Thorn of the Black Rose

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Pauper Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conspiracy: Take the Crown (CN2) Common

Combos Browse all

Tokens

Thorn of the Black Rose

Creature — Human Assassin

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Thorn of the Black Rose enters the battlefield, you become the monarch.

Thorn of the Black Rose Discussion

SpookyToe on Assasins Creed

2 months ago

maybe Massacre Girl for the flavor win, also maybe Thorn of the Black Rose for card draw

theages on WUBR

2 months ago

4 colors and no Arcum's Astrolabe ? That's really greedy of you.

If you go a little heavier on the black, you could run Evincar's Justice which is both a board wipe and a win con as well as Thorn of the Black Rose in order to get your combo going.

I don't quite understand why your deck is only running one Mnemonic Wall when it's essential to the deck and you can't tutor it.

Your deck feels pretty weak to removal that exiles, such as Unmake or Ob Nixilis's Cruelty , to non-elf swarm tactics (namely, goblins and slivers) and to Thorn of the Black Rose and Palace Sentinels decks. I'm not sure how you fare against burn either, as it feels like you'll probably lose pre-board and your best shot at winning post board is getting Ephemerate + Hallow + Mnemonic Wall which is unlikely to happen twice in a row.

Overall, this feels like Teachings Tron that doesn't play the Urza lands in order to play Skred effectively but lacking the access to the Urza lands means you can't make good use of Mystical Teachings as you're not floating in a pool of mana. You do, however, get rid of the Crop Rotation + Expedition Map + Prophetic Prism package that is essential to playing Tron, which leaves more slots open but I'm a bit skeptical still.

shwanerz88 on Creamy Cheese

5 months ago

I don't get it but here are some good possible additions Smothering Tithe , Sphere of Safety , Anguished Unmaking , Thalia, Heretic Cathar , Grand Abolisher , and Thorn of the Black Rose . Cool list though

TheBrewerZ on UB Madness Midrange

7 months ago

Nice respond time XD. Anyways I am thinking the following:

  1. Circular Logic : Awsome, this makes you so much more dangerous to play against.

  2. As for Barren Moor and Lonely Sandbar I think you have the ratios right on the money for you mana base.

  3. I agree with you entirely on your engine choices; since they are so vulnerable perhaps a couple of Dive Down s might be used main or side board if you think your not able to keep your engines alive long enough. I really like the survivor duo btw the more I look at them.

  4. Drop an edict and a duress perhaps. That way you keep your disruption and removal fairly at the same level. 4 Brain Gorgers the second and third game can do terrible things. Because at worst its a no flashback edict. Best its a 4/2 for 2 slamming your opponents face. YOu want to be aggressive with this deck and this card is aggressive.

  5. Ehhhhhh Careful Study is a poor mans Faithless Looting . Still it is a one drop discard 2 outlet. so perhaps a 2 of or one of main board? You could drop a Sign in Blood but I'm not really sure which is the right option. As to Looter il-Kor YES. A one or two of that can really help you loot through your deck. No clue what you would drop help. Perhaps one of each survivor? Thorn of the Black Rose is an EPIC draw engine and blocker.BUT WHAT TO DROP?!

I hope this helps a little but there are too many ways to tweak this deck. My suggestion is to just pick things that ENHANCE your combo through their synergy with said combo. Otherwise you are going to build a entirely new deck (which is not a bad thing.)

malthusthomas on UB Madness Midrange

7 months ago

Thanks for the nice words and feedback! I'm honestly not sure what's up with Circular Logic . I tried changing the printing but it still shows as an illegal card despite it definitely being pauper legal.

I was just talking today with some people who suggested putting in some cycle lands, I wasn't sure if it mattered whether they are Barren Moor or Lonely Sandbar . I will definitely do that though. Makes them way more valuable in late game.

I had thought about Putrid Imp and Aquamoeba but both are pretty vulnerable to ping (amoeba opens up when I activate its ability) and I liked the relatively more hearty Dragoon with the evasion it gives. I settled on Oblivion Crown as the alternate/supplementary engine since it can allow Cunning Survivor and Grisly Survivor to become even more threatening while being a little more difficult to remove (at least that's my inexperienced thought).

I really like the idea of Gorgers for applying pressure but I'm just not sure what to take out for them. Maybe I don't need Duress and Divest in the sideboard, so I can move some removal (of which I have a lot) and put the Gorgers in.

I'm also wondering if I should have some way to draw. Something like the Careful Study I have in the maybe board. It's why I was also considering Looter il-Kor . I've also kicked around the idea of a Thorn of the Black Rose for the draw that comes with Monarch.

Sorry for the lengthy reply and thanks again!

Austin_Smith_of_Cards on The Art of Soul Catching

8 months ago

I’d probably run Thorn of the Black Rose over Read the Bones for this list. Monarchy is super good in Pauper, and with all your weenie creatures you should have no problem retaining it.

I second Raise the Alarm over Gather the Townsfolk . Instant speed seems like it matters more than fateful hour in a list focused on lifegain.

Revoke Existence probably isn’t necessary as a four-of, at most I’d run two. I’d add a couple copies of Battle Screech or Guardians' Pledge in its place.

Boza on Slow Enchantments?

9 months ago

Pestilence is a good example, though you need a creature like Guardian of the Guildpact to enable it.

Tortured Existence is a great example of a grindy enchantment.

While not an enchantment per se, Thorn of the Black Rose is something that gets you slower to the point you want to go to.

Pillory of the Sleepless , Grim Guardian are in the same vein.

There could really be an Orzhov enchantment control deck in the works.

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Thorn of the Black Rose occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%