Warmonger

Warmonger

Creature — Minotaur Monger

: Warmonger deals 1 damage to each creature without flying and each player. Any player may play this ability.

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Set Rarity
Mercadian Masques (MMQ) Uncommon
Promo Set (000) Uncommon

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Highlander Legal
2019-10-04 Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Warmonger Discussion

Chompythebeast on Queen Marchesa

2 months ago

Demonic Tutor and Vampiric Tutor are must-runs in black, but maybe belong on your "Sideboard" for now. Diabolic Intent is also super good with tokens and might be cheap enough to run outright. Enlightened Tutor has enough targets in your deck also.

Other general bombs: Catastrophe (an incredible wipe in general, often slept upon), Axis of Mortality (wtf why does nobody run this, you should exercise your queenly authority and tell people that their life total now belongs to the crown), Solemn Simulacrum (ramp in non-green, though sadly in the same slot as your gen at 4 mana), Vedalken Orrery (surprise! always good), Exquisite Blood (biiiig time lifegain, can be a ridiculous difference maker)

Nobles: Falkenrath Aristocrat, King Macar, the Gold-Cursed, Torbran, Thane of Red Fell. I dunno though. At least the Aristocrat is a hawt mamma.

Tokens: Anger, Filth (combos huge with anyone playing Urborg, or even just any black deck), Archetype of Aggression (Trample combos really well with Deathtouch, since you only need to deal one damage to the creature to be lethal and the rest of the damage tramples over), Archetype of Finality, Street Riot, Berserkers' Onslaught, Rage Reflection, Brave the Sands (Vigilance also combos really well First Strike + Death Touch, as does being able to block multiple creatures—basically a wall effect like Norn's Annex), Eldrazi Monument (very cool with token generation), Goblin War Drums, Intimidation, Mirror Entity, Nahiri, Storm of Stone (cutie Nahiri!), Radiant Destiny, Silverwing Squadron (token time), Grenzo, Havoc Raiser (Goads, pretty damn good card, seems popular in Marchesa decks), Skullclamp (big time card draw for your 1/1 tokens), Kazuul, Tyrant of the Cliffs (another wall/token generator), Anointed Procession (double tokens!)

Other Royal Shit: Dreadhorde Invasion (creates Armies (fun flavor), tokens, Lifelink potential), Mobilized District (makes Citizen land, big flavor), Giant Killer (removal + Peasant + taps), Sengir Autocrat (SERFS!!), Righteous War (wild flavor, pretty solid evasion, gives your general Protection from Black AND White, could actually be a huge sleeper card), Stronghold Assassin (also an Assassin, obviously)

Powerful Women & Bad Bitches: Imposing Sovereign (also a Noble), Linden, the Steadfast Queen (also a noble), Agent of Masks (also an Advisor + "Aristocrats" staple), Diaochan, Artful Beauty (also an Advisor, could be neat with Hexproof lol), Masako the Humorless (also an Advisor, also fucking savage holy shit look at her), Orzhov Advokist (I know you've got it in the Maybelist, but it's so on-theme and it may or may not be better than Norn's Annex), Teysa Karlov (also an Advisor, great for tokens, you already have her other baller version), Etali, Primal Storm (I dunno, Elder, he's good), Zetalpa, Primal Dawn (same as before, also she's probably female so yeah), Massacre Girl (also an Assassin), Avatar of Woe, Silent Assassin (also a sexy Assassin), Thorn of the Black Rose (also an Assassin, themey, weak though, I suppose), Adriana, Captain of the Guard (wild with wide/tokens), angelic field marshall, Dark Impostor (also an Assassin), Danitha Capashen, Paragon, Stoneforge Mystic (big time with equipments, seriously some formats have called for her to be banned she's such a bad girl) Thalia, Heretic Cathar, Twilight Prophet (woah)

Tax/Bones: Kambal, Consul of Allocation (seriously amazing, most Marchesa decks run it, also an Advisor), Sheoldred, Whispering One, Urabrask the Hidden, Mikaeus, the Unhallowed, Pontiff of Blight (biiig beef, Marchesa controls the church), Wound Reflection (serious finisher, should really consider), Dictate of Erebos, Mogis, God of Slaughter, Fate Unraveler, Ankh of Mishra, Polluted Bonds (Ankh of Mishra on steroids, actually pretty broken card overall, probably should strongly consider it)

Multiplayer Shenanigans: Scandalmonger, Warmonger, and Wishmonger (wild times, probably too wild but they can be game finishers in weird ways); Varchild's War-Riders, Assault Suit, Goblin Assassin (also an Assassin), Embereth Skyblazer

Auras/Equipment: Kusari-Gama (super savage with Deathtouch), Helm of the Host (big theme on the flavor text, also a great card in general), Tenza, Godo's Maul, Angelic Destiny, Argentum Armor, Battle Mastery, Blackblade Reforged (a gen-equiping classic), Blessing of Leeches (Instant-speed free regeneration? This is another sleeper card, and it even has an amazing feminie art), Shadowspear, Colossus Hammer (kinda amazing with your gen), Embercleave, Whispersilk Cloak (you know Marches owns one of these), Fireshrieker (beefer)

king-saproling on A Space-Time Quaking Ressurection of Dead Magic.

6 months ago

Hi BMHKain. You are an interesting person haha. Well I can't reject the call of duty. Here's what I would swap:

Elsha of the Infinite --> Light of Sanction
Jaya Ballard --> Arcbond
Alter Reality --> General's Regalia
Comet Storm --> Sunforger
Banefire --> Ashling the Pilgrim
Time Wipe --> Hammerfist Giant
Winds of Abandon --> Jeskai Ascendancy
Karma --> Kormus Bell
God-Eternal Kefnet --> Spark Double
Fanning the Flames --> Warmonger
Counterspell --> Narset's Reversal
Swords to Plowshares --> Quasiduplicate
Enlightened Tutor --> Idyllic Tutor
Scour All Possibilities --> Bonus Round
Echo of Eons --> Docent of Perfection  Flip

LovelyBrainMaggot on Torbran, Thane of Aggro

9 months ago

Eloniel Wow!! So many good and cool ideas. Warmonger is practically a wincon on his own with enough mana, and all those other ideas were really fun as well. Thanks for the ideas and advice!

Brynx on Torbran, Thane of Incremental Damage

9 months ago

@Eloniel

I considered most of the cards you mention, but none of them made it in for various reasons:

Curse of Bloodletting : It's just a bit too mean to knock one player out of the game before all the others. It is very useful if someone is playing lifegain.

Bitter Feud , Furnace of Rath : These didn't get included because you have to cast them on your main step. This will most likely give your opponent/s the chance to abuse your enchantment.

Angrath's Marauders : Out of the damage doublers you mentioned, this is the one I thought most about including. It doesn't run into the same issues as the previous two. The main issue is that it costs 7 mana in a deck with an otherwise low curve. The effect is also tied to an easily removable creature.

Warmonger : The important thing about Warmonger is that you can't use the effect more than 2 times a turn. It is also super easy for your opponents to remove, having them only need to collectively spend 6 mana.

Thanks for the suggestions!

Eloniel on Torbran, Thane of Aggro

9 months ago

i just discovered Warmonger , this card is insane with torbran, remove excess mana do burn everyone and with lot of mana, with a damage doubler and 10 mana you can kill everyone from their 30life points.

Eloniel on Torbran, Thane of Incremental Damage

9 months ago

i just discovered Warmonger , this card is insane with torbran, remove excess mana do burn everyone and with lot of mana, with a damage doubler and 10 mana you can kill everyone from their 30life points.

Bxbx on Endeavor, The Eternal

2 years ago

Hey, this looks like a great deck! I really like Neheb, the Eternal as a commander. +1!

The combo-potential between Neheb, the Eternal and cards like Fury of the Horde is just over 9000!!! The mana you generate with him stacks up with every extra combat step. So why don't you also play Relentless Assault and Seize the Day? World at War does only work in the first postcombat mainphase but would still be nice. Savage Beating can only be cast in the combat phase, so you cannot use the mana from Neheb, the Eternal to cast it. Maybe it should leave therefore.

Another idea would be to include cards that give your commander flying, so that he won't get killed by cards like Molten Disaster anymore. You could include Fleetfeather Sandals or Akroma's Memorial. This way you could also play Earthquake in your deck. If you manage to give him horsemanship, you could also include Rolling Earthquake ;).

Finally, you could also include Breath of Darigaaz and maybe Warmonger.

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