Falkenrath Aristocrat


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Rare
Dark Ascension (DKA) Mythic Rare

Combos Browse all

Falkenrath Aristocrat

Creature — Vampire

Flying, haste

Sacrifice a creature: Falkenrath Aristocrat is indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.

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Falkenrath Aristocrat Discussion

VampyricDanny14 on Angry Necromancer

5 days ago

I updated the decklist with my changes. Falkenrath Aristocrat is good, and definitely something I'll look into should Scab-Clan Berserker not pan out, but I'd like to keep the human tribal thing if I can. Now, onto testing!

ScryLord on Angry Necromancer

5 days ago

Falkenrath Aristocrat has some nice synergy with Xathrid Necromancer ... Perhaps you could consider that if you're not interested in Scab-Clan Berserker ...

Last_Laugh on Marchesa's Vampire

1 week ago

Falkenrath Aristocrat needs to be in here also. Free sac outlets are how you save your board from boardwipes/removal that exile, tuck, bounce, or give -X-X.

Last_Laugh on Marchesa, Infinity Grave

2 weeks ago

Deck looks good. Only things you might want more of is card draw, sac outlets, and board wipes.

Draw: Grim Haruspex, Corpse Augur, and Consecrated Sphinx. Discard kinda fits here too, consider Oona's Blackguard.

Sac Outlets: Yahenni, Undying Partisan, Falkenrath Aristocrat, Sadistic Hypnotist (more discard), and Dimir House Guard (also tutors sneak attack, damnation, etc.).

Board Wipes: Last One Standing and Jokulhaups (dick move, but ends the game even if you only have a few creatures coming back).

Some lifegain is nice too. Disciple of Bolas, Kokusho, the Evening Star, and Gray Merchant of Asphodel serve other purposes as well.

rdean14 on Reckless Rakdos (Current)

3 weeks ago

Darth_Savage, Thanks for your feedback! This is actually kinda inaccurate. I mainboard Fiery Temper, not Curse of the Pierced Heart. I usually don't get enough black mana to use Alms of the Vein, in my experience. Also, the 14 lands may seem too low but has yet to be a problem Frankly, I just mulligan to at least one land and a Faithless Looting, or Runaway Steam-Kin and Simian Spirit Guide. I need to get Blackcleave Cliffs for my mana base as well.

I run the Gurmag Swiftwing for its flying. It's replacing Falkenrath Aristocrat. I understand the Pyromancer Ascension and Quest for Pure Flame, but it is my response to Lantern Control, which tends to prevent me from getting any burn spells. The Curse lets me use attrition against them.

OMG, Bedlam Reveler is amazing!! It's going to be my new topper, much better than Experimental Frenzy and Falkenrath Aristocrat.

Reckless Rakdos (Ideal) Is the better version of the deck.

jakethewhale007 on Markov Vampires

1 month ago

Yeah, hitting 10 permanents is very easy to do in Edgar Markov. I'm sure Radiant Destiny would serve you better than Intangible Virtue if you are looking for that kind of effect. Depending on how high-powered you are trying to build your deck, this is probably a card I wouldn't run, but if your deck is performing well at your meta's power level, then I'm sure you'll find it better than Intangible Virtue 99% of the time.

You make an excellent point about Dark Prophecy. You normally wouldn't want to drop it on turn 3 anyway, it's better to play once you have a few vampires in play already. Hopefully by then, you've been able to achieve 3 black mana available. Necropotence is a fantastic card as well, and you should definitely include it if your budget permits.

To answer your question, yes; single-use draw can be worth it, as long as you are running the efficient single-use spells. Sign in Blood and Night's Whisper don't seem very flashy, but 2 mana to draw 2 is very efficient. You are paying one mana per card drawn. These cards are useful early game if you need to draw out of a bad hand or search for land drops, and they are decent in the mid-late game because they only cost 2 mana. Chances are, you'll still have enough mana left over to cast the cards you just drew off of them. The fact that they are only 2 mana means you can more easily fit them into your curve without losing too much tempo. Painful Truths you should 100% run without question in my humble opinion. 3 mana to draw 3 is so good. Phyrexian Arena is very good, but let's imagine you topdeck it mid-game. You play it, and it does absolutely nothing. Then, it draws you a single card during your next turn. If you had spent that 3 mana on painful truths instead, you would have instantly drawn 3 cards and possibly developed your boardstate further on that same turn. It takes Phyrexian Arena 3 entire turns AFTER you play it to break even with Painful Truths. It only starts to provide more card draw than Painful Truths after 4 turns, and 4 turns is a very long time in EDH, even in more casual groups. I don't use this example to suggest cutting the arena, my only point is do not underestimate how good Painful Truths is. Read the Bones is good for similar reasons. Although it only draws you 2 cards, the fact that it lets you scry 2 cards first makes up for it. It effectively lets you see up to the top 4 cards of your deck, which again, is too efficient for the mana cost to not run. The scry helps smooth your draw, and if you are digging for removal for a threat, being able to scry 2 and then draw 2 more is very good to find answers.

Midnight Reaper can be a very good card, but probably not in this deck. There are better card draw options. Personally, I disagree with Coding that the draw trigger on Bloodtracker is not optional. Even if you have to discard down to hand size because of drawing too much, that's still worth it most of the time, because drawing cards is that powerful. I only wish that they gave bloodtracker lifelink, that would make the card perfect. Or lowered its cmc to 3. The biggest argument against running it is the 4 cmc. But when you keep in mind that it is literally Greed on a flying 2/2 body that only gets bigger, it still seems worth it to me to run. But I can understand running other cards in place of him.

I like the ramp you are running, but I think you should include a touch more. Where is your Sol Ring?? That card is so OP haha and there's no reason to not run it unless your playgroup housebanned it. I also personally wouldn't run Commander's Sphere as it costs 3 mana but only taps for 1. I would recommend some of the following rocks: Talisman of Dominance, Sol Ring, Fellwar Stone, Coldsteel Heart. I personally run 9 sources of ramp in my Edgar deck, 7 of which comes from mana rocks, and 2 temporary ramp spells, Dark Ritual and Culling the Weak. However, I would not suggest running the 1 shot mana rituals in your list. I would definitely up your ramp count from 5 though. Ramp isn't exciting, I know, but it will secretly make your deck more consistent and help speed up your deck, so I'd give it a shot and see how it feels with a couple more rocks thrown in.

I also thought I'd recommend some of the vampires that I run that you might find interesting: Yahenni, Undying Partisan and Falkenrath Aristocrat can give themselves indestructible. Mirror Entity is technically a vampire and will trigger Edgar, and gives you a way to dump your mana into a huge buff for your board. Captivating Vampire is OP.

I'll wrap up by suggesting Diabolic Intent. It does cost a few bucks, but you can easily sacrifice a vampire token for a 2 mana tutor, which is very strong. I didn't initially intend to ramble quite so much, but hopefully this inspires you haha. I just love Edgar Markov and it is one of my favorite EDH decks. I could suggest some cards that jump out at me to cut from your list, but I understand that some of them may be your pet cards, or cards that you just like running because they align with your playstyle, and/or fit well in your local meta.

Last_Laugh on My current markov deck

1 month ago

First, you seem to be missing 2 cards, you've only got 98 in your list.

Now for some suggestions...

Reconnaissance needs to be in this list. It allows you to attack with every creature, untap to avoid bad blocks, untap after first strike damage but before normal damage, and even untap after normal combat damage is dealt due to the creature being 'attacking' until the end of combat step ends (you untap in the middle of this step).

Now for a few cards with much smaller explanations lol...

Card Draw is lacking, consider Herald's Horn, Necropotence, Dark Prophecy, Greed, and Twilight Prophet.

Boros Charm - wraths are the bane of this deck, protect your board. Talisman of Indulgence/Fellwar Stone both deserve spots. Shared Animosity needs to be in the deck, not just the maybe pile. Diabolic Intent should replace Diabolic Tutor. Sorin, Solemn Visitor is better here by far for his lifelink your team +1 than your 2 current Sorins combined.

Now creatures... and I'd up your creature count to at least 33. Legion Loyalist, Rakish Heir, Yahenni, Undying Partisan, Mirror Entity, Dusk Legion Zealot and consider more flyers like Falkenrath Aristocrat and Voldaren Pariah  Flip.

Anyways, I hope this helps and feel free to check out my list for ideas. Edgar's Dega Vampires. Upvotes on any of my lists is appreciated.

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