Siegehorn Ceratops

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Rivals of Ixalan (RIX) Rare

Combos Browse all

Siegehorn Ceratops

Creature — Dinosaur

Enrage - Whenever Siegehorn Ceratops is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.)

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Siegehorn Ceratops Discussion

Natalbee on Dead Cells

2 hours ago

Legendary_penguin_of_death: I only had time to play one game, but the deck actually held its own. I went against a Selesnya deck, and they played Carnage Tyrant, Mentor of the Meek, Siegehorn Ceratops, Nullhide Ferox, Shalai, Voice of Plenty and Dawn of Hope. I managed to get out a Teshar and two Gleaming Barriers and kept bringing them back from the graveyard to block their Tyrant and ramp with the Treasure. Once they played their Ferox, I Board the Weatherlighted into the second Sentry I needed (accidentally exiled the other one...) and combo'ed off with a Serra Disciple on the field, winning the game.

Those changes made it feel much more consistent, but the deck doesn't feel like it does much until then. I think I'm gonna add more controlling cards like Plaguecrafter (which should be awesome with Teshar) and Settle the Wreckage or Citywide Bust.

Psychorave on Nayasaurus Rex

2 weeks ago

Hello itachi45!! Thank you for your time on my post.

Let's see if I can offer some suggestions. I have yet to design a Modern dino deck but I've had a few thoughts on it. I love the start of what you're creating. I'm aware some things are pretty expensive. I do not know your budget.

My first thought is the card Tilonalli's Crown. This card triggers any Enrage you have. But the biggest trigger. Is Siegehorn Ceratops. Instantly making him a big threat.

Second, is Collected Company With a creature heavy deck you can utilize this greatly. Lead the Stampede is a Budget version

Rampaging Ferocidon is banned in standard. But, in modern. All yours. Protects you from lifegain decks, and hurts people that focus on generating tokens Carnage Tyrant protects you from control decks. Ghalta, Primal Hunger Easy powerhouse.

Cavern of Souls also protects you from control. As well as gives you whatever Mana you need.

I may design a deck very soon. That's like this. If you would like. I will gladly contact you and we can share thoughts.

seshiro_of_the_orochi on "You and me!" Outside! Now!"

1 month ago

This is cool. Have you considered Thrive? Also, with all that fighting, having a dinosaur or two might be good. How about Ripjaw Raptor or Siegehorn Ceratops?

lagotripha on Grow and destroy!

2 months ago

How competitive and aggressive do you want to be in modern?

You can consistantly manage 12 budget 1 drop manadorks in G/W (Elvish Mystic, Llanowar Elves (I don't know why the price listing is broken), Avacyn's Pilgrim), followed by very efficient creatures in the 3/4/5 slot. Its best if those creatures let you stabilize, having an immediate board impact- Obstinate Baloth is loved for that reason, but there are plenty of alternatives.

If you want to run that an aggro deck to cast dinos, then look at Crested Herdcaller, Deathgorge Scavenger, Runic Armasaur, Siegehorn Ceratops and Thrashing Brontodon. However, as a lot of them are in standard, you might want to wait for rotation before building it in modern as it will be substantially cheaper.

Modern cards that are good for any tribal in G/W are Mirror Entity and Chameleon Colossus - one for its power when you go wide, and the other due to its surprising resilience in midrange.

GW hatebears has some older budget lists which can be plundered for ideas, and some new card printings (notably Vizier of Remedies ) allow for very powerful interactions even with budget cards (Safehold Elite looks a lot stronger).

There are also lists built around Knight of New Alara that, while long in the tooth, have solid ideas.

The strongest way to build in budget is to spot a theme across a lot of sets (that means a lot of similar cards have been printed), and grab the cheap ones that work well together (in price and cmc), so that while no part of your deck is spectacular, you can consistantly win a lot of matchups.

Green also has the benifit of access to a lot of card fixing in the form of things like Adventurous Impulse- there are like eight variants, which makes building around card interactions a lot smoother, whatever you pick.

Good luck, and happy brewing.

Silverdrake on Enraged Dinosaurs

2 months ago

If this is meant to be a standard deck you might want to mark it as such so people who play standard are more inclined to help out. I mostly play modern, but here's my take-
You're going to struggle to play Polyraptor or Zacama with only 22 lands, you'll want to bump up to 24 if you plan on casting them consistently. Speaking on Zacama, Vraska's Contempt, Unlicensed Disintegration, and Cast Out all hit it at instant speed before you can make any use of its abilities, so it probably isn't the best as your top end. I'd recommend Carnage Tyrant instead. Less flashy and cool to win with but a lot easier to stick on the board and still closes out the games easy. With the INSANE popularity of Goblin Chainwhirler, you might want to consider Siegehorn Ceratops as well.

Whatever you decide to do, good luck and have fun!

hydrothermia on Naya Enrage

2 months ago

Welcome to Tapped Out!

Planeswalkerboi, it's not a bad theme that you're using, just seems really slow. A few questions.

  • How are you going to handle control decks that do not deal damage for creature removal?
  • How will you deal with flying creatures, since you have none with flying or reach?
  • Are you on a budget?

I'd suggest some mana ramping, Llanowar Elves and Ranging Raptors will help with that. You also need some cheaper mana cost spells, Enter the Unknown and Snubhorn Sentry are good starts for one cost spells. Relentless Raptor may not have Enrage, but it's a 3/3 for ; Sky Terror has the same converted mana cost is a flyer and has Menace. Siegehorn Ceratops should be a must here, you could also pair it with Bellowing Aegisaur to add +1/+1 counters to all your creatures. You could add Zetalpa, Primal Dawn, it would survive a Cleansing Nova but Settle the Wreckage is could be problematic. Depending on what possibly changes you need to look into balancing your lands colors. Right now you need more Forests and Mountains and less Plains.

seshiro_of_the_orochi on Card creation challenge

3 months ago

Chargeble Cyclops RU

Creature - cyclops

Defender

Whenever you cast an instant or sorcery spell, you may pay 1. If you do, you get .

Pay : Until end of turn, ~ gets +3/+0 and can attack as if it didn't have defender.

0/3


I love the design behind Siegehorn Ceratops. It's simple and balanced, but can be very powerful if you build around it. Do a creature that fits these constraints as well.

Kingtalk on First Deck, Dinosaur Commander

3 months ago

I'm a pretty big fan of dinosaurs, this deck overall looks good, could use a little work though. As far as lands go, I'd add in Jungle Shrine, Path of Ancestry, Rogue's Passage, and Kessig Wolf Run. If you want to splurge and ensure you can color fix more reliably, maybe throw in City of Brass, Mana Confluence, and Forbidden Orchard too. One of my favorite cards in this deck is Congregation at Dawn because it can either set up your commander to do crazy work, or just set you up for a combo, or even just grab a few mana dorks. Defense of the Heart is also a fantastic card in this deck. I like to run Return to Dust in any deck that can run it because it's stellar removal. I see you have a couple Huatli planeswalkers, and they're good, but I'd also consider Domri Rade and Samut, the Tested. As for creatures, I see you have a few that can trigger the 'Enrage' keyword, but only two creatures that have the keyword. I built my dino deck around that keyword becuase I think it's really powerful. Consider adding in Bellowing Aegisaur, Ripjaw Raptor, Siegehorn Ceratops, Silverclad Ferocidons, and Trapjaw Tyrant. I'd also consider adding in Zacama, Primal Calamity, Temple Altisaur, and Territorial Hammerskull. For creatures to support your dinos, Drover of the Mighty, Druid of the Anima, and Priest of the Wakening Sun and all pretty good. Odric, Lunarch Marshal is an include in this deck because of all the keywords flying around, Zetalpa, Primal Dawn is a reason enough to include him. They're not dinos, but there are two gods from Theros block that are great in here (and in general) Xenagos, God of Revels and Iroas, God of Victory are worthy includes in my opinion. For artifacts I like Door of Destinies and Caltrops to trigger your enrage abilities. Those are just a few suggestions, if you want to check out my dinosaur tech I'll link it here.

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