Gate to the Afterlife
Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card.
, , Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle it. Activate this ability only if there are six or more creature cards in your graveyard.
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|Commander / EDH||Legal|
Gate to the Afterlife occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Gate to the Afterlife Discussion
1 month ago
Sheoldred, Whispering One -> Tombstone Stairwell: the first looked like the kind of card that does anything i was looking for in this deck. Unfortunately, i usually end up not casting her because of her high mana cost. The second gives a bunch of tokens each turn and works great even if you don't pay the comulative upkeep.
2 months ago
Animation Module Autre.
Je pense que t'as assez de cartes dans le deck qui profite d'artifacts qui rentre sur le jeu ou qui sont mis dans le graveyard. J'irais pour une synergie encore plus token à cause de cela. Si jamais en plus tu n'es pas sur le Throne, Marchesa pump tout le bord de +1/+1. Ça peut très rapidement dégénéré et tu pourras overwhelm encore plus facilement tes opponents.
En ce qui est de ramp, j'irais avec une liste semblable à ceci:
5 months ago
Grumgully comboes with Persist creatures (such as Scuzzback Marauders for example) by giving them +1/+1 counters when they ETB which negates the -1/-1 counters persist generates. Add a sac outlet like Ashnod's Altar (Infinite Colourless Mana) or Goblin Bombardment (Infinite Damage) and you're laughing. Other choices like Impact Tremors / Gate to the Afterlife / Guardian Project / Overgrowth Elemental / Altar of the Brood add advantage around the combo, and Rhythm of the Wild is a substitute Grumgully while also adding uncounterability to your creature pieces.
I'll add this explanation to the intro, but I hope it helps explain it!
7 months ago
I feel like the lifegain could be a little more consistant and a little more aggressive. Creatures like It That Rides as One and Glory-Bound Initiate , Anointer Priest , Bishop of Wings , Charming Prince etc. There has been a decent amount of support for lifegain printed.
Dawn of Hope offers card-draw.
There are a bunch of lifelinky 1 drops if you want to lean into that- Haazda Marshal and a bunch of 1 drop lifelinkers will work when backed by the quality p/t increases in the format.
If you go multicolour, you get access to God-Pharaoh's Faithful and drain effects in black. A Gate to the Afterlife deck would be possible, as would rally. Soulfire Grand Master / Seeker of the Way offers a red/white spellsling style.
8 months ago
I'm a big fan of Gate to the Afterlife and God-Pharaoh's Gift to act as pseudo-reanimation for your graveyard and turning just about anything into a populate-able token. A token generator I love to stick is Myr Battlesphere .
9 months ago
hello mr. durtee i just wanted too say hey cool nice deck but your playing too many creatures like what if you get field swiped dude?? haha wouldnt that be crazy any way you should make it a landless stacks control prison combo storm deck with blue i herd those were good okay thanks you john bye
I'm going to try to order these from my most to least recommended.
Mirror March: I get making token copies, even if it's only nontoken creatures. What I can't get behind is costing 6 and STILL HAVING A 50% CHANCE OF DOING NOTHING.
Spirit Bonds: Ignoring the weak payoff of the spirit token (at least by edh standards), paying five mana and sacrificing a specific creature to protect one guy for one turn is pretty lame. You can't even protect your seance tokens because they're spirits.
Mercy Killing: If you choose an opponent's creature, they get the tokens. If you choose your own guys, you're going wide at the cost of two cards.
Eyes of the Wisent:
Emrakul's Evangel: I can't see what he does other than act like a one-time sac outlet that you have to wait for. 3/2 is going to be pretty close to what you're usually sacrificing anyway.
Huatli, Warrior Poet: Her token is cool, but her other abilities are really weak for the cost. Also she got a tiny booty.
Caller of the Claw: He'd be like a backup Fresh Meat if he counted the tokens too. 1 less mana for 1 less p/t would have been alright. Too bad.
Summoner's Pact: Kind of a weak creature tutor since you aren't playing toolbox or gunning for combo. Only green too.
Hornet Nest: Deathtouch flyers are good, but you don't have a way to damage it yourself and you probably have bigger threats than getting hit by birds.
Hoofprints of the Stag: Unless you add a lot more draw, these stags take forever to come out.
Godsire: Nice token, but he's got no haste or protection, which means you have to wait for the token while this dumbass sits there waiting to see if anyone around the table wants to remove him. Could be alright if you cheat him out reliably.
Regisaur Alpha: Neat to make a token copy of, but just under the bar on his own.
This is all in no particular order.
Marisi, Breaker of the Coil : Lessens combat shenanigans and potentially makes it so nobody attacks you ever again. also good with Gahiji.
Ohran Frostfang : Nobody wants to block you and you draw because of it. Even better considering all the trample you have.
Selesnya Eulogist : Might be the cheapest repeatable populate out there.
Dragonmaster Outcast : You wanted flying tokens, here they are. Also it's a cat with tits, classic.
Feldon of the Third Path : It's another Seance, but it doesn't exile and the token gets haste. MY GUY.
Flamerush Rider : Token copy maker.
Thragtusk : Don't say no to Thragdaddy. One of the only cards that can react to Biff.
Voice of Many : This man says draw three and you know it.
Precon Garruks ( Garruk, Primal Hunter ): Garruk.
Assemble the Legion : So I heard you run doubling season. But really, you know what this does to games.
Kiki-Jiki, Mirror Breaker : Splinter Twin backup. Makes infinite tapped kikis with helm, in case you needed that.
Huatli, Radiant Champion : Easy to gun for the emblem, with an alright mid ability
Nacatl War-Pride : Forcing blocks means the rest of your creatures get through, or that you can divvy up the copies to other players. Gets really crazy the next turn when you populate one of the tokens. Absolutely insane if you get an additional combat.
Heroic Intervention : Boring, but necessary
Teferi's Protection : Extra boring, but even more necessary since it's the only answer to biff out there that isn't countering it.
Selfless Spirit : Not as boring since you can make a token copy of it for repeat use.
Baloth Cage Trap : Wow, when does anyone play an artifact in edh?!?! stupid card
Sneak Attack : Cheats creatures out with haste at instant speed for one mana and puts them in the grave to seance afterwards.
Survival of the Fittest : Puts big boys in grave, and any creature you want in hand.
ok thanks for coming to my ted talk bye
1 year ago
With Smothering Tithe I thought about going full Treasure Token and then win with Revel in Riches , but I like my other win con better tbh as this one is at my upkeep. Plenty of time to board wipe or remove Revel. If I just play Smothering Tithe, I'm not sure if I even can use up all that excess mana. Most of my card draw Gate to the Afterlife , Grim Haruspex and Midnight Reaper all say non token creature, so I can easily see me playing my full hand and then playing top deck afterwards.
Oversold Cemetery depending on the meta I think this can be great. With the amount of exile and graveyard hate one playgroup of mine plays I don't think this will ever trigger. But my other playgroup nearly never removes graveyards. I might swap this with Open the Graves and try it out.
Bloodchief Ascension is interesting because it's very cheap, but on the other hand what if I draw into this late into the game. Then it's probably not valuable at all. I thought more of putting in it's counterpart Luminarch Ascension , because this is a great card later on, threatening to put out a ton of 4/4 angels for just.
Sun Titan this one I also like very much. Especially that it's able to both recur some of my combo pieces if I need them, or just some cheap creature with afterlife. Only what to put out...
1 year ago
Gate to the Afterlife in particular I've found really helpful in digging for pieces or filling my graveyard with targets for Teshar.