Caller of the Pack

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CMT) None
Commander 2015 (C15) Uncommon

Combos Browse all

Caller of the Pack

Creature — Beast

Trample

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the token at the end of combat.)

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Caller of the Pack Discussion

CrazyDanPsycho on Card advantage? Yes please!

1 month ago

hookedonkronix: Thanks again for the good advice. I do already have an Ohran Viper and a Broodbirth Viper in the deck. I just acquired a Thunderfoot Baloth and am seriously considering it for here. And One with Nature sounds hilariously awesome...for me. I thought about Caller of the Pack, but decided to go with something that had more utility. I like it's beefiness, trample, and myriad, but I wanted more than just a body on the field.

hookedonkronix on Card advantage? Yes please!

1 month ago

Ohran Viper - Thunderfoot Baloth - Caller of the Pack - Broodbirth Viper - One with Nature

Still working on my simic build. It took a different angle than your deck here but I found a few cards you might like to try in here. I'll link you to mine once I've put the finished touches on it.

Treehugger003 on The Glory of Selesnya

6 months ago

Have you looked at the myriad creatures? Herald of the Host, Caller of the Pack, Blade of Selves in general the tokens created using the myriad trigger get exiled at the end of combat. However, tokens created seperately, for example using Rhys' ability will remain forever.

There are cards that can untap Rhys for more doubling Thousand-Year Elixir.

Curse of Bounty may also work well for a token deck.

Mirri, Weatherlight Duelist also shows promise in a token deck.

Tree

Reverie42 on Control The Dead - Dark Shaman Best Shaman

9 months ago

The two best sac outlets in Meren are probably Ashnod's Altar and Evolutionary Leap.

Some other options are Smothering Abomination, Korozda Guildmage (decent with Skullclamp), and Feed the Pack.

For card draw, Grim Haruspex might be better than something like Underworld Connections.

You might also consider replacing Caller of the Pack with something like Hornet Queen or It That Betrays.

Catacomb Sifter tends to end up being really good in Meren. It doesn't seem amazing on paper, but it tends to get ignored and scry a billion times and Eldrazi Spawn tokens are incredibly good in Meren.

Treehugger003 on Rhys G/W Token Mayhem

11 months ago

As with all things my recommendations come out of my experience in my meta but I would recommend:

ArtifactsThousand-Year Elixir and Ashnod's Altar. Untap and the ability to use it on the first turn Yes please. The altar is just a good card to have around.

Illusionist's Bracers are another token doubling artifact that you can probably skip at this point.

Mimic Vat is also a fun card to include but situational.

Creatures: Avenger of Zendikar is a nice token producer. I also ran Ant Queen for a mana sink 2 mana for a 1/1 isn't bad especially on your opponent's end step.

I also like Heliod, God of the Sun Vigilance and a token producer. The tokens are expensive mana wise but they are repeatable.

Herald of the Host and Caller of the Pack both have some unique interactions with Rhys. The tokens created as part of the myriad trigger get exiled. If you use Rhys's ability to seperately double those tokens. The second set of tokens do not get exiled at end of turn/combat.

Removal: I really do not see anything capable of dealing with graveyards or lands. I would recommend something like Tormod's Crypt or Rest in Peace for the one and something like Ghost Quarter for the second. These are both really meta dependent. My meta has tons of graveyard decks. Meren, Glissa, and gitrog are weekly decks. Land removal you generally don't need but there are some utility lands that it pays to destroy Glacial Chasm for example. There is also Imprisoned in the Moon which can wreck a commander's night. Removal recommendations are always meta dependent. So YMMV.

I would also look into adding something for card draw. Fecundity works well with token decks generally.

Sorry for the wall of text.

Tree

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