|Commander / EDH||Legal|
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|Modern Masters 2015 Edition||Rare|
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: Add to your mana pool.
: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land.
, : Target Blinkmoth creature gets +1/+1 until end of turn.
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Blinkmoth Nexus Discussion
2 days ago
3 days ago
First thing, I don't think your splash for is a good idea; does bring a couple ok cards (i.e. - Apostle's Blessing which you could technically stick in a mono- deck) but it appears you are only using it for Path to Exile and a couple other items in your side board, which just doesn't seem efficient. IMO you'd be better off with a few strong kill spells.
A couple other things I noticed...no Inkmoth Nexus (Blinkmoth Nexus really isn't a substitute in this case since you are after poison counters and not life points) or, at the least, no Plague Stinger? Also, since you are pretty much relying on discard to get you through the first couple turns, you will really need to consider those Thoughtseize or at the least Blackmail.
It sounds like you are trying to keep to a manageable budget for now, but I'm sure you know discard you choose is just that much better than them choosing to dump their fodder cards (your deck doesn't have The Rack or Shrieking Affliction so you really don't benefit as much from these types of discards until late game).
If you were not simply going to go mono-, I'd splash for pump on your infect (i.e. - Giant Growth) or for evasion (i.e.- Distortion Strike). Realistically, you might see only 2, maybe 3 of your infect creatures per game, so you want to captialize on those moments.
4 days ago
My opponent has 4 lands, 2 are Tectonic Edge.
1 week ago
Rayze_Darr Thank you for your input! I really appreciate it! However, the Aquitect's Will is much worse than Spreading Seas, Spreading seas changes their land into an island. So it disrupts their mana base. Where as Aquitect's will only add island to the lands types. So for example if they had a blood crypt out it would be a swamp and mountain, if you put aquitects will on it, it would become an island swamp mountain and tap for all 3 colors of mana where as if you put a spreading seas on it, it would become an island and it would only tap for blue mana. Also spreading seas shuts off Inkmoth Nexus and Blinkmoth Nexus where aquitects will does not. As to the counters I do run counterspells in my deck list. They are sideboard except one spell pierce main board mainly because countering creatures isnt where you want your game to be. Merfolk is a tempo matchup that doesnt care about creatures because you get island walk off of them and your creatures make each other really big. and the goal in merfolk is to tempo them off their game by locking them out of their mana fixings and protecting your own creatures to really pressure the opposing player into making bad plays and tempo them off the game. Remand Is a good tempo card and everybody has their own opinions on things but i see remand as more of a control card to tempo people off until you hit them with a hard counter. where as they're mostly going to be kill spelling your creatures so if you have remand it just alows them to have it back into their hand to either cast again immediately or cast again later on. which is why I prefer dispel. The reason for that is most matchups it is better to have 1 or two kill spells for whatever your opponent plays rather than counter spells, if you can give them an island more likely than not you just win because your things are unblockable with a lord and you come out much faster and harder than they do. The counterspells are mainboard just for the purpose of heavy removal matchups because they compliment your Kira, Great Glass-Spinner and protect your creatures because without your lords protected heavy removal matchups will just kill your board with singleton removal and you wont be able to do anything until they finally finish you off. Also in the case of cryptic command it is a good card and i can see the use of it in some places. but my opinion I like more of a tempo/aggro merfolk than a control merfolk. Also cryptic command floods your 4 drops which you dont want and the only 4 drop you really need is master of waves because it is basically your end game against most matchups. Again thats just my opinion and my take on the deck. I really do appreciate your input! It has given me some new ideas to play with and test out! Thank You! and if theres any decks of yours you'd like me to take a look at I'd love to!
2 weeks ago
@Panas, It's all good.
I came up with one infinite mana combo, but I feel its pretty messy and was hoping someone would have came up with a better one. Basically you'd need Candelabra of Tawnos + Clock of Omens + 2 artifact lands such as; Ancient Den, Darksteel Citadel, Great Furnace, Vault of Whispers, Blinkmoth Nexus, Inkmoth Nexus, or Mishra's Factory and then you'd need the mana to untap those artifact lands that are untapping Candelabra of Tawnos such as three bounce lands (such as Orzhov Basilica) OR Lotus Vale + a bounce land//Deserted Temple OR Scorched Ruins OR Cabal Coffers + Urborg, Tomb of Yawgmoth.
2 weeks ago
Hey Mojo, I am very interested in your Memory Jar worth 23.76 FTV Version, Demonic Tutor, and Dream Halls. With that being said the main priority is your Memory Jar (Just adding other cards if you happen to want more from me).
Cards I'd be comfortable trading for them (In a combination of sorts) would be:
Cryptic Command *mm
Enlightened Tutor *Mirage
Blinkmoth Nexus *mm
I also have some Dragon Cards not listed on your decklist as follows:
Shivan Dragon *Korean m14 or english m14
Let me know if we can work something out!
2 weeks ago
I will be heading off to medical school this August and am looking to make some extra cash for this summer (I have to put down a hefty deposit as well as pay for travel as I look for a place to live).
I have decided to part out my modern Affinity deck, as well as my modern Eldrazi hate bears deck. All cards are in practically near mint condition and I am willing to ship/sell in the manner you prefer. I will list some of the money cards below (I try to beat tcgplayer lower with my prices and prices will be listed per each copy of the card).
Affinity PiecesBlinkmoth Nexus x4 ($2.50) Modern Masters 2015
Master of Etherium x1 ($2) Shards of Alara
Etched Champion x3 ($2) Modern Masters 2015
Leonin Arbiter x4 (1.50) Scars of Mirrodin
There are also numerous "4 of's" of bulk rares from each deck that I would be willing to sell cheap but I would need the sale to be worth the shipping. Caves of Koilos, Flickerwisp, Tidehollow Sculler, Wasteland Strangler, Memnite, Ornithopter, Signal Pest, Vault Skirge, Darksteel Citadel, Cranial Plating, Springleaf Drum, Galvanic Blast, Thoughtcast
Miscellaneous Exquisite Blood F korean $13 Innistrad
Waste Not F $5 M15
Amulet of Vigor $5 chinese worldwake
Price of Glory $2.50 Odyssey
Underworld Dreams F $3 M10
Spreading Plague $2 Invasion