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|Magic 2014 (M14)||Rare|
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Creature — Human
Creatures your opponents control enter the battlefield tapped.
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Imposing Sovereign Discussion
2 weeks ago
Amulet of Vigor + Orb of Dreams for lockdown without self harm otherwise my suggestions are; Authority of the Consuls, Pacification Array, Blessed Alliance, Blind Obedience, Curse of Chains, Imposing Sovereign, Lyev Decree, Narcolepsy, Press for Answers, Suture Priest, Ghostly Prison, Kinjalli's Sunwing , Reflector Mage, Wall of Frost, Dissipation Field, Divine Reckoning, Frozen AEther, Loxodon Gatekeeper, Michiko Konda, Truth Seeker, Quicksilver Amulet, Jace, Unraveler of Secrets, Spelltithe Enforcer, Willbreaker. Hope it helps!
3 weeks ago
I've been spending wayyy too much time building a 5 color EDH Mirror Entity deck with General Tazri at the helm (it's really dope, actually). Gonna just spampost a list of good white cards from my list that might fit.
Adanto Vanguard (a side objective of my EDH deck is to make sure I get/keep Odric, Lunarch Marshal out
Bonds of Faith excellent because it can be removal for almost all your opponent's creatures, but pumps yours after mirror entity's ability kicks in.
Mentor of the Meek
Spear of Heliod
Worth stating the obvious that any "lord" that gives +1/+1 to a particular creature type will be pumping your whole team after mirror entity.
Could be nice for your deck to splash green for ramp, creatures Llanowar Elves and the one that is the same but taps for white (i forget what it's called) would do double duty here, and things like Elvish Harbinger would be nice
1 month ago
Also Imposing Sovereign has won me a lot of creature on creature match ups. I would not take it out of my deck. It's simply has won me too many games. Think of it as pseudo haste in away.
2 months ago
There are some cards I'm curious as to why your not running them? Those cards are Path to Exile and Thalia, Guardian of Thraben. I like the Pegasus.Imposing Sovereign is a card that's worth thinking about over the pegasus, but I see the upside of the pegasus over the Sovereign.
2 months ago
Dude I love White Weenie decks. I play something similar, and it does decent on FNM.
I would defiently add a playset of Thalia, Guardian of Thraben. It does wonders against control decks, and Storm.
I would also add a playset of Imposing Sovereign. This card does work against other aggro decks. It gives your creatures a pseudo haste. Which is something white doesn't have.
You can play Elite Vanguard if you want, but I would run something like Mardu Woe-Reaper, Soldier of the Pantheon, and only two Kytheon, Hero of Akros. Reaper and Soldier might not look like much of an improvement, but they give you more options. Reaper has saved me a couple times from people trying to go infinite by taking out a piece of their combo out of the graveyard. Soldier just can get through or block multi colored creatures all day.
Then I would add two more Brave the Elements. This card is bonkers. It's an I win now card, or a counter spell. It's literally why you would want to play the deck and what pushes the deck over the hump.
I would probably cut one of the Fiendslayer Paladin. It's actually a pretty good card, and something I haven't thought of. In a heavy burn meta that card is really good. The card that I run over him is Mirran Crusader, but both have their upsides and are definitely worth swapping out for the other depending on the meta. The reason I would only run two is because I try to keep my mana curve low. Before I switched to Crusader I use to run Silverblade Paladin. It's a good card that can win you the game on the spot, or give you the push you need to start winning. The only problem with it is. It was fragile and died to removal easily.
Yeah thats pretty much it. If you go to my site you can find the humans deck I was talking about for a good list.
3 months ago
3 months ago
That didn't really answer my question, but if your playgroup is truly as competitive as it can be, I don't see how you win with this deck. Most competitive decks win between turns 3 and 4 on average, or establish control by those turns. This is a mono white list running 8 mana creatures with the only ramp in the deck being Sol Ring, Thought Vessel, Knight of the White Orchid and Mana Crypt (and if you want to count Pearl Medallion, but it doesn't help you ramp for 27/64 nonland cards). In a competitive meta, this deck will not be able to get off the ground quickly enough to win. Looking through the list, the deck seems to want to try to win in the mid game (similar to strategies like Yisan and Sisay), however, as I noted before, you're in mono white, which means you have little to no stack interaction whatsoever to prevent people from winning before you. This means that your speed breaker would need to be stax pieces, and the only stax piece I see in your deck is Imposing Sovereign, which doesn't do much against Jeleva, Nephalia's Scourge storm decks.
36 lands is a lot of lands, especially when your commander naturally draws you cards. Even with the giant creatures in this deck, I'd run no more than 30 with Sram. More artifact ramp would help this deck to get ahead early. Running pieces like Winter Orb and Trinisphere will make a larger impact on your opponents than the seemingly far too many pieces of artifact/enchant recursion in this deck (1-2 is plenty). I think your strategy on a midrange Sram list needs to have these components in order to succeed. It's different from most Cheerios versions of Sram. I hope this helps.
4 months ago
Do you have 2 more copies of Path to Exile you can use? Raise the Alarm makes soldier tokens, not humans. Or were those supposed to be Gather the Townsfolk? 4 Thalia, Heretic Cathar and 4 Blade Splicer seems like a lot. Maybe cut 2 of each and add 4 Experiment One?
Deck looks a lot better. The sideboard just needs a few minor changes. I'd do something like: