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Destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control.Volcanic Offering deals 7 damage to target creature you don't control and 7 damage to target creature of an opponent's choice you don't control.
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Volcanic Offering Discussion
1 week ago
I've always really liked the choice aspect of Volcanic Offering. Making an opponent lose two lands and (potentially) two creatures has always struck me as especially amusing.
2 weeks ago
Burnished Hart cuz you need some mana and your commander is a 5 drop.
Sandstone Oracle is good when you've blown through your hand, which can either mean you're doing well or doing badly. So nice versatility and a strong effect. And atm, I only see 4 pieces of real card advantage, plus a few wheels. Good, but you can stand to pack more.
Browbeat feels dodgy. I wasn't afraid of 5 damage, and I'm not afraid of netting you 2 mana.
Never underestimate Volcanic Offering.
I see chaos warp as the only enchantment answer. Bare minimum you can afford to pack a Scour from Existence, you have the mana. That makes Spine of Ish Sah decent too. Artifact destruction also fairly light, I only count three and I'd at least suggest Vandalblast or Shattering Spree, or maybe with your mana, Shattering Pulse.
1 month ago
Wow, for your first deck, this looks really well built. It can certainly be improved a little here and there, but it's already in a very good place.
You could upgrade some of your fatties to include Balefire Dragon, Hellkite Tyrant and Scourge of the Throne, since all three are fantastic when given haste by Xenagos.
A couple more tutors would help you be more flexible: Tooth and Nail, Green Sun's Zenith, Eldritch Evolution are my suggestions here.
As for various other cards, Beast Within, Volcanic Offering, Temur Battle Rage and Rishkar's Expertise seem like they help your deck a lot.
1 month ago
This looks great for your first deck! Very synergistic and well balanced. I have a couple of suggestions: Ghost Town, Gruul Turf and Harrow are great at enabling more landfall triggers, they might be good inclusions.
Sundering Vitae will usually be a 0-1 mana version of Naturalize.
You currently have very few ways to interact with creatures. Just having a few tools at your disposal would be useful though. Consider Beast Within, Volcanic Offering, Song of the Dryads, Ulvenwald Tracker or Duplicant.
1 month ago
First of all thanks for your feedback, your comment is much appreciated!
You gave my allot of interesting thought to consider about, especially Volcanic Offering and Ghostly Prison are great cards i might add. And after checking your deck, Protector of the Crown and Purity might also be interesting additions to consider as well, but I'm unsure how well my mana curve would flow adding 2 more 6 mana creatures to it.
Actually I don't think Malignus ever had trouble getting through an opponents defense for me thus far. With the amount of wipes, trample and battlefield control I run he always has been able to bring allot of bang for his buck.
I agree the Isochron Scepter has better use with blue and I won't miss it whenever i play a game without it, however I consider this card a mini-game to this deck where whenever i find it, it's a fun extra feature to my game. Deflecting Palm, Ride Down and Temur Battle Rage have been solid win conditions to this deck since the beginning and also Swords to Plowshares or Condemn are great imprints for the scepter. That Disenchant made it to this deck might be the poorer choice over Return to Dust or even Revoke Existence. But it's an extra imprint option and it helps my curve better. I have yet to decide if I should keep it however.
Browbeat is a bit tricky yes, also since it's this deck's only card advantage. But I've tried Emeria Shepherd and it's just too expensive. I always end up with better options to play. Urza's Incubator is in the same spot however. While this card greatly benefits me to get Gisela on the field asap, it can even work against me in the long run as angels are a popular theme to play and over the development of this deck fewer and fewer angels stay. But i also haven't updated this deck since the Amonkhet so far. Oketra's Monument might replace the incubator and Bloodlust Inciter, Onward / Victory or Pyramid of the Pantheon seem kinda interesting.
Lastly I used to run Inferno Titan in this deck, but when i saw the Assembled Alphas i fell in love with that card and decided to retire the titan for the alphas. I can't say I've had any regrets thus far.
1 month ago
I've recently started tinkering on a Gisela list and came across your list. You came to the same conclusions as me regarding Pyrohemia and Manabarbs and you're absolutely right I think these are among the best cards. I'd also run Burning Earth though. A couple of cards you run I'm not really sure about. Crawlspace is a card I never really liked. I prefer Ghostly Prison over it. Haunted Cloak is an interesting choice and vigilance is a pretty underrated ability in multiplayer, but before I'd add Swiftfoot Boots for redundancy next to the greaves. Now for the Isochron Scepter thing. I get it, the card is great but it's much less so without blue because with blue you can imprint counterspells which means it can protect itself. But if it gets removed you just got 2for1-ed. Also by playing a card like Disenchant as opposed to a much more powerful card in Return to Dust, you limit your deck construction severely just for the possibility of imprinting something into the scepter. I'd remove the scepter and play more powerful removal like Volcanic Offering (and cut Molten Rain on the process). I've never tried Assembled Alphas but it doesn't seem bad at all. I might consider it myself. Malignus is a good card but I think it's better if you play Fling or if Brion Stoutarm is your commander. The problem it has is a lack of evasion. There are too many Wood Elves an Solemn Simulacrum-type cards in the format for a creature like this to ever get through. Browbeat is also interesting. Without a damage doubler out I think it's not good enough but with one out it might be worthwhile. But I'm generally very sceptical about one-time value cards. I'd rather get my value from a permanent, such as Emeria Shepherd, especially because you also run Urza's Incubator. These are the most important things I needed to say.
You can check out the Gisela list I'm working on, maybe you find something else that inspires you: Pressure Fort
2 months ago
Quick note, Soul-Scar Mage has a replacement effect that replaces the damage with placing of -1/-1 damage, rather than causing the damage to be dealt in the form of -1/-1 counters (as wither would). What this means is that Soulfire Grand Master granting lifelink won't do anything, as your instants and sorceries no longer deal damage. If you have just one of the two creatures out, they do interact the way you want them to with Volcanic Offering.
2 months ago
You control the spell, which means that you control all of the effects regardless of who picks targets. If you have something out that works with damage, it will apply to all damage dealt by Volcanic Offering and not just the damage dealt to the targets you picked.