Berserk

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conspiracy: Take the Crown Mythic Rare
Vintage Masters Mythic Rare
From the Vault: Exiled Mythic Rare
Masters Edition Rare
Unlimited Edition Uncommon
Collector's Edition Uncommon
International Collector's Edition Uncommon
Limited Edition Beta Uncommon
Limited Edition Alpha Uncommon

Combos Browse all

Berserk

Instant

Cast Berserk only before the combat damage step.

Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.

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Berserk Discussion

Matrixxx999 on Larger than Life

3 days ago

Hi Winterblast! You suggested a huge amount of interesting cards! Thank You very much!

And it is very important for me to listen to the opinion of another Rhonas player.

I completely agree with you about the fact that playing agro in 4 man pod full of super fast combo decks has a little chance for victory. Odds become much better when you use infection. But I want to avoid using infection in this deck. That's why It isn't a pure agro deck. I am trying to create a hybrid of combo, control and agro. Maybe its crazy, but I always liked to create versatile decks and for now, the deck works really good.

Yes, from the first glance Rhonas seems like "what? is it playable at all?". But his potential is huge, he can bring early agro pressure, with infection he's insane, he provide decent creature removal for mono-green, he's super cheap body provide greate synergies with a lot of green spells for additional cards/mana/damage, and he is a win con by it self, so combo decks will love him too... When I started to play with the raw version of this deck with my playgroup, they were shocked how fast and dangerous it is.

  • Pathbreaker Ibex - it was in maybe and tests. Great creature, maybe I'll try it again.
  • I am really like the stax pieces you suggested, actually right before Your comment I added to the maybe Winter Orb and Thorn of Amethyst, these cards could be so mean in this deck.
  • I used Berserk in this deck before, and it wasn't so good as it seems, in infectious deck it is a decent finisher, but not in this one. The same goes to the other one-shot buffing spells.

Thanks a lot for all your suggestion! Actually, I would hear Your thoughts about possible cuts in the deck for stax cards.

Winterblast on Larger than Life

3 days ago

I play Rhonas as one of my decks as well and while it looks weird at first, it really has high potential for a quick kill. You just shouldn't forget one thing, which is that the odds are not in your favour when you play aggro in commander.

I've played my Rhonas twice yesterday and I can only say the most powerful Support creature is definitely Pathbreaker Ibex. If that one resolves and attacks once, at least one opponent is gone for sure. Turn 4 should be the goal, later if it's backed up with removal and protection, because that's when you probably lose to a real combo deck or when control removes all your important stuff. You could do well without the few artifacts you have (maybe Keep the mana artifacts, but not necessarily) and Play Carpet of Flowers, Root Maze, Null Rod and Molder Slug instead. Choke and Prowling Serpopard help to keep the majority of (objectively) better commander decks in check.

You can use Berserk on rhonas everytime and he won't die. Invigorate, Vines of Vastwood, Phytoburst and Might of Old Krosa can easily push through a lot of commander dmg to make the blocks in the mid game already difficult for every defending opponent. I would also say that Triumph of the Hordes and Overwhelming Stampede are a must in green decks that win with combat damage.

PyreCracker on Sit. Fetch. Devastate.

3 days ago

Hey there, Is it okay for your playgroup that you use a non-legendary card as your commander? If so and you will continue to use Godsire, then you should consider tokendoublers. I am aware that some of them are kind of expensive, but on the other side, some of them arent: Anointed Procession, Doubling Season, Parallel Lives, Primal Vigor.

Populate, can work very good as well, because you play with huge Tokens: Druid's Deliverance, Growing Ranks, Rootborn Defenses, Sundering Growth, Trostani's Judgment, Trostani, Selesnya's Voice, Vitu-Ghazi Guildmage, Wake the Reflections, Wayfaring Temple, also great: Samut, Voice of Dissent.

Altough you have to think about, wich route you want to go with the deck. I would say swarm with tokens and go broad, not Voltron. But if you want to Voltron like hell, you should consider the follwing: Ramp like f*** in the first few turns. Godsire is expensive! and then give it a boost! Godsire has the Potential of killing in one hit if you combine it with the following:

Double Strike: Assault Strobe, Avatar of Slaughter, Battle Mastery, Berserkers' Onslaught, Blood Mist, Boros Charm, Duelist's Heritage, Fireshrieker, Psychotic Fury, Samut, the Tested, Silverblade Paladin, Temur Battle Rage.

Combine this with +X'er: Berserk, Dragon Throne of Tarkir on one of the Tokens, Fatal Frenzy, Nantuko Mentor, Onward, Overwhelming Stampede, Pathbreaker Ibex, Rush of Blood, Wine of Blood and Iron, Xenagos, God of Revels.

I hope i could help you.

Winterblast on

6 days ago

Honestly I think the best way to use Arahbo is to not cast him but abuse his free boost for cheap double strikers and infect (see my comment under your help post).

Infect is basically a one shot strategy in EDH, one attack to kill a player because it's easy and often unexpected in an otherwise non-infect deck. Lost Leonin with Arahbo is already 5 infect, so you only need something like Phytoburst or Berserk to get to 10. Triumph of the Hordes is also a must play in any green aggro deck, because it will kill at least one player, maybe even all opponents.

Probably the most important creatures will be Adorned Pouncer and Skyhunter Skirmisher. Throw a Rancor on them and you already hit for 12 dmg, Invigorate, Mutagenic Growth, Vines of Vastwood or again Berserk multiply the damage output of these cheap cats to an insanely high number. Green offers quite a few cheap tutors to find the double strikers in the early game.

I would only play a few bigger cats as late game saviors and aim at a kill before the first mass removal is likely to hit the board. Only play like 1-3 beaters at once and try to get the best out of the free +3/+3 from the command zone

Winterblast on Please help the kittens!!!!

1 week ago

Adorned Pouncer, Might of Old Krosa, Phytoburst, Invigorate, Rancor, Berserk, Vines of Vastwood, Mutagenic Growth, Duelist's Heritage, Triumph of the Hordes

I would cut a lot of the creatures and equipment with higher mana costs. Worldly Tutor, Sylvan Tutor, Eladamri's Call should help finding the best beaters you have, Cataclysm and Armageddon are good to prevent control decks from interacting with your creatures too much.

MegaMatt13 on Arahbo's Killer Kittens

1 week ago

Hmm...I think I will keep Berserk and Hunter's Prowess. Berserk can be an explosive finisher on a pumped kitty for only one mana. Hunter's Prowess is to keep my hand fueled with card draw.

Strionic Resonator I agree could be cut. Doubling Arahbo's combat trigger may not be worth the slot.

Tolis on Arahbo's Killer Kittens

1 week ago

Also you could remove Berserk and Hunter's Prowess even Strionic Resonator I don't see the benefit of it.

Lycanion69 on Cats EDH

1 week ago

Oloro_Magic Winterblast Thanks although I'm not sure about the Berserk

Wizno already have all the ajani :P

I'm scared to ask but my friend was wondering the same thing but for the wizards pre-con Is there anything you could suggest to him ? Other than snapcaster mage

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