|Commander / EDH||Legal|
Printings View all
|Conspiracy: Take the Crown (CN2)||Mythic Rare|
|Vintage Masters (VMA)||Mythic Rare|
|From the Vault: Exiled (V09)||Mythic Rare|
|Masters Edition (MED)||Rare|
|Unlimited Edition (2ED)||Uncommon|
|Collector's Edition (CED)||Uncommon|
|International Collector's Edition (CEI)||Uncommon|
|Limited Edition Beta (LEB)||Uncommon|
|Limited Edition Alpha (LEA)||Uncommon|
Combos Browse all
Cast Berserk only before the combat damage step.
Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.
1 day ago
Wow, we definitely have different opinions on how to run this haha, but that’s totally ok! That’s what makes this game great. The instants are what make this deck so much fun for me because I love pulling combat tricks on folks, and well, the fact that things can be countered applies to all the reanimation spells as well—although that is not to say the reanimation stuff is bad. It’s another clever way to work with how Skully keepa his counters, which is fantastic. Plus it prevents you from having to pay commander tax, also clutch. I suppose Ive never really worried about paying the tax though since he starts off at 2. Ive played plenty of games where he’s ended up costing 14 or 16 lol. I used to run more ramp and looking back at my list i think i will make a few adjustments in that regard.
Stuff like Skarrg Goliath is expensive but they are game-changers and I love that. Plus in the event I need a creature on the board I can throw him down. Epic Proportions and Enlarge are super hilarious to me and have worked. Of course every meta is different so for you maybe they wont. Lastly, Berserk and Hatred are generally one shot kills. Again, something I think is phenomenal in voltron. But to each their own!
Glad you also sort of like Hot Soup !
2 days ago
Hello fellow Skullbriar player!
Right off rip, I’d say Armorcraft Judge is a great card. Here are some others I use:
Ridgescale Tusker more counters
Skarrg Goliath Bloodrush!
Dauthi Embrace unblockable
Hot Soup this is a personal favorite!
We both have a lot if similar cards. I think I have more unblockable stuff while you have more relating to counters.
Check my deck out here.. I’m down for any feedback you may have!
Good luck! +1
1 week ago
I really like the adjustments you made here! Of course it doesn't matter what I think—it matters what you think and how you like the deck, obviously. How has it been playing with the Top, Puzzle Box and the smaller number of counter-spells?
As far as what I would take out first, I’d say Khalni Gem and Frilled Mystic seem rather weak to me in the sense they arent contributing much to the theme of your deck. Id definitely take those out for something like Cyclonic Rift , Thassa, God of the Sea or Berserk . By the way—Berserk is a hilarious suggestion for this deck! I love it as an aggro-option for your commander. It may end up as a dead card in your hand most of the time but how awesome would it be to kill some with commander damage with that?!
1 week ago
Rust Scarab is a particular favorite creature of mine that works very well with combat buffs like Berserk or Xenagos, God of Revels . It creates a situation where opponents don't want to block the buffed out beetle. However, it might be too slow for a deck as tuned as yours.
1 month ago
My first recommendation is Berserk . This is ideal for one-shotting the hell out of someone, although the sac at the end does seem costly unless you're confident you can re-resolve Grunn.
My second recommendation is Concordant Crossroads accompanied by some dorks. I feel that almost every green deck, if not EVERY green deck, benefits from running at least Elvish Mystic , Fyndhorn Elves and Llanowar Elves . Adding Arbor Elf with things like Utopia Sprawl or Wild Growth makes for even more mana. Birds of Paradise is also viable in mono-green, but is less good than in multi-colored decks. Landing a turn one dork means you can cast a turn two Kodama's Reach or Cultivate . Furthermore, if Grunn is repeatedly countered and/or removed, the dorks can hold equipment and swing in.
I do not think the Urza's lands are very good in EDH. This is because there is only one of each in 99 cards; I tried playing them once, and in the months I had playing the deck, I never assembled tron without a LOT of unnecessary effort.
Finally, if you play in a blue-heavy meta, Carpet of Flowers is always a powerhouse.
1 month ago
Hello fellow Skullbriar player,
I like your deck-list a lot! I like how you are running Triumph of the Hordes . I never really thought of going that direction for a win. You’re also running a lot more creatures which is cool to see!
Skullbriar for me, is the perfect deck to throw a bunch of combat trick stuff and janky pumps/unblockables like: Elbrus, the Binding Blade Flip, Hot Soup , Prowler's Helm , Epic Proportions , Gigantomancer , Emergent Growth , Berserk , Hatred , Hunt the Weak , Trailblazer's Boots , Burst of Strength , Might of Oaks and Enlarge (so hilarious to pull-off). Here is my Skullbriar brew
Hope some of that helps!
1 month ago
Tap down effects can help give you an edge to get your Infect creatures in. Blind Obedience , Kismet , and Loxodon Gatekeeper are a few to consider. Behind the Scenes and Mirari's Wake can also be helpful. I would also recommend two of my favorite pump spells Berserk and Hatred to really close out a game. Cards like Guardian Project , Lifecrafter's Bestiary , Sylvan Library , and Necropotence are all major card draw engines.
Berserk occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%