/time consuming (Fatal Frenzy, Vanish into Memory and Final Fortune is the usual way to end it). It's also got a tendency to have longer turns and that's ultimately why I took it apart. Anyways hope you enjoy taking a look!

Funkydiscogod on America, home of the missing

3 months ago

I'd vote for Glimmerpoint Stag instead of Galepowder Mage, so it can hit any permanent.

Vanish into Memory could be an amusing 1-of, but you'd have to have to Sundial on your upkeep if you didn't want to discard.

Slaughter Pact, Pact of Negation (all the pacts, really) can combo with Hive Mind, and you can always use the Sundial if you don't want to pay.

What is your opinion on cards with prohibitive ETB drawbacks? Something like Leveler can give you a cheap 10/10. Or, maybe Ovinomancer?

chadsansing on Venser, Shaper Savant Competitive Budget

4 months ago

This is a very cool deck! I love the blink archetype in our local cube, so this deck really speaks to me.

Have you considered playing UW? Lots of blink effects there.

Here are a few inexpensive (< $5) suggestions for more blink effects you can use to target opponents' creatures or your own creatures for their ETB effects.

Similarly, it might be fun to play a Brago, King Eternal with a Traveler's Cloak or a Whispersilk Cloak to have some recursive blinking.

Fractured Identity is also a cool removal spell for multiplayer fun. Trickbind can give you another counter-target-ability effect, as well, but with Split Second and the added bonus of preventing further activations of that ability for the rest of the turn.

There are lots of weird, low-cost, inexpensive Blue and White enchantments, as well, that can exile permanents and complicate the board state for your opponents. Maybe check out Guay the Enchanter for a few ideas, if that sounds interesting to you?

Happy brewing and have fun playing!

Exxie97 on Morphing Mind Games: Morph EDH

6 months ago


I've actually been looking for some more card draw that complements this deck and Vanish into Memory seems to fit quite nicely.

Zoetic Cavern looks much more flavorful than Sakura-Tribe Elder (and more useful later in the game).

Unfortunately the only way I can cheat in Dark Depths is with Ixidor, Reality Sculptor which seems very limiting.

Thing in the Ice  Flip seems like a nice beater/board wipe to include. However I can't cheat it in with Illusionary Mask due to it being a double faced card, but that dose make it immune to Ixidron. I'll give it a try to see how reliable it is.

Again thank you for all of your suggestions. If you have any more cards you think might fit don't hesitate to let me know. I really appreciate all of your feedback.

Barsan on Morphing Mind Games: Morph EDH

6 months ago

Also of Note:Zoetic Cavern feels like it belongs, optional and weird mana acceleration is kind of cool on it's own but with other scary morph cards it's a threat.

Vanish into Memory is also a neat card for card draw and the magic it works for manifest cards. If you hit a token or a non creature flipped card you draw 2 and the toughness and discard are 0. Hit an opponent's 20/20 Avatar... good times. And if worst comes to worst you hit your opponent's bomb on their endstep and play out your hand before the discard on yours.

Dark Depths might be good in your deck if you could manifest it and turn it face up but Thing in the Ice  Flip would really appreciate the flip. It would sit there waiting for you to cast an instant or sorcery to transform it and bounce everybody's creatures.

Sorry about all the comments, I really appreciate themed decks and yours is full of potential.

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