Siegehorn Ceratops


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Rivals of Ixalan (RIX) Rare

Combos Browse all

Siegehorn Ceratops

Creature — Dinosaur

Enrage - Whenever Siegehorn Ceratops is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.)

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Siegehorn Ceratops Discussion

Mynzelah on WGR Enrage

3 weeks ago

No matter how good Heroic Intervention is, I feel like Sheltering Light, or even the new Adamant Will would treat this deck better. Considering you're only using Dinosaurs I feel Savage Stomp for example would go great alongside any of your creatures, additionally Reckless Rage feels like a must have causing a enrage trigger and sniping a lot. I also think you'd really like Siegehorn Ceratops.

Thebiggalactus on Nayasaurs help me please!!!

1 month ago

Well you could add more Unclaimed Territory or Sunpetal Grove. You could also take out some of the color restrictive card like Siegehorn Ceratops for cards to ramp you up like Thunderherd Migration.I know Siegehorn Ceratops looks really good but as a 3 color deck theirs only a slight chance your gonna have both green and white mana turn 2. That should allow you to have the white mana when you need it as you can just go get the white mana yourself.Even though you would be getting rid of a two drop, your getting the lands you need to lay down your big dinos quicker and if your really worried about dying to something thats quick, then you could always add Gift of Paradise to gain life. Personally I think the best thing you could do to the deck is choose what elder dinos you like best and take out the ones you don't like to add more of the ones you do. That way the deck becomes more consistent while still retaining its strength, but thats just what I think and I'm not the one playtesting.

bibopaam on Naya-saurus-Rex

1 month ago

davcot To keep up the tempo of the deck I lean towards favoring cards that function on their own. Savage Stomp is nice but it relies on having a creature out that can out-duel whatever your enemy is packing, even with the 1+/1+.

Siegehorn Ceratops has been my win condition to many times to consider dropping white. Hitting him and the blocking creature with Dual Shot gets out of hand real quick, often turning a 2/2 into a 6/6 by the end of combat. Yep turn 3 6/6 if they attack into it.

RobBedlam on Big Dinosaurs

1 month ago

Cheers Mill84 , I will have to steal Rile from my son :) but will definitely look to get some Siegehorn Ceratops


1 month ago

Something which will make your card culling easier will be to go to two colours, instead of three.

You only have ten , so would be the way to go.

That would do a few things:

  • Lower your mana curve. One thing I've found is that you need to start getting Creatures on the field ASAP, or Aggro decks will wipe you out.

  • Use a better Commander. At the moment you have very little chance of casting your Commander. Even with all the ramp in your deck. Although a Brawl deck should be able to win without its Commander, your Commander is a card you can keep getting back. If it can help your deck to win, that is a good thing.

I believe you will gain more than you will lose by going

For a start you can have a Commander that won't cost much to recast.

Atzocan Seer, which you already have in your deck, seems to be the main contender to me, but you could also go with Siegehorn Ceratops.

You can easily sub Llanowar Elves for Otepec Huntmaster.Granted, they aren't quite as good, but you would need to make some small sacrifices.

Sweltering Suns is not a great board wipe for Brawl. You could replace that with Fumigate, then use your Commander to get back your best Dino.


Forerunner of the Empire is your biggest loss but, since this is singleton, you may only see that card every now and then anyway.

I would look at putting some earlier Creatures into your deck, for any cards you remove.

Hope that helps a bit.

multimedia on Huatli Radiant dino

1 month ago

Hey, looks good.

Cards to consider adding:

Cards to consider cutting:

  • Raptor Companion
  • Sun-Crested Pterodon
  • Grazing Whiptail
  • Goring Ceratops
  • Spike-Tailed Ceratops
  • Territorial Hammerskull
  • Polyraptor

Good luck with your deck.

LVL_666 on The Predator of Predators

1 month ago

Sorry for the radio silence all, thanks for commenting Polupus and the way, don't you owe me some feedback? :)

As for Caltrops, it's for what nsolarz pointed out earlier- it's meant to be used with the Enrage ability belonging to Polyraptor, Ripjaw Raptor, and Trapjaw Tyrant. Initially, I wanted to make it a sub-theme within the deck, but I haven't found any other dinos with that ability worth including. What do you two think about Siegehorn Ceratops and Ranging Raptors? Think they're worth including? What would you cut to include them?

ZendikariWol on

1 month ago


So 1: Belligerent Brontodon doesn't do a lot of work. In fact it hurts some of your creatures and the only one it helps by more than 1 power is Kinjalli's Caller.

2: Where are Polyraptor, Forerunner of the Empire, Pyrohemia, Etali, Primal Storm, Gishath, Sun's Avatar, Knight of the Stampede, Raging Regisaur, Ripjaw raptor , Siegehorn Ceratops, Silverclad Ferocidons, Temple Altisaur, or Trapjaw Tyrant?

How about the noncreatures, like Kindred Boon, Kindred Summons, Aura Shards, kindred charge , Blasphemous Act, Chandra, the Firebrand?? ANY SORT OF MANA RAMP?!

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