Falkenrath Aristocrat

Falkenrath Aristocrat

Creature — Vampire

Flying, haste

Sacrifice a creature: Falkenrath Aristocrat is indestructible this turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.

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Falkenrath Aristocrat Discussion

Xica on Wondering about the viability of ...

1 week ago

I meant Falkenrath Aristocrat instead of noble...

alanwescoat on Wondering about the viability of ...

1 week ago

Tymaret, the Murder King just looks like a card that needs to be broken, but I have found no way to break it, or even make it more than marginally useful. It may have a future, and I am looking to pick up my playset now, while it is dirt cheap.

Defiler of Souls could be good if BR control ever becomes a viable strategy.

If you were playing BR ramp, Dragonlord Kolaghan would be an awesome sideboard option against Storm.

Demigod of Revenge is a solid sideboard option for Goblin Storm.

Falkenrath Aristocrat, Olivia, Mobilized for War, Olivia Voldaren, Stromkirk Captain all look like solid cards for a beautiful Modern vampires deck which, no matter how hard I want it to be otherwise, seem like it will never be genuinely competitive, not even tier 3.

Mogis, God of Slaughter is just bad because it gives your opponent a choice. Browbeat is a better card, but people avoid it because it gives opponents a choice.

No to Tireless Tracker.

Panglacial Wurm could be used, but I just do not see it.

TheDevicer on Wondering about the viability of ...

1 week ago

Demigod of Revenge sees play in Skred and Dredgevine, Falkenrath Aristocrat is played by Aristocrats, and you'll find Olivia Voldaren in some Jund builds. Of these decks, only Jund really qualifies as a format staple. Those other decks are between great and somewhat lackluster depending on the meta.

LordDerrien on Mardu Aristocrats | To be the tyrant, or not to be

3 weeks ago

@Basuldur Thank you! I wish you good luck while testing.

I definitly agree, Zealous Persecution was already on my mind, but I did not get around to test and order it. I will include it in my next test build and then go from there. Blowing out tokens, while buffing my own seems viable and strong at the first glance!

I thought about Blackcleave Cliffs and was unsure about there inclusion for price/needed value in my deck. I do not play a playset of Thoughtseize or Inquisition of Kozilek mainboard. Lightning Bolt would remain as the only card, that could be cast in turn 1 and that isn't even the preferred play with four Doomed Travelers in the deck.

In general it can be said, that this deck does not play its removal turn 1-4 in most cases. We like to hold our Lightning Bolt and Path to Exile for the card, that are backbreaking to us. Same goes for Thoughtseize. Playing it turn 1 can be good, but it gets better, when we play it the turn, before the enemy can play, what we want to hate out. It is more a tool of coutering combo or extrem value, than general disruption.

All of the above mentioned, does make it really not needed to have B/R open turn 1. We can use the slots better for Vault of the Archangel and Westvale Abbey  Flip.

Hope I could answer all your questions!

@KaiserChronic Sometimes I ask myself, why I play red in this deck, when green offers Voice of Resurgence, Abrupt Decay and Varolz, the Scar-Striped. Besides Lightning Bolt, I come up with Falkenrath Aristocrat as my answer. Flying and hast are great, but the resilence through indestructible is just awesome. Growing through human sacrifice just pushes it over the top.

KaiserChronic on Mardu Aristocrats | To be the tyrant, or not to be

3 weeks ago

I'm a big fan of Falkenrath Aristocrat, so underrated. Nice deck +1

LordDerrien on mardu rally

3 weeks ago

I play a similar deck, at least the same origin. Your approach to the Aristocrat archetype looks promising with a far greater 'combo' potential than normal.

The first thing, that I really appeared to me, was: Why do you play red?

It literally does nothing for you, except a strain on the mana base. Either you play Lightning Bolt as a playset or possible three of with Mogg War Marshal in the same numbers, or drop it, because Orzhov is more consitant and Abzan offers more. You could also keep Mardu and move away from the total 'combo' approach and play semi-midrange with Falkenrath Aristocrat.

If you want this to be a deck, that wins through combo, you need a few staples. Doomed Traveler, Bloodsoaked Champion, Blisterpod, Tukatongue Thallid and Voice of Resurgence as possible choices. It will also be necessary to play a bigger number of Blood Artists like Zulaport Cutthroat. You should also consider last mentioned as the playset, because he has distinct advantages:- Being 1/1 is relevant- Human in combination with Falkenrath Aristocrat is an advantage- Most important is, that Zulaport Cutthroat does not target and hits each opponent (rememeber, that hexproof for players is a thing)

  • Only downside is, that he triggers of only your own creatures and while this seems worse, it is not as bad and not as relvant as one might think.

I would also recommend Return to the Ranks over Rally the Ancestors. It lets you keep, what you resurrect, so you can use it Eot of your enemy, swing in while your turn and than sacrifice, for maximum damage. It should also not be difficult to cast with so many low cost creatures. You only have to remember, that 2 cmc should be your preferred cost for something.

Things you might also consider is the Abzan Ascendancy and Abrupt Decay. Thing you might want to cut out are Matter Reshaper (might strain the mana base) and Thoughtseize (out of my own experince, this card is awesome playsetin the sideboard, but distorting your gameplan in the mainbard).

My list ofr reference, even if it is different:

Mardu Aristocrats | To be the tyrant, or not to be

Modern LordDerrien


Primer for Aristocrats on MtGSalvation.

LordSnow on - Modern Aristocrats -

3 weeks ago

LordDerrien Thanks for posting! Your deck looks really cool. I agree not having 4 Lingering Souls was a problem. That decision was a left over from the Twin Days. The reason I have the 4 main deck Lightning Bolts! over Path to Exile is because while they are both good early game removal, Lightning Bolt also has the upside of being able help finish the game. I have 4 Path to Exile between the main and side.

So far, Rally the Ancestors hasn't seemed has not seemed to fit. It feels to slow. I don't really dump that many creatures into the graveyard until I am going off. And at the point the game is basically over anyways. I may test it again at some point.

Bloodsoaked Champion has definitely seemed worth it so far. I have thought about dropping down to one but I am not convinced yet. He puts on a good early clock, and being able to machine gun off with him late game is really powerful. Especially with Falkenrath Aristocrat as its another human.

Mogg War Marshal has really impressed me and if I find anything I want to cut its one of the first choices to add.

Ghost Quarter has been great. I haven't had problems with running 4 colorless lands but I would not run more. It is so good against utility lands like Inkmoth Nexus, Blinkmoth Nexus, and Celestial Colonnade.

I used to have Wear / Tear but I didn't feel like it was worth it. Not enough enchantments and my other artifact answers seem stronger. Rakdos Charm could be nice as graveyard hate, or even burn. I do like the idea of 4 Thoughtseize as well. The Swords are something I will think of too. That seems like another good way to add variety to my attack and gain extra value.

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