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Creatures your opponents control enter the battlefield tapped.
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Imposing Sovereign Discussion
1 month ago
Another suggestion regarding your 1 and 2 cmc creatures. Keep in mind that many of those creatures will be outclassed very quickly in a multiplayer game. Some of them, such as Grand Abolisher, Imposing Sovereign, and even Boros Guildmage have great effects that scale well into the later stages of the game, but cards like Loyal Pegasus, Bomber Corps, and the like become dead draws after the first turn or two. You might consider cards like Mother of Runes or Selfless Spirit as early creatures that scale well into the late game. The same can be said about many of your 3 cmc creatures as well, though you're a bit more solid there.
1 month ago
Hello! I play Zur also, so I'll definitely be able to help!
First thoughts: Welcome to commander!
Cuts: try to focus on Zur more. Cut stuff that isn't useful with him. Also as you play more you'll figure out why some cards are better than others in EDH.
- Cut most or even all of the hexproof creatures that serve as back-up to Zur. You can instead add stuff to buff Zur or give him hexproof/indestructible etc.
- Sigil of the Empty Throne - comes down too late, your usually getting enchantments with Zur, not casting them, lowers curve.
- Angelic Gift Zur already has flying
- Sygg, River Guide belongs in merfolk tribal, probably not here.
Here's my Zur list. It's got a very janky win-con, but in it you'll also find a powerful(non-budget) enchantment package, a slightly more optimized(but still fairly budget) mana base, and a powerful instant-speed interaction package. All important things in commander: IntruZur Alarm | Zur EDH
Hope some of this helps! good luck and welcome to commander again!
1 month ago
Hi there! I am a fairly new commander deck builder as well! The first commander deck I made was a budget Karametra deck based on Melissa De Tora's deck on game knights. I also make budget decks so maybe you can check a few of mine out! I think cards like Treasure Cruise will not be needed because you want to get enchantments out of your grave yard with cards like Monk Idealist and Auramancer. And also I think it would be ok if you got some 4-5 costing enchantments but be cautious doing that. Maybe a Sigil of the Empty Throne, Kismet, and Sphere of Safety. Also creatures to set back your opponents like Imposing Sovereign, Thalia, Heretic Cathar, and Lazav, Dimir Mastermind should help out. Whip of Erebos, Spear of Heliod, and Bident of Thassa are good protectors as well. And a good combo is Bident of Thassa and No Mercy. Another is Oblivion Stone and Sun Titan. I know that some of these cards are expensive but maybe some of them might help.
1 month ago
Ok so FYI I am a beginner but I think I know enough to help out! Ok so looking at your man curve you have a lot of higher costing stuff which is a huge problem with angels. So I will cover protection first. In protection I see you have Archangel of Tithes, Ghostly Prison, Thalia, Heretic Cathar, and Grand Abolisher. That is good because you need to get yourself protection for early game so your board state can get bigger and bigger. I think you could add Imposing Sovereign, Blind Obedience, and Windborn Muse. Now to get to casting creatures. As I said angels can be very expensive CMC wise so I would advise adding a Stone Calendar, Gilded Lotus, Manalith, Darksteel Ingot, and Worn Powerstone. These are great for getting creatures out and paying for your commander's extra mana when she dies. I can't think of anything else to say.. but I hate to be this person but here is my deck if you want to look for anymore inspiration!
Commander / EDH
SCORE: 1 | 5 COMMENTS | 66 VIEWS
3 months ago
Marvell: Oh and just to be exhaustive: Cards like Authority of the Consuls(bonus: token gifting synergy! 1 life per turn with Forbidden Orchard wooo) and Imposing Sovereign could also tip the scales in favor of Alliance of Arms'd opponents closer to the left of you, at the expense of all hostile hasty beatdown creatures. Obviously, those don't solve the basic problem of pacifist opponents either and the deck has exhausted pretty much all of the good forced attack options already (although I guess Rage Nimbus with Maybeboarded War's Toll and Grenzo could also be a thing).
awalloftext: Heh, sorry for my longer-than-usual rambling. An akido-ish approach seems like an OK compromise
4 months ago
4 months ago
Other general notes:- Oblivion Ring effects fit with enchantress theme- Oust is good- Fiend Hunter and similar effects could be good tempo plays- new 3 mana dinosaur which sacs to kill an artifact is good- Fauna Shaman, Eldritch Evolution and Chord of Calling helps the toolbox side- Samurai of the Pale Curtain is better than Stonecloaker most likely- Dauntless Escort seems fine to prevent wraths- having Yisan, the Wanderer Bard and a few pieces for him to tutor is good too - if your curve is quite low he can hit a lot of different stuff quickly
Some ideas more in this list too: Explorey-Os! Selvala Combo/Stax